Go Back   Star Trek Online > Feedback > Federation Shipyards
Login

Reply
 
Thread Tools Display Modes
Career Officer
Join Date: Jul 2012
Posts: 630
http://sto.perfectworld.com/news/?p=809331

Support Cruiser ? Ambassador Class
Faction: Federation
Rank Required: Commander
Availability: Mission Reward
Hull Strength: 27,000
Shield Modifier: 1.0
Crew: 700
Weapons: 3 Fore, 3 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Engineering, 1 Ensign Science
Console Modifications: 1 Tactical, 3 Engineering, 1 Science
Base Turn Rate: 7 degrees per second
Impulse Modifier: 0.15
+5 to All Subsystem Power

Support Cruiser Retrofit ? Ambassador Class
Faction: Federation
Rank Required: Rear Admiral, Lower Half
Availability: Mission Reward (Limited Time)
Hull Strength: 39,500
Shield Modifier: 1.0
Crew: 700
Weapons: 4 Fore, 4 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Tactical, 1 Lieutenant Engineering, 1 Commander Engineering, 1 Lieutenant Commander Science
Console Modifications: 3 Tactical, 4 Engineering, 2 Science
Base Turn Rate: 7 degrees per second
Impulse Modifier: 0.15
+5 to All Subsystem Power

Yay for 4 forward and aft weapons, and Commander Engineering. However, I'm a little sad at the Tactical positions. I would have liked a LT. Commander Tactical position. I'm currently flying the Excelsior Retrofit, and it has one. I was wanting to make this ship replace that one on my ENG character, and I'm sad I'm going to lose a tier III ability, like Torp High Yield III or Spread III, a cruiser should have that ability IMO. Very sad actually about that. Hrmmmmmm
"Would you mind not standing on my chest? My hat's on fire." - The Doctor

My Let's Play Series of STO - http://www.youtube.com/user/JustGaming4Us
Empire Veteran
Join Date: Jun 2012
Posts: 1,497
# 2
01-30-2013, 01:25 PM
Quote:
Originally Posted by thedoctorbluebox View Post
http://sto.perfectworld.com/news/?p=809331

Support Cruiser ? Ambassador Class
Faction: Federation
Rank Required: Commander
Availability: Mission Reward
Hull Strength: 27,000
Shield Modifier: 1.0
Crew: 700
Weapons: 3 Fore, 3 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Engineering, 1 Ensign Science
Console Modifications: 1 Tactical, 3 Engineering, 1 Science
Base Turn Rate: 7 degrees per second
Impulse Modifier: 0.15
+5 to All Subsystem Power

Support Cruiser Retrofit ? Ambassador Class
Faction: Federation
Rank Required: Rear Admiral, Lower Half
Availability: Mission Reward (Limited Time)
Hull Strength: 39,500
Shield Modifier: 1.0
Crew: 700
Weapons: 4 Fore, 4 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Tactical, 1 Lieutenant Engineering, 1 Commander Engineering, 1 Lieutenant Commander Science
Console Modifications: 3 Tactical, 4 Engineering, 2 Science
Base Turn Rate: 7 degrees per second
Impulse Modifier: 0.15
+5 to All Subsystem Power

Yay for 4 forward and aft weapons, and Commander Engineering. However, I'm a little sad at the Tactical positions. I would have liked a LT. Commander Tactical position. I'm currently flying the Excelsior Retrofit, and it has one. I was wanting to make this ship replace that one on my ENG character, and I'm sad I'm going to lose a tier III ability, like Torp High Yield III or Spread III, a cruiser should have that ability IMO. Very sad actually about that. Hrmmmmmm
I think the stats are nice except for the turn-rate. That needs to be 8, minimum.
Captain
Join Date: Jul 2012
Posts: 518
# 3
01-30-2013, 01:30 PM
Quote:
Originally Posted by knuhteb5 View Post
I think the stats are nice except for the turn-rate. That needs to be 8, minimum.
A lot of the T5 ships have a turn rate of 7, some even as low as 6.
Captain
Join Date: Oct 2012
Posts: 4,244
# 4
01-30-2013, 01:32 PM
Yeah they got a bad habit of making cruisers no matter what their size all turn about the same!!!! DUMB
Captain
Join Date: Jun 2012
Posts: 3,734
# 5
01-30-2013, 01:33 PM
I think the layout is pretty good. If you want a tactical cruiser, use an Excelsior. This thing was made during a more-peaceful time. I'm actually surprised its not Sci LtCmdr and Ensign both, and 3 sci consoles. As for the turnrate, its halfway between the Excelsior and the Galaxy, so appropriate.

