However healing has gotten so out of control at this point that DHCs+CRF are actually "pressure damage".
Drunk even DHCs with CRF are often neutralized without SNB at this point in most mid/high level team play.
Well yeah, they are spike, and they are not spike. Are they still spike against someone with 20+K shields and 70+% resistance? Lol no.
For me spike is the thing that gives the highest possible damage within a few seconds on the right opportunity/timing trying to negate most of the hull/shield resist these days, which is hard. Still pretty doable but requires an enormous about of timing.
Last edited by darkfader1988; 04-23-2013 at 09:16 AM.
You know, I wanted to come back to this because last night I ran into a Nova Elite team in the queues and I have to tell you, they were using BFAW to really good effect.
I don't know exactly what they were running, but even my Elite Fleet shields weren't safe from 5x ships all BFAWing at once, several of them with APA up. (we had proper healer support as well)
My team won in the end, but it was actually kind of a refreshing match because it was so unexpected, and they put the hurt on more than a few of us before the match was over.
when an entire team is built around FAW, suddenly its not just damage shot all at random. i had a feeling 4 of 5 FAW boats could make for an interesting team, but only when the whole team is behind an attack like that will it be effective