Republic Veteran
Join Date: Oct 2012
Posts: 1,959
# 261
03-19-2013, 09:26 AM
I would like to see the magical metrics that imply beams are working as intended. If they don't exist, then we can be sure of the actual intention.
Career Officer
Join Date: Jun 2012
Posts: 1,742
# 262
03-19-2013, 09:29 AM
Quote:
Originally Posted by skollulfr View Post

but as has been said, boosting beams, will mean beam escorts.
This is so telling...

If what you really want to do is be a damage dealer then go ahead and change to escorts.

Better yet, get some alts. That way you won't feel tied to any one ship type if you have alts that fly different ship types.


Quote:
Originally Posted by smokeybacon90 View Post
I would like to see the magical metrics that imply beams are working as intended. If they don't exist, then we can be sure of the actual intention.
I think too many people simply don't want to accept that beams are suppossed to do less dps by design. Its a design decision. It simply astonishes me how the community would cling to power drain as "the one thing holding beams back". No, they are held back by design. It would be far more productive to instead ask for a straight out beam DPS buff. Its not like Cryptic isn't inclined to help, why do you think they released a Beam Array that cost no power to use and a 360 weapon that procs extra weapon power?

Last edited by skyranger1414; 03-19-2013 at 09:35 AM.
Career Officer
Join Date: Jun 2012
Posts: 305
# 263
03-19-2013, 09:40 AM
The question that was asked in the interview was as follows:

"Many people flying ships armed with beam arrays feel that these weapons are somewhat lackluster, due to the way that beam arrays seem to drain a lot more power than cannons or turrets. These leads to beam heavy ships not coming anywhere close to their rated damage output because of the power drain issues. Is this something we can have looked at or are beam arrays performing at expected levels?"

The basic question was "the power drain on beams seems too excessive. Is this intended, and if not, can someone look into it?"

What he thought the question was:

Quote:
Originally Posted by crypticgeko View Post
The question I was asked was basically "my beams are not as good as cannons, can you make them better".
His interpretation of the question showed me that one or more of the following is true:

1. He is biased towards cannons.
2. He didn't really listen to the question that was asked.
3. He read too much into the question.
Career Officer
Join Date: Jun 2012
Posts: 1,742
# 264
03-19-2013, 09:50 AM
Quote:
Originally Posted by sohtoh View Post

His interpretation of the question showed me that one or more of the following is true:

1. He is biased towards cannons.
2. He didn't really listen to the question that was asked.
3. He read too much into the question.
Or maybe he's read the forums and has correctly interpreted what a very loud subset of people are asking for? Sometimes it seems like the very vocal minority want beams to be as powerful as DHCs. They will list a huge number of "lore" and "common sense" reasons why this should be so.
Career Officer
Join Date: Jun 2012
Posts: 305
# 265
03-19-2013, 10:26 AM
Quote:
Originally Posted by skyranger1414 View Post
Or maybe he's read the forums and has correctly interpreted what a very loud subset of people are asking for? Sometimes it seems like the very vocal minority want beams to be as powerful as DHCs. They will list a huge number of "lore" and "common sense" reasons why this should be so.
While I can agree that he's read the forums and seen the posts from people whining about beams not being as good as DHCs, but that would reinforce that he had read too much into the question.

There are just as many people who believe that beams shouldn't be doing the same damage as an cannons, as there are those that believe that they should. However, the people that belong to the first group are often lumped into the second group.

I do believe that there is problem with the power drain for beams. I believe this as I have seen my Weapon Power drop to the low 60s, when it should it should be going down to the low 80s. And that is with my Engie overcapping his Weapon Power (to 153) to compensate for the drain and no special beam attacks.

It wouldn't hurt to look at it and see if there is a problem with it.

And for the record, I belong to the group that thinks that beams should do less damage than cannons. My Engie flies a cruiser and does quite well with beams; when I want to use cannons, I have my Tac in an escort.
Career Officer
Join Date: Sep 2012
Posts: 3,480
# 266
03-19-2013, 11:04 AM
Quote:
Originally Posted by sohtoh View Post
I do believe that there is problem with the power drain for beams. I believe this as I have seen my Weapon Power drop to the low 60s, when it should it should be going down to the low 80s. And that is with my Engie overcapping his Weapon Power (to 153) to compensate for the drain and no special beam attacks.
Only time I've ever seen this is if I've been hit with some kind of power drain attack. Do you see this consistently?
Quote:
Originally Posted by thecosmic1 View Post
Anyone calling Valoreah a "Cryptic fanboy" must be new to the forum.
Quote:
Originally Posted by jaguarskx View Post
The cost of actually commissioning an artisan to make a real physical model of my starship using 1 pound of 14k gold will probably cost less than creating a "gold ship" in STO.
Captain
Join Date: Jan 2013
Posts: 659
# 267
03-19-2013, 11:12 AM
Quote:
Originally Posted by sohtoh View Post
And for the record, I belong to the group that thinks that beams should do less damage than cannons.
They should have some benefit that is unique to beams. Like uber accuracy or something.
Career Officer
Join Date: Jun 2012
Posts: 305
# 268
03-19-2013, 11:17 AM
Quote:
Originally Posted by valoreah View Post
Only time I've ever seen this is if I've been hit with some kind of power drain attack. Do you see this consistently?
It doesn't happen all the time, but enough for it to be expected, I would have to say 2 to 3 times a minute.

I have actually been thinking of moving up from EPtW1 to EPtW3 (bringing the overcap to 168) to compensate. With EPtW3, my Weapon Power drops to the low 80s.
Ensign
Join Date: Jan 2013
Posts: 19
# 269
03-19-2013, 12:51 PM
Quote:
Originally Posted by skyranger1414 View Post
This is so telling...

If what you really want to do is be a damage dealer then go ahead and change to escorts.

Better yet, get some alts. That way you won't feel tied to any one ship type if you have alts that fly different ship types.

I think too many people simply don't want to accept that beams are suppossed to do less dps by design. Its a design decision. It simply astonishes me how the community would cling to power drain as "the one thing holding beams back". No, they are held back by design. It would be far more productive to instead ask for a straight out beam DPS buff. Its not like Cryptic isn't inclined to help, why do you think they released a Beam Array that cost no power to use and a 360 weapon that procs extra weapon power?
They can accept that beams are doing less damage. But they are not willing to accept that beams are doing SO LESS damage. Did you ever try to get an escort or an other ship with beams under pressure? That is a waste of time an energy, because you cant do enough damage to get any usefull result. Ships with beam weapons are only henchmen in this game. But no one realy wants to play only a henchmen.

btw.: i have 18 toons on my account. i tried many things in this game, but after the final conclusion i have to say that escorts are the most valuable ships in that game. This needs to be changed! if you wont buff beam weapons to increase the value of cruisers and sci-ships, so decrease the escort survivability as payment for their damage.
Captain
Join Date: Jul 2012
Posts: 2,243
# 270
03-19-2013, 01:48 PM
Weapon Power Display Lies

The UI cheats to put it simply. It refreshes it's display at a set time, not in reaction to things going on. That means the listed 'weapon power' you see is what the power was at for that mere portion of a second that your UI refreshed and is pretty much meaningless considering how many things are going on that effect it constantly along with latency.

TLDR: Just because it listed you have 90 power, does not mean that your beam fired with the 90 power damage bonus.
STO has a diverse group of players with a wide range of expectations and playstyles. To that end the STO team should endeavor to create a variety of content with a diverse set of difficulty levels and challenges. Cake for everyone!
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