Starfleet Veteran
Join Date: Jun 2012
Posts: 362
# 51
01-31-2013, 01:21 PM
I've been getting this since before today's patch, though the delay was ten seconds, not two minutes.
Career Officer
Join Date: Jun 2012
Posts: 1,228
# 52
01-31-2013, 01:21 PM
Laaaaaaaaa
<rubberband>aaaag!
__________________________________
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Career Officer
Join Date: Sep 2012
Posts: 2,701
# 53
01-31-2013, 01:22 PM
Quote:
Originally Posted by grahametrek View Post
And I a lifer
And that makes a difference how?

Anyway, actually gameplay is unaffected, as far as I can tell. I have just arrived in the Azure Nebula and begun Temporal Ambassador. Still getting area-switch issues but no in-game lag.
Iconian? A label created by the Dewans to give voice to their destruction.
In the end, what they chose to call us is irrelevant.
We simply... are.

Lieutenant
Join Date: Dec 2012
Posts: 51
# 54
01-31-2013, 01:22 PM
Though, there is definitely something strange happening with map transitions. Every map change is at 40.72% for me, and even when its done and I can actually go into the map it is still at 40.72%. It never changes from 40.72%.

I usually don't get a server not responding thing until it starts patching mid-change. I am not seeing any of that info, and the server not responding message also seems to appear ahead of time - as in, its already got time on it before i've even really started loading (and nothing reasonable, i mean 10+s after only 1s is past.)
Lt. Commander
Join Date: Oct 2012
Posts: 121
# 55
01-31-2013, 01:22 PM
The servers are really bogged down, I bet. it's taking a while for the completed doff missions to roll in. I hope this gets cleared up soon. But it's not unplayable.
Republic Veteran
Join Date: Dec 2012
Posts: 46
# 56
01-31-2013, 01:24 PM
It seems that they're now breaking things with routine maintenance as well.
Lt. Commander
Join Date: Jun 2012
Posts: 224
# 57
01-31-2013, 01:24 PM
I am getting same thing about 60 plus seconds per screen
Captain
Join Date: Jun 2012
Posts: 739
# 58
01-31-2013, 01:25 PM
Same problem here. Up to 90s of server not responding and then i can enter in a map... wtf?
| CSI - Confederazione Stellare Italiana | @NandoPC |
Ensign
Join Date: Jul 2012
Posts: 22
# 59
01-31-2013, 01:26 PM
I get the same thing when you leave spacedock, i hope they fix it real soon.
Lieutenant
Join Date: Dec 2012
Posts: 51
# 60
01-31-2013, 01:26 PM
Quote:
Originally Posted by johngazman View Post
And that makes a difference how?

Anyway, actually gameplay is unaffected, as far as I can tell. I have just arrived in the Azure Nebula and begun Temporal Ambassador. Still getting area-switch issues but no in-game lag.


I dont know... gameplay has subtly been affected for me. What used to be rubberbanding occasionally is happening frequently. In moving between sectors, even when not map loading, I am experiencing not responding messages and then getting the rubberband effect. And, as I watch it progress further, its almost becoming obvious that any moments i thought were lag free, are in actuality the opposite. I'm not experiencing any moments without lag, I'm only experiencing fast moments of major lag and moments where i just can't tell that i'm actually lagging.

In addition to that, I have zero ability to manipulate rep projects. I had to literally log out and back in, in order to collect rewards... I haven't gotten much further, I cant queue anything up much less add resources.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 05:10 AM.