Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,150
# 161
02-20-2013, 02:57 PM
Quote:
Originally Posted by mrkollins View Post
Look at the proc in any space Tetryon Weapon, now look at the Tetryon proc in any space Phased Tetryon Weapon, the proc in the Phased one is the half, meanwhile the Phaser proc is 5 sec just like any other Phaser only weapon.
Wait, wait, wait....

We're talking about the TETRYON procs, not the PHASER procs.

http://i.imgur.com/D5o2HgK.png

They look identical to me.
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Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Captain
Join Date: Jun 2012
Posts: 993
# 162
02-20-2013, 03:01 PM
Quote:
Originally Posted by borticuscryptic View Post
Wait, wait, wait....

We're talking about the TETRYON procs, not the PHASER procs.

http://i.imgur.com/D5o2HgK.png

They look identical to me.

Sorry Borticus, but i've updated my comment, it's seems that's only an issue with DHC and DC

http://i1122.photobucket.com/albums/...tryonError.jpg
Division Hispana
www.divisionhispana.com

Last edited by mrkollins; 02-20-2013 at 03:03 PM.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,150
# 163
02-20-2013, 03:09 PM
Quote:
Originally Posted by mrkollins View Post
Sorry Borticus, but i've updated my comment, it's seems that's only an issue with DHC and DC

http://i1122.photobucket.com/albums/...tryonError.jpg
Your photobucket picture points to a Single Cannon.

Single Cannons: http://i.imgur.com/yNH71ko.png

Dual Cannons: http://i.imgur.com/jfcsSXI.png

Dual Heavy Cannons: http://i.imgur.com/F8V6md5.png

I see no discrepancies. Is anybody actually checking on Holodeck? How old are these screenshots?

I don't deny that this may've been an issue in the recent past... just looking for confirmation if there is anyone that can claim to be experiencing it right now.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Career Officer
Join Date: Jun 2012
Posts: 270
# 164
02-20-2013, 03:10 PM
Quote:
Originally Posted by mrkollins View Post
Sorry Borticus, but i've updated my comment, it's seems that's only an issue with DHC and DC

http://i1122.photobucket.com/albums/...tryonError.jpg
Specifically the 2.5% chance to deal shield damage is half of normal tetryon weapons when comparing cannons. That was my experience. The picture listed doesn't even show that that particular phased tetryon has any chance to proc... Yowza!

Will look now.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 165
02-20-2013, 03:11 PM
Quote:
Originally Posted by borticuscryptic View Post
Can't reproduce this one.

It's possible that a fix was included in a recent patch, which was designed to correct a similar issue with Placate (critters that had Immunity... didn't actually have Immunity). Would anyone be kind enough to run another test of this scenario on Holodeck, to verify whether or not this is still a concern?
Yes, I'll run a test.


Quote:
Originally Posted by borticuscryptic View Post
Cannot reproduce. Can somebody elaborate with exactly which weapons they were looking at when seeing this discrepancy, and whether or not it is still a viable issue on Holodeck?

I'll post screenshots once I get in game, I believe this was dontdrunk that brought this one up.

I'll take a guess and say he was comparing:

Phased Tetryon DHC

vs.

Tetryon DHC

Captain
Join Date: Jun 2012
Posts: 1,465
# 166
02-20-2013, 03:15 PM
Quote:
Originally Posted by mrkollins View Post
It's a problem with the DHC and DC only i believe, the tetryon proc is the half.

Related pic

http://i1122.photobucket.com/albums/...tryonError.jpg
Are you sure you're not thinking of Tet Glider, which procs per hit and DHCs only fire 2x per volley resulting in Glider less damage than a 4x per volley weapon?
Captain
Join Date: Jun 2012
Posts: 993
# 167
02-20-2013, 03:15 PM
Quote:
Originally Posted by borticuscryptic View Post
Your photobucket picture points to a Single Cannon.

Single Cannons: http://i.imgur.com/yNH71ko.png

Dual Cannons: http://i.imgur.com/jfcsSXI.png

Dual Heavy Cannons: http://i.imgur.com/F8V6md5.png

I see no discrepancies. Is anybody actually checking on Holodeck? How old are these screenshots?

I don't deny that this may've been an issue in the recent past... just looking for confirmation if there is anyone that can claim to be experiencing it right now.
It's an old picture, i'm unavailable to enter the game now and check my own, but it's more likely that it's an old issue that got fixed.

Thanks for your time
Division Hispana
www.divisionhispana.com
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,150
# 168
02-20-2013, 03:23 PM
A couple quick updates that will appear in a future patch (if QA gives the OK):

- Nadion Inversion is no longer cancelled if you suffer a "Weapons Offline" mode.
- Tricobalt Mines now deal damage to their owner, if they remain in the blast radius (same as Tricobalt Torpedoes).
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Career Officer
Join Date: Jun 2012
Posts: 270
# 169 RE Phased Tetryon Proc
02-20-2013, 03:25 PM
Logged onto holodeck and compared the Tetryon Procs for phased tetryon DHC vs. regular tetryons.

fixed

Stealth fixes are the best kind! Thanks for your time Borticuscryptic!
Empire Veteran
Join Date: Jun 2012
Posts: 6,628
# 170
02-20-2013, 04:54 PM
Quote:
Originally Posted by borticuscryptic View Post
A couple quick updates that will appear in a future patch (if QA gives the OK):

- Nadion Inversion is no longer cancelled if you suffer a "Weapons Offline" mode.
- Tricobalt Mines now deal damage to their owner, if they remain in the blast radius (same as Tricobalt Torpedoes).
thats good, they really should have hurt the user too, they were to easy to cheese with when the user was in no danger of also getting nuked

Quote:
Originally Posted by ocp001 View Post
Logged onto holodeck and compared the Tetryon Procs for phased tetryon DHC vs. regular tetryons.

fixed

Stealth fixes are the best kind! Thanks for your time Borticuscryptic!
i hadn't checked recently, but if thats fixed, good. it got brought up on opvp with jesse when he was chatting with us, he might have forwarded it to someone that fixed it already.
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