Career Officer
Join Date: Aug 2012
Posts: 351
# 131
01-25-2013, 11:37 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
make the combat engine a hyper engine! space equipment sets are ruined by the fact that they have combat engines in them, at end game every well set up ship has base engine energy beyond a combat engines ideal range. combat engines as a whole need a rework or replacement!
Preach it, Brother DDIS!
Lt. Commander
Join Date: Jun 2012
Posts: 215
# 132
01-25-2013, 11:37 AM
MACO and Omega as well as Honor Guard gear should be the best... For ground based STFs. The idea that it should be the best period is just silly. Would the Jem'Hadar gear be best for a STF? No and it should not be but the MK XII Jem sets should be one of the best for non STF ground missions. Fleet gear should not be as good as the STF gear for STFs and STF gear should not be as good as fleet gear for non STF missions.

We already saw a hint of this with the Crystal Woven set from Nukara Prime. That gear is pretty useless in a STF. A full MACO set on Nukara would end up with you dead almost instantly. Why? Because it is not the right gear for the environment. So why should gear designed for fighting borg drones be just as effective for fighting klingons, or romulans, or even jem'hadar troops?


I hope I have not lost or confused anybody by this. Simply put saying one set of gear is the best for all occasions where the enemies you are fighting have diffrent skills, tactics, requirements, and weapon types is not really all that smart of an idea. What is the point of playing any other content than STFs in this game then if the best gear only comes from doing STFs?

Let go of the STF gear has to be the best gear period notion. For the sake of your players and the overall playability and enjoyment of the game as a whole.
Captain
Join Date: Nov 2012
Posts: 3,477
# 133
01-25-2013, 11:41 AM
Quote:
Originally Posted by paulyman View Post
I hope I have not lost or confused anybody by this. Simply put saying one set of gear is the best for all occasions where the enemies you are fighting have diffrent skills, tactics, requirements, and weapon types is not really all that smart of an idea. What is the point of playing any other content than STFs in this game then if the best gear only comes from doing STFs?

Because very, very, very few people are going to be willing to carry three, four or five sets of equipment for every conceivable space or ground scenario they run into. Inventory space is already annoying to deal with as it is.
Career Officer
Join Date: Jun 2012
Posts: 1,098
# 134
01-25-2013, 11:52 AM
Quote:
Originally Posted by cptskeeteruk View Post
200 lobi for a tiny TINY percent increase in only shield and def stats, eng is the same???

Come on cryptic, pull your socks up and do what you advertised this set was suppose to be. You said it would be on par with endgame sets, it isnt at all, all you did was make a set with xii in the name thats basically it. These are not vanity items at all.

People paying alot of money for lockbox jem ships and 200 lobi for the xii set and you basically shaft them in the set that "should" be used on it for end game.

Please, stick a cap on and a regen on the shield, update the engine at least something there instead of identical to xi version.
200 Lobi=50-47 boxes/keys= ~4993 Zen or ~$50....just an estimate that's a lot of money for a useless upgrade. Thanks I will stay away from it like rotten cheese
Survivor of Romulus
Join Date: Jun 2012
Posts: 995
# 135
01-25-2013, 11:58 AM
Quote:
Originally Posted by borticuscryptic View Post
Hello STO'ers!

Figured I'd pop in and shed some light on the subject... The feedback we've gotten on these new features has been helpful (despite the hostility of some of it), and we've taken some time to improve the features a bit.

Before I detail the improvements we'll be making, I'd like to remind players that we still intend for STF/Omega and Starbase/Embassy gear to be superior in scope to items that can be obtained from Missions and/or Lobi Store. It's possible that our original blog was worded in a way that could easily be misinterpreted to mean otherwise, but it was not our intent to imply that the Jem'Hadar Mk XII upgrades would end up having similar stats/bonuses/procs to Omega & Fleet gear. Our intent was, instead, simply to allow this gear to remain somewhat competitive in our more difficult end-game content. It's an upgrade, not a fundamental re-design.

With that in mind, here's a list of some of the changes to the Jem'Hadar Space Set that've been made internally, and should appear with next week's update:

- Lobi Price on Space Set upgrade reduced from 200 to 150, to match with other Set Upgrade item prices.
- Space Shield has received more Capacity and Regen rate.
- Space Deflector's Stealth-related bonuses have been doubled.
- Space Engine's Weapon Power bonus has been doubled (just the static buff, not the Efficient part)
- Dominion Synergy (2pc Bonus) has had its bonuses increased by 50%.
- Antiproton Sweep will now disable Cloaks for longer (12sec, vs 10sec), drain more Shields per use (approx 20% increase), and recharges faster (90sec vs 120sec).
hey could u also put the stats on box so we can see what the upgrade does that way we know not drop any lobi on it as its not even as good as items from exchange.
Career Officer
Join Date: Jun 2012
Posts: 1,098
# 136
01-25-2013, 12:13 PM
Quote:
Originally Posted by pwebranflakes View Post
Hi Captains,

All threads containing positive or negative feedback about the set upgrades will be merged with this thread, as the devs are specifically watching this thread for feedback. This is much easier than trying to search for many threads on the subject.

Cheers,

Brandon =/\=
Can we also link all the other issues/glitches that the new Jem'Hadar items seem to be coming up with?

Don't know if people are just whining or if they are real compliants but up to you guys to sort through (Devs/Community managers). From this perspective looks like a lot of the upgrade items haven't been tested enough to guarantee a deserving "quality product" in lieu of the amount of cash people are spending on it. The Tholian rollout was a much better and stronger quality rollout than what people are experiencing with this new Dominion box.

