Lieutenant
Join Date: Jul 2012
Posts: 98
# 11
05-07-2013, 05:04 PM
Quote:
Originally Posted by edalgo View Post
One question... Why would anyone in a fleet defiant carry only 1 tac team with 3 ensign tac stations????
I was saying that the only ability used in this test was TacTeam1 ...reason so that we get some shield redistribution and really put the glider to work

Quote:
we tested ,in pvp, tetryon glider today with a setting of -28 shield damage per attack...

vesta 3 auxDHC, 2 turrets, 1 cutting beam w/ omega glider xii and no buffs or abilities -vs- a fleet defiant w/ maco xii shield using only tacteam1

W/ Glider = average kill in 56 secs with 85k damage
W/O Glider= average kill in 66 secs with 68k damage


seems to be working, but not showing up in parse nor visual floating damage.
Captain
Join Date: Jan 2013
Posts: 4,485
# 12
05-07-2013, 05:15 PM
PVP with the big shields is one of the places that tet makes sense, you need to drain them completely to get rid of them, and tet is good for that
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