Join Date: Jun 2012
Posts: 1,397
# 141
02-18-2013, 02:28 AM
Any updates yet Cryptic?
Lt. Commander
Join Date: Jan 2013
Posts: 141
# 142
02-18-2013, 06:00 AM
Originally Posted by naz4 View Post
Take it you filed a report?

Also, in my case the bug procs when I use ET and then fire beams, which is why it locked down my healing cruiser. I still get it if I don't use ET, but not nearly as frequently.

In the bug thread the devs suggested to run without ET.
Lt. Commander
Join Date: Jun 2012
Posts: 171
# 143
02-18-2013, 09:39 AM
good thread.
Join Date: Dec 2012
Posts: 361
# 144
02-18-2013, 11:19 AM
good work man, that required a lot of research and study, i admire you, but let me add another thing to the list,

if i get my weapon power disabled i wont be able to fire the aux cannons
is that fair considering the benefit the aux cannons give to a sci ship or is it a bug ?

add the aceton assimilator too with the fact of beeing a 40 seconds cooldown console that cleans all mines and targetable torps, thats really annoying to a torpedo boat ...
Join Date: Jun 2012
Posts: 1,397
# 145
02-18-2013, 12:04 PM
Managed to consistently replicate the 2 min cool down bug:

Vid 1

Vid 2
Join Date: Dec 2012
Posts: 361
# 146
02-18-2013, 12:13 PM
yeah thats really bad =S that 2min cooldown happened to me on kerrat trying to pvp a guy on cracked, that plus the boff slotting bug is pretty bad for a pvper ...
Lt. Commander
Join Date: Jul 2012
Posts: 201
# 147
02-18-2013, 12:19 PM
Hey Naz, would you mind adding the crew-related issues that I've posted about multiple times to the issue list? As well as the doff issue that rregula brought up? Thanks!

EDIT: Thanks Naz!

Last edited by renimalt; 02-19-2013 at 11:27 AM.
Join Date: Dec 2012
Posts: 361
# 148
02-19-2013, 12:54 AM
add the omega torpedo glitch
Join Date: Jun 2012
Posts: 598
# 149
02-19-2013, 03:47 AM

12. Item: Siphon Drone
Issue: Leaves target completely drained of all energy and totally defenceless
Status: Are these complaints based on recent play experience? The functionality of Siphon Drones' drain was drastically altered a few months ago
Yes it is - Based on very recent Klingon queue experience

I just want to highlight this particular complaint and say that, while I really appreciate the recent attention given to siphon drones, they remain a major problem, even with speccing into power insulators, etc.. And based on current conversations I have had, the rampant use of these pets disuades many--including myself--from even queing in FvK. In fact, I was in a match just yesterday in which siphon drones, aceton assimilators (I think in conjunction with viral matrix but not certain), left me with all 4 subsystems completely and utterly drained: Purple across the board. To my mind, this kind of situation indicates that whatever changes were made to power drain dynamics months ago needs to be revisited.

As part of the developers' tests, I would encourage them to play against KDF, drain-oriented teams, if only to get the player-side experience of how challenging and frustrating it actually is to fight against such teams. Of course, any number of us would be more than happy to help you (Borticus) with such a test, since many of us have highly developed toons in both factions.

PvP Boot Camp Project Leader Emeritus

Last edited by gradstudent1; 02-19-2013 at 04:23 AM.
Join Date: Jun 2012
Posts: 37
# 150
02-19-2013, 04:04 AM
2 minute bug on use of ET3 happened to me also

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