Captain
Join Date: Nov 2012
Posts: 1,416
# 1 patch note caught my eye
04-03-2013, 07:51 PM
Powers such as Mine Dispersal Patterns and Eject Warp Plasma will now properly reroll their chance to Critical Hit for each pulse of damage they inflict.




does this mean that the "one crit they all crit" is fixed?
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Captain
Join Date: Nov 2012
Posts: 585
# 2
04-03-2013, 07:57 PM
Quote:
Originally Posted by maicake716 View Post
Powers such as Mine Dispersal Patterns and Eject Warp Plasma will now properly reroll their chance to Critical Hit for each pulse of damage they inflict.




does this mean that the "one crit they all crit" is fixed?
Yes.

/10char
If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 3
04-03-2013, 08:00 PM
<And there was great rejoicing>

Yay!
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Rihannsu
Join Date: Jun 2012
Posts: 14,018
# 4
04-03-2013, 08:02 PM
they also tweaked it so that you can blow yourself up with tricobalt mines. :p
HAIL HYDRA!

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I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Captain
Join Date: Nov 2012
Posts: 585
# 5
04-03-2013, 08:06 PM
Quote:
Originally Posted by markhawkman View Post
they also tweaked it so that you can blow yourself up with tricobalt mines. :p
Considering the reduction in damage of tricobalt mines, doing so would take an extremely concerted effort on the user's part.
If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
Captain
Join Date: Dec 2012
Posts: 615
# 6
04-03-2013, 08:08 PM
Oh that could make Kerrat warp in zone an interesting place.
How many wont know that Tricob mines kill them as well.
*Steeples fingers* MWHAHAHAHAHA!
Captain
Join Date: Nov 2012
Posts: 1,416
# 7
04-03-2013, 08:52 PM
Quote:
Originally Posted by thegrimcorsair View Post
Yes.

/10char
i wonder if i'll still see breen cluster torps everywhere....
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,691
# 8
04-03-2013, 09:08 PM
Quote:
Originally Posted by maicake716 View Post
i wonder if i'll still see breen cluster torps everywhere....
probably not....its going to be interesting nowadays hehehe

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Captain
Join Date: Jun 2012
Posts: 3,289
# 9
04-03-2013, 09:11 PM
Yes unfortunatley cryptic has seen fit to ruin all the fun B'rel pilots have

It wasn't enough they repeatedly nerf some of the main weapons B'rels use like mines they now also had to nerf subterfuge boffs.

Well be careful what you wish for, many of us B'rel pilots will find even more annoying and fustrating ways to troll in kerrat. Instead of mine and cluster spam, excpect to see more sci spam now.
Captain
Join Date: Nov 2012
Posts: 4,108
# 10
04-03-2013, 09:38 PM
Quote:
Originally Posted by maicake716 View Post
i wonder if i'll still see breen cluster torps everywhere....
Ya why not it just became 10x more reliable.
When the messenger comes to appropriate your profits ... kill the messenger.
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