KDF should be quite happy too.
Empire Veteran
Join Date: Jun 2012
Posts: 1,497
# 6
01-30-2013, 01:37 PM
Quote:
Originally Posted by cptvanor View Post
A lot of the T5 ships have a turn rate of 7, some even as low as 6.
Yes, and a lot of tier 5 cruisers are behemoths compared to the ambassador.
Survivor of Romulus
Join Date: Nov 2012
Posts: 39
# 7
01-30-2013, 01:38 PM
Quote:
Originally Posted by reginamala78 View Post
I think the layout is pretty good. If you want a tactical cruiser, use an Excelsior. This thing was made during a more-peaceful time. I'm actually surprised its not Sci LtCmdr and Ensign both, and 3 sci consoles. As for the turnrate, its halfway between the Excelsior and the Galaxy, so appropriate.

KDF should be quite happy too.
Correct me if I'm wrong, but wasn't the FED at war with both the Roms and the Klings at this time???
Ghost of Nimbus III. Commander of the R.R.W. Vengeance.
Captain
Join Date: Jun 2012
Posts: 779
# 8
01-30-2013, 01:38 PM
Quote:
Originally Posted by thedoctorbluebox View Post
Yay for 4 forward and aft weapons, and Commander Engineering. However, I'm a little sad at the Tactical positions. I would have liked a LT. Commander Tactical position. I'm currently flying the Excelsior Retrofit, and it has one. I was wanting to make this ship replace that one on my ENG character, and I'm sad I'm going to lose a tier III ability, like Torp High Yield III or Spread III, a cruiser should have that ability IMO. Very sad actually about that. Hrmmmmmm
I think that's kind of the point. There already is a cruiser available with a Lt. Commander Tactical slot, but there hasn't been one with a Lt. Commander Science slot before now, and people who wanted that option have been out of luck if they wanted to fly a cruiser. This ship is for those who want to play a more science-y cruiser, those scientists and, ahem, doctors among us.
Ainu - Join Date: Aug 2008
Foundry Missions: 1) The Source of Power (ST-HSWUBD5TQ) [Federation] 16+
-----=====*****<[ Fleet Recruitment Thread ]>*****=====-----
Lt. Commander
Join Date: Aug 2012
Posts: 159
# 9
01-30-2013, 01:41 PM
Oh joy! Another old ship spec'd better then the Galaxy.

smdh
Career Officer
Join Date: Jul 2012
Posts: 630
# 10
01-30-2013, 01:42 PM
Quote:
Originally Posted by tangolight View Post
I think that's kind of the point. There already is a cruiser available with a Lt. Commander Tactical slot, but there hasn't been one with a Lt. Commander Science slot before now, and people who wanted that option have been out of luck if they wanted to fly a cruiser. This ship is for those who want to play a more science-y cruiser, those scientists and, ahem, doctors among us.
I see, I guess that makes sense, just sad about that, losing a tac power. I was wanting something to replace my Excelsior Retrofit.

I wish the turn rate was a tad better also, personally, just one notch is fine.
"Would you mind not standing on my chest? My hat's on fire." - The Doctor

My Let's Play Series of STO - http://www.youtube.com/user/JustGaming4Us
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:23 AM.