Issues with Jem'Hadar carrier (golden prize):
http://sto-forum.perfectworld.com/sh...d.php?t=524911


Issues with Jem'Hadar guns:
http://sto-forum.perfectworld.com/sh...d.php?t=525741



Just bringing it to your attention..and thanks for at least listening to the forum's feedback.
Career Officer
Join Date: Jun 2012
Posts: 2,648
# 137
01-25-2013, 12:32 PM
Quote:
Originally Posted by stirling191 View Post
Because very, very, very few people are going to be willing to carry three, four or five sets of equipment for every conceivable space or ground scenario they run into. Inventory space is already annoying to deal with as it is.
This with respect is nonsense. Paulyman makes a very valid point which you are dismissing purely on the grounds of storage space? Get some extra boffs and put them there if necessary, you probably already have plenty of ships that can hold multiple sets of space gear.

FLTCDR SRS FLEETS - S.R.S. - S.R.S. ACADEMY - SRS GUARDIANS - SRS KDF
Join Us www.srs-fleet.net/html/join_srs.html

Last edited by mattjohnsonva; 01-25-2013 at 12:37 PM.
Career Officer
Join Date: Jun 2012
Posts: 2,648
# 138
01-25-2013, 12:36 PM
Quote:
Originally Posted by paulyman View Post
MACO and Omega as well as Honor Guard gear should be the best... For ground based STFs. The idea that it should be the best period is just silly. Would the Jem'Hadar gear be best for a STF? No and it should not be but the MK XII Jem sets should be one of the best for non STF ground missions. Fleet gear should not be as good as the STF gear for STFs and STF gear should not be as good as fleet gear for non STF missions.

We already saw a hint of this with the Crystal Woven set from Nukara Prime. That gear is pretty useless in a STF. A full MACO set on Nukara would end up with you dead almost instantly. Why? Because it is not the right gear for the environment. So why should gear designed for fighting borg drones be just as effective for fighting klingons, or romulans, or even jem'hadar troops?


I hope I have not lost or confused anybody by this. Simply put saying one set of gear is the best for all occasions where the enemies you are fighting have diffrent skills, tactics, requirements, and weapon types is not really all that smart of an idea. What is the point of playing any other content than STFs in this game then if the best gear only comes from doing STFs?

Let go of the STF gear has to be the best gear period notion. For the sake of your players and the overall playability and enjoyment of the game as a whole.
THIS +100

When our boys and girls go on arctic deployment are they wearing the safe combat gear as they do in Iraq? Do they always carry the same weapons or equipment (kits)? Do they always use a jeep when a skidoo is needed?

Of course not, it's horses for courses, STF gear should be good for tackling the Borg, that's what it's designed to do.
Jem gear should be brilliant in PvP if you're in an escort, again what it's designed for, we have Aegis for all round abilities and various other sets which one would expect to be good depending on the missions you choose. The triumvirate of MACO/OMEGA/BORG needs to end, give us the power to choose the best gear for the job in hand.

FLTCDR SRS FLEETS - S.R.S. - S.R.S. ACADEMY - SRS GUARDIANS - SRS KDF
Join Us www.srs-fleet.net/html/join_srs.html
Captain
Join Date: Nov 2012
Posts: 3,477
# 139
01-25-2013, 12:40 PM
Quote:
Originally Posted by mattjohnsonva View Post
This with respect is nonsense. Paulyman makes a very valid point which you are dismissing purely on the grounds of storage space? Get some extra boffs and put them there if necessary, you probably already have plenty of ships that can hold multiple sets of space gear.
There's such a thing as streamlined design, especially in gaming. Just because you can create five hundred different sets doesn't mean you should, nor does it mean that doing so would be beneficial.

And just FYI, when the solution your advocating is one that (albeit indirectly) costs players money, it's not going to be received well.

Quote:
Originally Posted by mattjohnsonva View Post
THIS +100

When our boys and girls go on arctic deployment are they wearing the safe combat gear as they do in Iraq? Do they always carry the same weapons or equipment (kits)? Do they always use a jeep when a skidoo is needed?

Of course not, it's horses for courses, STF gear should be good for tackling the Borg, that's what it's designed to do.
Jem gear should be brilliant in PvP if you're in an escort, again what it's designed for, we have Aegis for all round abilities and various other sets which one would expect to be good depending on the missions you choose. The triumvirate of MACO/OMEGA/BORG needs to end, give us the power to choose the best gear for the job in hand.

You seriously want to play the reality versus game design game?
Career Officer
Join Date: Jun 2012
Posts: 2,648
# 140
01-25-2013, 12:43 PM
Quote:
Originally Posted by stirling191 View Post
There's such a thing as streamlined design, especially in gaming. Just because you can create five hundred different sets doesn't mean you should, nor does it mean that doing so would be beneficial.

And just FYI, when the solution your advocating is one that (albeit indirectly) costs players money, it's not going to be received well.




You seriously want to play the reality versus game design game?
Your argument is null and void and I see no reason in continuing it as it detracts from the purpose of this thread suffice it to say that nobody is asking you to carry 500 different sets around, we are talking of a handful of sets that can be stored on your spare ships and transferred onto your ship before you begin the mission. Surely you can find space to carry one or two more sets with you, if not I suggest you delete some of the junk that is no doubt filling your inventory space up if it's anything like mine lol

FLTCDR SRS FLEETS - S.R.S. - S.R.S. ACADEMY - SRS GUARDIANS - SRS KDF
Join Us www.srs-fleet.net/html/join_srs.html
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:36 PM.