Career Officer
Join Date: Jun 2012
Posts: 513
# 41
01-25-2013, 07:01 PM
Quote:
Originally Posted by tfomega View Post
No gripe.. I'm just not a QA tester for the game and am not paying them to do it either...

only reason why I would have to do that on tribble is because controlled release measures do not exist to a sufficient degree before a release...

You go ahead and be their free employee.
No No I understand and agree with your opinion, but I never ever make a large purchase in this game without doing it on Tribble first and running a quick test. Their descriptions, testing, whatever could be right on the money... but I always try new builds and skill repsecs on Tribble first before implementing them on the live character. I've found that i didn't like the idea that I thought of or perhaps my math didn't add up.

I strongly believe in QA and sometimes I shake my head at things like simple descriptions that are not correct for items, rep/fleet unlocks... if they had to write a million dollars off their yearly numbers in give backs they'd have a ~30 person, 3 team QA department. I've been there....but unfortunately we don't sign contracts giving us that power.
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!

Last edited by phantomeight; 01-25-2013 at 07:05 PM.
Lt. Commander
Join Date: Sep 2012
Posts: 165
# 42
01-25-2013, 08:29 PM
fix please.
Captain Moe
U.S.S. Prometheus
Fleet Multi Vector Advanced Escort
Resistance is futile
Career Officer
Join Date: Jun 2012
Posts: 120
# 43
01-25-2013, 09:15 PM
I will be mentioning this on STOked Radio this saturday. Is it just another stacking fix? is is yet another on a list of "now its working as intended" ninja fixes? you tell me - Maverick@stokedradio.net
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Commander
Join Date: Jun 2012
Posts: 411
# 44
01-25-2013, 10:45 PM
From archoncryptic's post, that the boffs will stack, it sounds like the best possible boff setup will be all romulans.

I'll hold off on buying any until this goes through a few rounds of balance testing.

Last edited by thepantsparty; 01-26-2013 at 11:18 AM.
Captain
Join Date: Jun 2012
Posts: 1,122
# 45
01-26-2013, 02:49 AM
Quote:
Originally Posted by thepantsparty View Post
From archoncryptic's post, that the boffs will stack, it sounds like the best possible boff setup will be all romulans.

I'll hold off on buying any until this goes through a few rounds of balance testing. It's usually a bad idea when flat percentage things stack in games, as flat percentages are worth more the more you have of them.
Sci and Eng BOFFs do not give you Covert Operative traits. Their trait just decreases cloak cooldown.

I would love to see a bug fly with 4 tactical officers and 1 eng. They'll be super easy to take out.
Career Officer
Join Date: Jun 2012
Posts: 1,694
# 46
01-26-2013, 10:05 AM
Quote:
Originally Posted by thepantsparty View Post
From archoncryptic's post, that the boffs will stack, it sounds like the best possible boff setup will be all romulans.
At least for tac slots yeah. I'd prefer that wasn't the case and was much happier with them not stacking, but alas.... Cryptic can't seem to stop finding ways to make starfleet and KDF options seem the less desirable choice.
Commander
Join Date: Jun 2012
Posts: 411
# 47
01-26-2013, 11:19 AM
Quote:
Originally Posted by shookyang View Post
Sci and Eng BOFFs do not give you Covert Operative traits. Their trait just decreases cloak cooldown.
Ah, didn't realize that. My fleet hasn't unlocked the purple romulan boffs and I was holding off purchasing them until then.
Captain
Join Date: Jun 2012
Posts: 1,122
# 48
01-26-2013, 08:11 PM
Another issue that needs to be looked at is the Rare Female versus Male Covert Operative.

The female variant currently has 2.5%, while the male variant has 3.8%.

This is with the rare BOFF only. Uncommon appears to be the correct values (just not stacking currently).
Lt. Commander
Join Date: Jul 2012
Posts: 197
# 49
01-27-2013, 05:31 AM
Any idea on when this will be resolved? The upcoming patch this week to tribble/holodeck?

Thx
Locutus
Lt. Commander
Join Date: Jun 2012
Posts: 135
# 50
01-27-2013, 03:46 PM
@archoncryptic
Efficient trait could be improved so it adds baseline power, and/or improve warp core potential. Say boff with efficient adds 7.5 warp core efficiency, +10 warp core potential, and +2 base power to all subsystems. Just an Idea. I really think efficiency got messed up somehow because it used to be awesome, but now 5 efficient saurians barely add 2 points if you already have 9 points in efficiency. :/
http://sto-forum.perfectworld.com/sh...d.php?t=490421 We want this help build support!
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