ok, I am sorry if this is the wrong forum, I have been debating where I should put this.
The NPC D'deridex battleships have this move where if you get close to them, they effectively insta-kill you. EVERY time. The lock a tracker beam on you and fire enough plasma torps to kill your ship. This seems to happen no matter how much hull and shields you have. They tracker you and you are dead.
I think this needs to change. I hate going up against them for this one move.
I am working on the "Ground Zero" mission and it is all but impossible for me to complete for this one move and the fact that everytime I die, the Ship re-heals itself and I have to start over.
You are fighting in cramped space anyways, as you are near the end of the map.
I am not usually one to cry nerf. I know there is some skill involved, but having to basically run-away so I can stay beyond 5 km or whatever the distance is, is absolutely no fun. Honestly, I hate NPC D'deridex and loathe whenever they are in a mission for this insta-kill move.
Hell, even just flying intelligently can get you past the major issues with a D'd. Stay outside 5km to avoid the tractor. The distance also gives you more room to react to the Plasma salvo. If you can stay in its aft arc you won't have to worry about VM either, IIRC, though admittedly that does take a bit more doing than just playing keep-away.
So it sounds like what I need is more BoFFs. *sigh* I was really hoping to get my fed on test up to 30 this week, but I am thinking this isn't going to happen. I don't have all those powers currently, and those Boff recruiting assignments never seem to fall.
BTW, I realize this is a noob question, but what is APO?