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Career Officer
Join Date: Jun 2012
Posts: 390
# 11
01-21-2013, 04:33 AM
Totally agree with the previous poster. $25 ships are outclassed by Fleet ships. Pretty much everything canon has already been in a Lock Box.

Ships are over. Time to get back on bridge bundles, which is where the big ticket opportunity is:
  • TNG (Enterprise-D) Bridge Pack
  • VOY (Intrepid) Bridge Pack
  • Sovereign Bridge Pack
  • Excelsior Bridge Pack
  • B'Rel Bridge Pack
  • Nova Bridge Pack
  • Nebula Bridge Pack
  • Ambassador Bridge Pack

Not to mention what they could do to spruce up the existing ones or add new 2409 ones.
Quote:
Originally Posted by jengoz View Post
Silly Rabbit, the Devs don't play the game. That's why they have no idea about the problems.
Captain
Join Date: Jun 2012
Posts: 855
# 12
01-21-2013, 04:43 AM
Ship "parts" and Bridges are definitely the way forward. The game already has plenty of ships, so unless they intend on introducing an entirely new line-up for "Tier 6" and beyond, it's time to focus on other aspects of our ships.

Bridges in particular would be nice if they get some much needed attention. Both existing, and new ones. I'm tired of visiting my bridge only to be greeted by an auditorium (in size), as well as bridge officers being placed randomly or inside the deck plating.

I agree with the OP, charging that much Zen for something that is inherently FLAWED, is not only bad business, it's downright a SCAM. So Cryptic's choices are to either; FIX IT, or REFUND YOUR ZEN. I believe neither alternative will be applied, as the "bug" will go largely unnoticed/unanswered. I've seen no attempts from Cryptic to make better bridges in the ~3 years that i've played STO. The exceptions ofcourse, being the Defiant bridge and the TOS interior.
Starfleet Veteran
Join Date: Jun 2012
Posts: 281
# 13
01-21-2013, 04:43 AM
Quote:
Originally Posted by snoge00f View Post
That's horrible. I hope Cryptic fixes those bridges.
(LOL) Good one!
Career Officer
Join Date: Jun 2012
Posts: 1,020
# 14
01-21-2013, 04:52 AM
Bridge Packs are a strange product for Cryptic - whilst I'd be the first in line to buy an Excelsior Bridge or an Undiscovered County Constitution Bridge, I'm not sure that they've sold that well or that Cryptic wants to make many more.

For one thing, Cryptic seems to feel the need to bundle them with extras which would indicate that the Bridge on its own isn't a 'saleable' commodity - additionally, creating a bridge and ship interior is a lot more resource-intensive than creating a new ship.

Also, the fact that lockbox ships only come with a bridge and no other areas of the ship is a big hint that they really don't want to be doing this - after all, lockbox ships are the most 'premium' assets this game has.

There was talk a while back of an Intrepid Bridge bundle and I hope that happens (presumably some work has already been done on it). But since we've have several major ships released without any unique bridge at all (Vesta, Chimera, Peghqu') I think they'd rather focus the team in other areas.
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Captain
Join Date: Jun 2012
Posts: 1,063
# 15
01-21-2013, 04:55 AM
Quote:
Originally Posted by stark2k View Post
Funny thing, in the cutscene in the FE "Boldy we Rode," when Shon makes his BIG entrance, you can see one of his Bridge Crew standing on top of a Bridge console as he makes his lame speech.
I've played this mission at least a dozen times between alts over the last 10 months. I would have to say that I have seen the Enterprise's intro cut scene look like it was supposed to - e.g. without bizarre bridge officer seating (such as halfway through the floor) maybe twice.

This is particularly unusual since the Odyssey bridge is one of the few I've had that I've never had a problem with improper seating, although I do have to wonder why so many of my BOff's are standing around staring at everyone ELSE doing the work and doing absolutely nothing.
Captain
Join Date: Jun 2012
Posts: 1,063
# 16
01-21-2013, 04:59 AM
Quote:
Originally Posted by weylandjuarez View Post
Bridge Packs are a strange product for Cryptic - whilst I'd be the first in line to buy an Excelsior Bridge or an Undiscovered County Constitution Bridge, I'm not sure that they've sold that well or that Cryptic wants to make many more.

For one thing, Cryptic seems to feel the need to bundle them with extras which would indicate that the Bridge on its own isn't a 'saleable' commodity - additionally, creating a bridge and ship interior is a lot more resource-intensive than creating a new ship.

Also, the fact that lockbox ships only come with a bridge and no other areas of the ship is a big hint that they really don't want to be doing this - after all, lockbox ships are the most 'premium' assets this game has.

There was talk a while back of an Intrepid Bridge bundle and I hope that happens (presumably some work has already been done on it). But since we've have several major ships released without any unique bridge at all (Vesta, Chimera, Peghqu') I think they'd rather focus the team in other areas.
The problems are these:

- The devs have gone on record, IIRC, saying that VERY few people ever use their bridges. In Mine Enemy they actually include in the mission text instructions how to go to your bridge and use your ready room computer. This is something like 35 missions into the game, so I'm going to have to believe the devs on this one. That said, there is little incentive for people to go to the bridge - which makes a nasty cycle that only the devs can reasonably break.

