Captain
Join Date: Jun 2012
Posts: 1,238
# 11
02-08-2013, 04:12 PM
Quote:
Originally Posted by shockwave85 View Post
Gundam, right?
_________________
Mother, father, starship captain.
Lt. Commander
Join Date: Jun 2012
Posts: 110
# 12
02-08-2013, 04:22 PM
Quote:
Originally Posted by smokeybacon90 View Post
I would also like to be able to pilot my ship right inside ESD and manually dock
I wouldn't mine seeing that if you had the option at the doors to go into your own instance to do it but only once per day and it rewarded some sort of DOff CXP or something of that nature.

As for the size of ESD I personally think at its current size it seem insignificant and I would love to see a re-sized version of the current ESD that made it about 1.5 times bigger but that's just my opinion.
Commander
Join Date: Jun 2012
Posts: 493
# 13
02-08-2013, 04:27 PM
Bigger don't really matter. Inside they are big enough as you have to run a bit to get to where you go.

Now I agree with some of the others. I would love a killer cut scene showing your ship going to dock. And leaving as well.
Career Officer
Join Date: Jun 2012
Posts: 158
# 14
02-08-2013, 07:01 PM
Quote:
Originally Posted by shockwave85 View Post

Mobile Suit Gundam, near the end of the One Year War. The Duchy of Zeon drops a space colony on Earth, landing on Sydney Australia vaporizing 16% of the continent's land mass a detonation force of 60,000 megatons. The Hiroshima A Bomb was 2 MT

The Colonies are a good deal larger than ESD, about 16 miles across while ESD should be about 5000 meters. It would make a good size dent if it did fall.

DS9 by comparison is 1452 meters, a quarter the size of ESD.
Also known as Gingie(In game) Sskald(Gates of Sto-vo-kor)
Career Officer
Join Date: Sep 2012
Posts: 511
# 15
02-08-2013, 07:08 PM
Quote:
Originally Posted by tacofangs View Post
Skylab already fell on Australia, they've prepared.
I've seen the piece of Skylab that murdered that Australian cow in its case in Huntsville. It's about the size of a 55 gallon barrel. ESD deorbiting would make Praxis look like a firecracker.

Seriously though, it doesn't make practical sense to have that big mushroom interior to dock ships when all the drydocks are just skeletons. The only reason it's there is so they could put the money shot of the battle damaged Enterprise limping back from Genesis with everyone oohing and aahing in the movie.

Last edited by collegepark2151; 02-08-2013 at 07:13 PM.
Career Officer
Join Date: Jun 2012
Posts: 847
# 16
02-08-2013, 09:26 PM
Quote:
Originally Posted by shockwave85 View Post
Ah, Mobile Suit Gundam (If I'm not mistaken)
Formerly known as Armsman from June 2008 to June 20, 2012 http://sto-forum.perfectworld.com/image.php?type=sigpic&userid=91861979000&dateline=  1340755546
PWE Drone says, "Your STO community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 17
02-10-2013, 05:24 AM
ESD scale is just fine

DS9 is too big

K7 is ... Galaxy Class fits easily in Shuttlebay - TOO BIG,
has odd green nebula around it that doesnt even look good,
while in TOS and DS9 there was only black space
AND the interior resembles nothing that we've seen in either episode
(is ONE Station with TOS interior set too much to ask for?)

if any station in-game needs serious attention it is K7


DS9 could do with some downscaling, add it's proper (animated) weaponry

and the Spawnpoints are a mess gamewide anyway, everytime i warp out of DS9 i push other players away that camp the spawnpoint and get instantly pushed away myself by the next dude warping out, then fighting my way through 3 ships blocking my path .... etc. etc.

and in Sector Space you barely can see DS9 behind all the Dreadnoughts and Carriers.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -8. The time now is 02:27 PM.