Commander
Join Date: Jun 2012
Posts: 282
# 71
02-02-2013, 02:02 AM

Last edited by polie05; 02-02-2013 at 02:05 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,114
# 72
02-02-2013, 02:05 AM
Quote:
Originally Posted by polie05 View Post
worth a: .... meant "at least a bit experienced"(or just what has been named as "equal player" in whatever case)

Klink: House of Beautiful - J'Luc / Rommie: Lag Industries - D'Waste
Join Date Hoster: Dec 2011 - Join Date Symbiont: 1403 A.D. and not a dull moment
PLZ ADD MARKS-TO-CHOOSE PACKS AND AFK/LEAVER PENALTY TO PVP PUBLIC QUES (not privates!)
AND DON'T TOUCH OUR DIL!!!
Commander
Join Date: Jun 2012
Posts: 369
# 73
02-02-2013, 02:05 AM
Quote:
Originally Posted by polie05 View Post
Its just fools like you that QQ over the jem thinking thats its OP and it's not, you just are well "inexperienced".
lol i know how to take a bug down, i am experienced, been pvping since last year. but meh, at the end of the day, its your opinion. you are a bug user from the sound of it. its your natural right to defend your ship. im not saying the ship is iWin, im just saying that the ship is superior to every other escort, there should be balance.

it is a shame you are immature though... meh what can you do about it...
The Average PvP player

1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
Commander
Join Date: Jun 2012
Posts: 282
# 74
02-02-2013, 02:06 AM
there I fixed it
Commander
Join Date: Jun 2012
Posts: 282
# 75
02-02-2013, 02:09 AM
Quote:
Originally Posted by starcommando101 View Post
lol i know how to take a bug down, i am experienced, been pvping since last year. but meh, at the end of the day, its your opinion. you are a bug user from the sound of it. its your natural right to defend your ship. im not saying the ship is iWin, im just saying that the ship is superior to every other escort, there should be balance.

WOW you have been PvPing since last year!! ZOMG MAD RESPECT BRO!

There no reason for it to be balanced, that thinking would make it so that everything was the same and there would be no variety. there's different layouts on different ships with different stats for a reason. Your just showing even again how in-experienced you are.

At the end of the day you want everyone on beam boats with all the same stats and layouts, get real man this is just a game.

Last edited by polie05; 02-02-2013 at 02:12 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,114
# 76
02-02-2013, 02:11 AM
Quote:
Originally Posted by starcommando101 View Post
im just saying that the ship is superior to every other escort, there should be balance.
balance is a tricky word:
is a sci-shutdown-transphasic/tricobalt-tractor-wells balanced to an tac-phased-pol-bug?
i would not bet on the bug f.e.
at least on both ends many shiptypes/mixes could be put, some "balanced", some totally not.
if you ask me this is the case with or without the bug, and indeed i don't think it would have the superior position in such a matrix, everything involved... top 10 for sure, but not what i would call op...

... even escorts is a tricky one these days ...

Klink: House of Beautiful - J'Luc / Rommie: Lag Industries - D'Waste
Join Date Hoster: Dec 2011 - Join Date Symbiont: 1403 A.D. and not a dull moment
PLZ ADD MARKS-TO-CHOOSE PACKS AND AFK/LEAVER PENALTY TO PVP PUBLIC QUES (not privates!)
AND DON'T TOUCH OUR DIL!!!

Last edited by wast33; 02-02-2013 at 02:14 AM.
Commander
Join Date: Jun 2012
Posts: 369
# 77
02-02-2013, 02:15 AM
Quote:
Originally Posted by polie05 View Post
WOW you have been PvPing since last year!! ZOMG MAD RESPECT BRO!

There no reason for it to be balanced, that thinking would make it so that everything was the same and there would be no variety. there's different layouts on different ships with different stats for a reason. Your just showing even again how in-experienced you are.

At the end of the day you want everyone on beam boats with all the same stats and layouts, get real man this is just a game.
variety? dude, there is multiple variety, but you must need a definition...

I never said i wanted beamboats, if thats your dream then by all means go achieve it

just a game but you are trolling on the forums? yeah buddy ggs
The Average PvP player

1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up

Last edited by starcommando101; 02-02-2013 at 02:18 AM.
Commander
Join Date: Jun 2012
Posts: 282
# 78
02-02-2013, 02:16 AM
Quote:
Originally Posted by wast33 View Post
balance is a tricky word:
is a sci-shutdown-transphasic/tricobalt-tractor-wells balanced to an tac-phased-pol-bug?
i would not bet on the bug f.e.
at least on both ends many shiptypes/mixes could be put, some "balanced", some totally not.
if you ask me this is the csae with or without the bug, and indeed i don't think it would have a superior position in such a matrix, everything involved... top 10 for sure, but not what i would call op...


exactlly my point. For everyship there is a counter. Its chess bro!
Captain
Join Date: Jul 2012
Posts: 2,774
# 79
02-02-2013, 02:16 AM
Quote:
Originally Posted by bareel View Post
This is why I have a hard time ever taking PvP seriously in an MMO.

Balance is required for their to be a true challenge of player skill. The Bug has higher stats than every ship of it's class and yet some still do not understand why it is overpowered.

It is overpowered. By what degree I cannot personally say but it is the strongest Escort ship in the game. To say otherwise is just, I dunno what. Then again I cannot understand why some wish to have a contest of skill with an unfair advantage either seems sorta pointless to me.

I guess I just don't understand.
It's NOT a TEST of skill-it's a test of Means-how much are you willing to spend to win-rather than how good you are or aren't at playing.

Bugships are a statement: "I have nothing in my life but winning a fifteen kill deathmatch, and I have more disposable income than you do." It's like the guy who shows up to race the kiddie drags in a top-fuel funnycar with full technician support-he's not there for the sport, he's there to display his financial means and rub some faces in the dirt with his wallet.

In a way, it's a cheap-win compensation for real-life powerlessness. THAT is the core mentality behind "It cost me XXundered dollars in keys/xxmilion EC on the exchange so it SHOULD be better..." as a justification for the stats and a defense of its' marysue-level stats.

which is, of course, why KILLING ONE is so cool-cooler than killing anything else in the game, either PvP OR PvE-because in competent hands, it's unstoppable, but competent hands usually don't bother.
"when you're out of Birds of Prey, you're out of ships."
Commander
Join Date: Jun 2012
Posts: 369
# 80
02-02-2013, 02:17 AM
Quote:
Originally Posted by wast33 View Post
balance is a tricky word:
is a sci-shutdown-transphasic/tricobalt-tractor-wells balanced to an tac-phased-pol-bug?
i would not bet on the bug f.e.
at least on both ends many shiptypes/mixes could be put, some "balanced", some totally not.
if you ask me this is the case with or without the bug, and indeed i don't think it would have the superior position in such a matrix, everything involved... top 10 for sure, but not what i would call op...

... even escorts is a tricky one these days ...
True but seeing from all the others that have posted, and not even from what I have said, there has to be something wrong if this topic constantly shows up in PvP chat every so often. Something the Devs might want to express their opinions so we can see their point of view.
The Average PvP player

1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
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