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Captain
Join Date: Jun 2012
Posts: 3,289
# 11
01-23-2013, 06:10 PM
Not sure why this is in our Fleetyard section when this is a cross faction ship.

Anyway I am very pleased with the boff layout this ship has. I am not interested in getting it and I am glad that this ship does not have a viable boff layout for pvp, there is already way to much carrier spam in pvp.

This ship will work great in pve as you can just put DHC on it and get most use out of its Cmdr and Lt tac stations since you don't need a lot of turn to use DHC in pve. Thankfully pve is all this ship will be mostly doing.
Career Officer
Join Date: Jun 2012
Posts: 273
# 12
01-23-2013, 06:11 PM
Quote:
Originally Posted by cliftona91 View Post
Nope, still says 6 and can equip cannons.
Fair enough, guess should take my own advice. But still the ability for a "dreadnought" class ship with DHC, lackluster turn and carrier pets for 800 lobi. I agree with B-money...

Where's the dread for that kind of coin?
Republic Veteran
Join Date: Jun 2012
Posts: 3,686
# 13
01-23-2013, 06:21 PM
Quote:
Originally Posted by ocp001 View Post
Fair enough, guess should take my own advice. But still the ability for a "dreadnought" class ship with DHC, lackluster turn and carrier pets for 800 lobi. I agree with B-money...

Where's the dread for that kind of coin?
Considering it outclasses the only other *dreadnoughts* that are playable in game I would say its fine.

She has one more forward arc than the vo'quv...2 more tac consoles than it and 1 more tac console than the fed dread and one less rear arc...but two hangars.

I would say its a better dread than any other playable one we have.
Captain
Join Date: Jun 2012
Posts: 1,241
# 14
01-23-2013, 07:22 PM
Quote:
Originally Posted by lianthelia View Post
Considering it outclasses the only other *dreadnoughts* that are playable in game I would say its fine.

She has one more forward arc than the vo'quv...2 more tac consoles than it and 1 more tac console than the fed dread and one less rear arc...but two hangars.

I would say its a better dread than any other playable one we have.
It may have 2 more tac consoles.. but it cant use DHS and turns like a cow.

A VoQuv should easily take out the jemhadar carrier just by using birds of prey and its own dual heavy cannon loadout.

The jemhadar carrier would only be effective... a threat ... to the VoQuv if it used ultra rare scorpion pets (plasma torp spam) and polaron or tetryon weapons that rip the shields off for those torps... but the b'rel torpedo damage+voquv heavy dual cannon damage wouldve likely popped the jemmie carrier before those plasma torps arrive.
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg
Empire Veteran
Join Date: Jun 2012
Posts: 279
# 15
01-23-2013, 07:37 PM
carrier pets cant (elite scorpion, b'lroth or adv ferjal) even get through escort shields, much less a carrier. Voquv vs jemhadar carrier would be a total stalemate
Captain
Join Date: Jun 2012
Posts: 3,289
# 16
01-23-2013, 07:38 PM
Quote:
Originally Posted by cmdrskyfaller View Post
It may have 2 more tac consoles.. but it cant use DHS and turns like a cow.

A VoQuv should easily take out the jemhadar carrier just by using birds of prey and its own dual heavy cannon loadout.

The jemhadar carrier would only be effective... a threat ... to the VoQuv if it used ultra rare scorpion pets (plasma torp spam) and polaron or tetryon weapons that rip the shields off for those torps... but the b'rel torpedo damage+voquv heavy dual cannon damage wouldve likely popped the jemmie carrier before those plasma torps arrive.
I don't think it said it earlier, but the blog now says both new jem ships can load cannons.
Captain
Join Date: Jun 2012
Posts: 1,207
# 17
01-23-2013, 09:48 PM
KDF finally gets access to something called an Escort Carrier, but is more a light Flight Deck Cruiser anything like the Armitage Fed side.

Hopefully, they'll continue tweaking the post (like adding in the 'can equip cannons' already) to something that makes a bit more sense. Why does it have +5 Aux but only an Ensign Sci dedicated and the possibility of using the Lt. Universal for it? It'd make more sense if it had a Universal Lt. Comm, but I guess it could be just for the hangar bay time reduction.
Captain
Join Date: Jun 2012
Posts: 1,241
# 18
01-23-2013, 09:53 PM
Quote:
Originally Posted by ankokuneko View Post
carrier pets cant (elite scorpion, b'lroth or adv ferjal) even get through escort shields, much less a carrier. Voquv vs jemhadar carrier would be a total stalemate
Dunno about you but my brolths constantly near-1shot kill player escorts.

Ive had duels of me vs another voquv and the birds of prey have one-shot the other voquv. ToDujs are also quite effective if you know how to use them properly.
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg
Captain
Join Date: Jun 2012
Posts: 891
# 19
01-24-2013, 04:58 AM
Quote:
Originally Posted by ocp001 View Post
It's pretty underwhelming. Six degrees of turn makes those DHC about as viable as the Galaxy X.

It could at least have a polaron lance weapon.
In PvP. In PvE I can keep a Recluse lined up with cannons most of the time, and that thing moves slower than this,
Captain
Join Date: Jun 2012
Posts: 891
# 20
01-24-2013, 05:18 AM
Quote:
Originally Posted by ocp001 View Post
Fair enough, guess should take my own advice. But still the ability for a "dreadnought" class ship with DHC, lackluster turn and carrier pets for 800 lobi. I agree with B-money...

Where's the dread for that kind of coin?
Considering she'll likely have the best PvE damage potential in the game (with elite scorps) and a massive tank to boot... I'd say she's worth it. We don't even have stats on the Attack ship pets yet, for all we know those thing might be ridiculous; it wouldn't be surprising considering they require you to own a bug ship to get them.
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