- In this light, the bridge packs probably have not sold all that well at all.

- This is made worse by the fact that similar bridges can be obtained for free for most ships, even though the choices tend to be a bit restricted by the ship, e.g. Defiant-like bridges for escorts, Galaxy and Sovereign-like bridges for cruisers, etc.

- Of the super-fancy bridges that I know of that are not lockbox ships, we have the flagship bridges, the Defiant, and the TOS Enterprise. Of these, the flagship bridges were thrown in to sweeten the deal, and the other two were part of fairly expensive bundles. Of those two in bundles, one was there as an alternative to literally every other bridge out there (from the 25th century). That leaves the Defiant bridge as one of the few "mainstream" bridges they have to go on in terms of sales figures... and it's also part of a bundle, and I don't know how well it sold. It certainly didn't draw me in much, especially since things like the auto-leveling weapons aren't all that useful into end-game in general. People will generally expect more functionality from something that's $20+.

Sadly, this probably does not provide much incentive to add more bridges to the game. I imagine that they might get around to fixing the bugs someday, but no idea of when. It's a shame, too, as I'm someone who actually likes going on their bridge, and I wish I could command the ship from it sometimes. I often AFK with my captain sitting in his chair, silly as it may be.

Last edited by red01999; 01-21-2013 at 05:04 AM.
Career Officer
Join Date: Jun 2012
Posts: 390
# 17
01-21-2013, 05:11 AM
I do that sometimes too. But I really don't see the cash shop with any other big ticket items at this point.

We're clearly at saturation point on ships (a situation exacerbated by Season 6 and Fleet variants essentially putting virtually every ship in the game at T5) and I'm not interested in a Xindi Lock Box or a Kazon Lock Box.

Where else does this game go for revenue? Certainly not the KDF faction which they don't seem to want to pursue nor the Romulan vaporware faction.

I think bridges are the next, best option. I don't mind a bundle either, throw in a costume and 3 doffs and I'm good to go.

You are right though, it's a catch-22, there needs to be some additional value in bridges. They currently have put no effort into making interiors valuable and therefore can't (won't) capitalize on this opportunity.

We've brought this up before on forums and the devs have said they're not interested in making that game. I guess they'll focus on grind maps and "adventure zones" (a fancy term for ground-based grind maps) until they get serious about functional interiors and making some good bridge packs.
Quote:
Originally Posted by jengoz View Post
Silly Rabbit, the Devs don't play the game. That's why they have no idea about the problems.

Last edited by sekritagent; 01-21-2013 at 05:15 AM.
Career Officer
Join Date: Jul 2012
Posts: 1,125
# 18
01-21-2013, 05:31 AM
Bridges are no different than the Klingon faction, nobody uses them because they are incomplete and barely functional. This means they aren't profitable, so they don't get developed.

I would absolutely love true customization of my ship interior, from hall way style, colours, decorations, to room layouts... it'd be something you can have, you made and you are proud of, like housing in any other MMO. Nobody wants to visit generic, poorly made interiors.

I'd imagine this could be customized with another holdings system, so if you switch ships you don't lose everything.
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Career Officer
Join Date: Sep 2012
Posts: 2,550
# 19
01-21-2013, 05:36 AM
Quote:
Originally Posted by tigerhandler View Post
I just spent 800 Zen on two bridge packs one was the Sovereign and the other was the Emmisary pack. I was very disappointed to find out that most of the bridge officers are not even sitting in the seats right and some are even half way into the floor. This was a lot of zen for a product that is below par of what is expected of an item when paid for with zen. I just wanted to warn others before they made the same mistake. I wouldnt think it would be to hard for them to make a few adjustmeants and the npc placement would be fine but I do not see them taking this kinda of time to work on them. Love the game but do not like to be sold a product that is not to standers of what the other bridges are that can be purchased.
I feel for you and wish there were more I could do to help. I would pursue a refund with Cryptic/PWE.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,251
# 20
01-21-2013, 05:40 AM
Unfortunately these bridge packs will never be fixed. The only seem to fix the issues on the premium ship (Like the d'kora table top Holo-Leeta) or in larger social zones like the fleet starbases (councilor on the floor, ent-f behind potted plant, conference table alignment, etc).

Until they go though these rooms map by map they will remain unfixed (Lcar menus not lined up on the display, Disproportionate ladder in main engineering, etc)

On the Galaxy bridge pack they also sit weird when you compare it to the show. That is due to 2 issues. One is that nothing is properly proportioned. The consoles and chairs in game are larger compared to the people in them. that effects the ergonomics of the console. The second is the sitting mechanics in the game. they only have a few emotes with basic sit configurations and every character in game is physically different. The character creator is definitely their strong point. If you have a midget or a giant on your bridge crew they have to fit.

Until they give a person a reason to go to the bridge on a regular basis there will not be enough traffic to make it a priority. I can't see them doing that since they would have to make these changes across all the different bridges and ship interiors.

Last edited by robdmc; 01-21-2013 at 05:44 AM.
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