Quote:
Originally Posted by tarrennis
How important is the Efficient Captain trait? My charater is a level 15 Star Fleet engineer & I chose Creative, Elusive, Techie & Warp Theorist. I am using the cruiser with all upgraded equipment. Now that I see space combat is more prevalent & so difficult, I regret choosing Creative over Efficient Captain. The space battles take a long time and I wonder if Efficient Captain would help me defeat enemy ships more easily. My ship's weapons need to do more damage, but my shields can't survive unless I run Defensive. I am wondering if I should start over, but hesitate because I would lose my experience, duty officers (I bought 2 packs w/ zen), bridge officers (all rares), equipment, dilithium & energy credits.
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"Efficient Captain" won't help you kill other ships faster.
What it does is grants a (very) small buff to any power levels that you've set below 75.
You should always be running weapons at over 75 (with very very few exceptions - maximum engine power to 'kite' an enemy, or maximum AUX for certain "pure support" team builds). In most cases you'll want your weapon power setting as close to 125 as possible after buffs, which usually means running it at the maximum setting unless you're an Escort and/or running multiple copies of 'Emergency Power to Weapons'.
If you're looking for a space trait to cut fight time, try "Accurate". "Accurate" and "Elusive" are two of the best space traits possible, since any additional accuracy isn't wasted but used to buff your critical hits (both chance and severity). "Warp Theorist" is also a very good trait - raising your power levels (slightly) all the time, regardless of your power level setting.
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All that said, traits will only ever make a very slight difference in your gameplay. What will make a VAST difference is the type of ship you fly and what Bridge Officer skills you slot; along with your equipment (mainly weapon and shield rank).
If you're having trouble in space flights in PVE, post your ship choice and Bridge Officer skills here or in
this forum subsection and you'll find plenty of people to give you advice.
Any ship type can be made to work in PVE. You shouldn't ever have to go "full defensive" unless you're flying a shuttlecraft... and even then, there're a few Consoles that can allow you to take on far more than you're really
meant to...
