Captain
Join Date: Jun 2012
Posts: 1,351
# 251
03-18-2013, 07:37 PM
Quote:
Originally Posted by kamipoi View Post
the day gecko gets a clue will be the day after the world has burned or so it seems....and i sure hope he meant electro plasma systems instead of insulators course they stripped that effect a few seasons back so again still sounds like a well i can't say it as branflakes would just edit it ;-)

but as he has no control of his own actions for being a PWE puppet (pwetty wittle elitest puppet)....

after what he said in that same time frame about science pilots not knowing what we want i can't honestly take him seriously on anything he says or believe he knows what he is talking about because the same thing comes up in EVERY science rework forum and that is tactical skills should not buff science and that our skills should be returned to pre-nerfbowl 2012 stats.
If this is the case, the game has a serious problem. I play all three classes and types of ships and I can appreciate what all are supposed to do. I can also understand that Gecko might have a bias towards escorts, but is he the only dev' in the game? Surely someone else has to have driven a cruiser and got the same feeling about the power drain issues and near whiffle-ball level damage that the beams are doing.
Commander
Join Date: Jan 2013
Posts: 336
# 252
03-18-2013, 07:41 PM
Quote:
Originally Posted by whamhammer1 View Post
If this is the case, the game has a serious problem. I play all three classes and types of ships and I can appreciate what all are supposed to do. I can also understand that Gecko might have a bias towards escorts, but is he the only dev' in the game? Surely someone else has to have driven a cruiser and got the same feeling about the power drain issues and near whiffle-ball level damage that the beams are doing.
According to one of the devs, he handles "powers and systems", and that tells me two things:

- Gecko is the only who handles balancing.
- STO is short on staff.

If he thinks that "beam arrays are working as designed", or that the game is just about balanced, then I believe we may have a problem, and that said problem is both inside the game and outside of it.
Captain
Join Date: Jun 2012
Posts: 1,351
# 253
03-18-2013, 07:47 PM
Quote:
Originally Posted by eraserfish View Post
According to one of the devs, he handles "powers and systems", and that tells me two things:

- Gecko is the only who handles balancing.
- STO is short on staff.

If he thinks that "beam arrays are working as designed", or that the game is just about balanced, then I believe we may have a problem, and that said problem is both inside the game and outside of it.
I will say this much, I am glad that I have been busy this semester, I havent had time to PvP that much, heck I havent had time time to STF much for that matter. I'd imagine I'd be much more disgruntled if I had been able to play more. I've been hearing whispers from my box'o 'Battletech to get dusted off and go to the local gaming store because of some of the "messedupinees" as of late.
Career Officer
Join Date: Jul 2012
Posts: 81
# 254
03-18-2013, 11:57 PM
get yourself the Romulan experimental beam array. this stops energy drain on your beams.
then equip a tac and engineering console that gives you a bonus on your beam weapons
and energy weapons damage respectively.
Career Officer
Join Date: Jun 2012
Posts: 1,750
# 255
03-19-2013, 12:04 AM
Quote:
Originally Posted by hereticknight085 View Post
His exact words were: "Beam arrays are WAD." Which goes to show he's probably a cannon jocky, or doesn't actually understand what those lines of color coming out of his ship do, or if he does, exactly how massive of an effect power levels have on them.
I think he has a general idea but his knowledge seems to have gaps?

Actually, his answer made the solution for all cruiser and sci vessel pilots. Instead of trying to force a change of mind why not take this approach?

"Capt. Geko, the recent passives coupled with the greater availability of high end shields and some previous NPC buffs has made beams feel a little behind, can you guys look at upping their damage?"

He already said that they were WAD, so instead of trying to prove something is broken because it seems that way to some is not going to work. instead you should be asking for a DPS boos which is what you really want anyway. Of course, buffing beams would negate the passives and gear people have spent cash or ground like crazy to get...this is a painted into a corner situation indeed.
Captain
Join Date: Jan 2013
Posts: 5,024
# 256
03-19-2013, 12:24 AM
buffing beams means escorts with beams

best solution I believe is to boost powercore on larger ships, so that they can make the weak beams perform better
Lt. Commander
Join Date: Jun 2012
Posts: 144
# 257
03-19-2013, 01:04 AM
fix beams.

That said as a tac captain mainly using DHCs but no beam array.
Captain
Join Date: Sep 2012
Posts: 4,170
# 258
03-19-2013, 01:19 AM
Quote:
Originally Posted by Upton_Sinclair
"It is difficult to get a man to understand something, when his salary depends upon his not understanding it!"
this is the problem with monetising unchecked positive loops rather than identifying and fixing them.
it exacerbates problems, and not only because in its initial stages, causes people to invest in said loop, only for them to feel slighted if its fixed, or destroying the entire system if it isnt.

but as has been said, boosting beams, will mean beam escorts.
Quote:
Originally Posted by redz4tw View Post
can you say attack pattern angry forumers 3?
Quote:
Originally Posted by baelogventure View Post
Considering Ryan broke 25k in a NX, I expect he could easily pull 10k in an Escape Pod with a Hand Phaser.
Career Officer
Join Date: Sep 2012
Posts: 3,762
# 259
03-19-2013, 07:24 AM
Quote:
Originally Posted by adamkafei View Post
In which case it may well be time for cruiser and science pilots to take the hint and find a new game because Cryptic evidently doesn't care about them
Leave if you like. That doesn't make beams "broken".
Quote:
Originally Posted by thecosmic1 View Post
Anyone calling Valoreah a "Cryptic fanboy" must be new to the forum.
Career Officer
Join Date: Sep 2012
Posts: 3,762
# 260
03-19-2013, 07:26 AM
Quote:
Originally Posted by skyranger1414 View Post
Of course, buffing beams would negate the passives and gear people have spent cash or ground like crazy to get...this is a painted into a corner situation indeed.
It would also mean a nerf to survivability for Science and Cruisers. Buffs to DPS will come with a nerf to something else in order to balance the change.
Quote:
Originally Posted by thecosmic1 View Post
Anyone calling Valoreah a "Cryptic fanboy" must be new to the forum.
Reply

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