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Lt. Commander
Join Date: Nov 2012
Posts: 114
# 21
01-31-2013, 10:46 AM
As for the actual question in the thread.

I believe the proper team with mix of ships and abilities and good communication is the main key.

Sure it helps to have a kick arse ship with all mark XII purple in every slot, cant argue that, i have that on a jem bug yet have hit the arena and literally had my rear end handed to me,,and its not necessarily because my teamates stunk or had bad consoles but more cause we didnt communicate. The first thing i always say in arena when it starts is "who is calling targets"?

Cannot tell you how many times ive done that and nobody responded and i knew we would lose.
Commander
Join Date: Jul 2012
Posts: 303
# 22
01-31-2013, 11:53 AM
Quote:
Originally Posted by snoge00f View Post
Some of the better players have been owning with lesser weapons, even blue weapons. So that's not all of it at all.
And it's a team game, not an individual game. If you won a match it was because of the play of everyone, not just one player.
I think we speak about different things.Let me clarify ,there are 2 P.V.P maps :arena and C&H.

I only speak about C&H because this is the map I like to play and I seldom play P.V.P arena.In C&H the most of the time you will be alone facing another ship.I adapted to this style of playing and what I have stated initially are the steps I did.
Here I think it does count what weapons you have,what shield mod ,turn rate you, doffs you have.

So take my initial statement as what I consider important for C&H not for arena.
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