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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Then i guess somethign like polarized Disruption weapons would be even betetr until youc ang et the special high level weapons?
I suppose they would but I'm personally not a fan
I prefer the extra modifier over the extra proc especially in pvp
Remember the modifier hits every time the extra proc is only 2.5%
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====----
But normal purple weapons, for instance disruptors, get 3 modifiers behind their name. A combination of [acc], [dmg], [crith] or [critd], with some being more desirable than others. Polarised disruptors, however, and all the other special types such as the new phased polarons, only get 2 of those, because they have the other weapon type's bonus added in.
So, a mk xii very rare disruptor weapon might have [acc]x2 [critd], while a mk xii very rare polarised disruptor will only have the [acc]x2, but with the chance for polaron's power drain merged into it.
Both are improved by the disruptor console, but the power drain only occurs in 2,5% of the shots, while the third modifier always applies.
It's a choice. I prefer the extra [acc] or [crith] on my pvp tactical, but went for the potential power drain on my science captain.
Thank you all for the very thorought answers, i gues sill dust off my klingon character and get him the garumba, always liked the look of the ship and I amr eally mroe into pve than pve
You will not regret it when you've downed the whole gate transformers and all on one side and the 4uss's on the other side haven't even destroyed one cube you'll just look at your screen and declare allegiance to the empire that's what I did never looked back
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====----
As far as I know, the "Javelin" is not a console, but rather an innate ability so it doesn't take up a console spot. Kinda fits when you look at it, with more and more ships with 10 consoles it's cool that you wouldn't use a console spot for that.
The Romulan Republic - a faction in STO as of May 21-st!
If you've put some skill points into impulse thrusters, I suspect the turn rate console would be unnecessary, really. I'd go for 3 neutroniums.
Science, either the field generator (but that one's expensive), or emitter arrays, I think.
Personally, I tend to go for full on energy console, as the torps hit hard anyway, but only on hulls. The energy weapons always hit, and when they blast a shield section, the torp can hit home properly. That's why I suspect you'll get more benefit from 4 disruptor coils (even more so with the javelin getting an additional bonus).
Engines, yeah. I'm inclined to say "go for the efficient engines you get as a reward in one of the first missions". They are nice and free. The most noticeable upgrades would be the pricy ones from the rep system. I'd say they're the least important part of your ship though, surprisingly. Shields are a matter of personal taste too, really. I use covariant and resilient shields, equally.
Deflectors do come in a lot of flavors. For this kind of ships, I'd suggest a positron array.
Here's a table of the possible bonusses (boni?) to deflectors:
All refer to skills in your skill sheet. For escort/destroyer gameplay, I'd say [shds], [sif] and [em] are most relevant. I got me a positron array with bonus modifiers to shield systems [shds] and structural integrity [sif], the other day, for a similar ship. There's tons on the exchange with many different set-ups, and they are relatively cheap.
Last edited by twam; 01-29-2013 at 06:07 AM.
Reason: Closed parenthesis.