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Career Officer
Join Date: Jun 2012
Posts: 331
# 31
02-07-2013, 10:54 AM
Had these prepared in advance so hopefully 1 will get picked ; Hopefully more will get picked as I think these are questions a lot of the community is asking not just me.


1/ With the fleet advancement, embassy, Omega and Romulan reputation systems in full swing and lots of talk about having many more reputation systems, there's seems to be a strong feeling among many that the game is becoming a grindfest, resource sink and recycling old content. What lessons have you learnt from current reputation systems and/or what changes will you make to make future systems more enjoyable?

2/ The working Deep Space 9 Fleet Action got removed for no known reason. There was nothing wrong with the Crystalline Entity FA for good, organised groups but it too was removed. The Undine fleet Action had 1 bug in it which was easy to fix was. When will these removed fleet actions be returning (either revamped or original and fixed)?

3/ I have nearly 300 dilithium claims bound to a character that are tied to a 20 hour event which means I won't get the full reward for nearly 10 months if I log in and mine every day. Since the claims and ore are bound to character and the refine cap is 8000 per day, why do you have this system in place and instead just give players ore?

4/ With lobi being a good example, players are compelled to open boxes on a single character to increase their buying power but leaves them with character bound currency and items (dilithum claims being a particular problem). When can we expect to see account bound items instead of character bound?

5/ A growing problem among the community it seems is players idling in missions especially STFs. Many ideas have cropped up such as team voting or logging activity all of which have their pros and cons. From a dev point of view what are you plans to tackle this problem?

6/ Any plans to make ship interior work to make them more functional and will we be seeing more accolade trophies being made? I'd love to have a No-Win scenario trophy to replace my Crystalline Entity trophy .
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Survivor of Romulus
Join Date: Nov 2012
Posts: 39
# 32
02-07-2013, 10:56 AM
When will we see the Andorian ship released (specifically, not soon (TM)? Kumari?
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Career Officer
Join Date: Jun 2012
Posts: 731
# 33
02-07-2013, 10:57 AM
Fleet starbase questions:
  • Fleet Mark grind is more annoying than any other 'ingredient' for fleet projects. Could there be a boost to the Officer of the Watch daily since it is 1) wholly designed by the dev team, 2) rewards no dilithium, 3) is only for fleet members, 4) encourages people to visit their fleet holdings (and maybe make people feel easier about paying 200,000 dilithium for those weekly special projects).
  • Are there ways we'll be able to search for fleets based on factors like starbase level, number of members, and users active within a given period of time?
  • Are there any plans to make it so everyone in the fleet can see what project is queued without being able to change it (read-only), since fleets want people to know what to be prepared for but may not want virtually anyone being able to change which projects come next?
  • Can we get the name of our starbase to appear when doing missions like Starbase Blockade, Fleet Alert, etc. or for it to have an object name in the map instance when visiting the system in the Eta Eridani block?
  • Some more flexibility in who can donate to projects when (give group A priority for X time), or allow rank B to modify certain projects but not others)?
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Lt. Commander
Join Date: Jul 2012
Posts: 113
# 34
02-07-2013, 10:57 AM
Will we be seeing Tier 2 or 3 shuttle/fighter craft via fleet at any point?

When will the andorian escort be released? and can you give us any stats for it? Will it be a Z-store ship?


Have you considered adding additional reputation levels to romulan and omega force reps in order to add more content to these already great groups?

are you planning of adding flyable scorpion fighters, or other romulan vessels or even allowing the use of opposing faction ships (in a limited manner) for both KDF/FED players via the reputation system?

Will we be getting personal ship reputation, in order to customize the interior of our ships, or gain even more exterior customization ??

I posted a suggestion for a passive stealth caitian escort for the feds, would you consider making it???

Since season 7 the use of dilithium has spiraled out of control, and a lot of low level fleets are struggling to do reputations, fleets, and embassy, and with plans to add even more reputation tabs which I imagine will have even more dilithium costs, plus the inmense dilithium cost of higher tier fleet and embassy projects, wouldn't raising the daily dil refinement cap be a sensible solution? Perhaps 15k per day or 13k per day? Or maybe lower the Dilithium cost across the board and increase the price on all other required items?

Would you please add a upgrade mission to the reputions in order to reset the selected skills?? Its a bother that I would have to do a full respect and spend zen or a token just to switch out a single skill. just make it a 10 or 15k dilithium cost.


there are a few upgrades that could be done to the reputation and fleet projects interface, like adding a fill all, deposit all available materials button. a grid view interface for the available projects , or a sort feature allowing you to see only mk x, xi, or xii, are any of the upgrades in the books to be implemented? can you consider allowing the cancellation of projects? not projects that have been started or ones that you have already began contributing to but projects that are empty that you might click by mistake?

any chance you are going to remove the cap or greatly increase the number of romulan marks for the romulan stfs? It a little ridiculous that omega stfs can give you up to 130 marks plus bnp's but romulan stfs are capped at low 20's and 30's, we understand you wanted people to visit new Romulus and earn marks there, but some of us love space and do most if not all of our playing there.

I love fighters, and recently I held a fleet event of carriers vs fighters, however even with 9 fighters vs 2 carriers we still got totally owned, so will there ever be a way to do larger battles, or maybe cap one team at 2-3 or whatever and have their remaining slots switch to the other team??

Would you consider making a fighter only stf???

can you change fleet support power so that it uses ships you have available in your ship slots ?????

Last edited by aramyll; 02-07-2013 at 01:05 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 138
# 35
02-07-2013, 11:04 AM
Are we getting the TNG Skant uniforms anytime soon for both male and female officers?
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 36
02-07-2013, 11:07 AM
Will we have new STFs with season 8?
Career Officer
Join Date: Jun 2012
Posts: 778
# 37
02-07-2013, 11:07 AM
1. with he reputation systen why does it unlock at 50 because that negates all 10 gear in it correct so can it be bumped down to 40 where 10 is
2. The Dilithium exchhange is s broken can the cap belowered; or atleast add a dilithium
slot in the account shared bank this woulbe a better option for leveling a t toon
Commander
Join Date: Jun 2012
Posts: 273
# 38
02-07-2013, 11:11 AM
Over the last year, the Federation have had ships being developed and released on the Z-Store. Will we see this kind of devotion for KDF ships to help fill out their line?
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Captain
Join Date: Jun 2012
Posts: 3,136
# 39
02-07-2013, 11:12 AM
Will the no Honor Guard Helmet and no Honor Guard Be'ves uniform option for female characters be fixed soon?

The compressed cryo launcher being overpowered in ground pvp issue has been raised by many people on the forums over the past few months, can we at least get a yes or no answer as to whether the devs consider it overpowered or working as intended?

Can we have a 5 man Romulan ground mission?

An plans on adding more stuff to existing rep systems? Romulan could use more items like a ground set with unique visuals like Omega has.
Lieutenant
Join Date: Jun 2012
Posts: 40
# 40
02-07-2013, 11:14 AM
With crafting moving to a Reputation, will those of us that have it maxed out currently get any benefit?

Will the skill cap increase add new skills to choose from, or will we have more points to go back and fill up earlier skills?

Will we only see fleet equipment with the Ultra Rare quality, or will drops/crafting/rewards be ultra rare too?

In the future, could it be possible to get non-Borg STFs, with applicable loot/reputation trees?
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