Lt. Commander
Join Date: Aug 2012
Posts: 124
# 11
02-08-2013, 04:04 PM
Nice bunch of fixes. Looking forward to seeing them in game. However, I have to ask, when can we expect to see the saucer separation fixed so that the saucer maintains the skin of the rest of the ship while separated from the Galaxy and Odyssey? Same for Aquarius for the Odyssey Tactical and the Tal'kyr for the D'Kyr?

Please, please fix these.
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 12
02-08-2013, 04:14 PM
Klingon Honor Guard and Adapted MACO Pulsewave Rifles' secondary fire no longer triggers the category cooldown on all Grenade abilities.
Oh my tac wasn't powerful enough on ground...

Tacs got the best ground romulan kits and now you buff their spike damage abilities (grenades). Don't you think it's already really easy to gank borg drones?

What about giving something that isn't for tacs only on ground? Or just what about not buffing to ridiculous levels the DPS class?

Last edited by diogene0; 02-08-2013 at 04:21 PM.
Join Date: Jun 2012
Posts: 1,015
# 13
02-08-2013, 04:15 PM
Originally Posted by suaveks View Post
Interesting. As much as I'm eager to see these changes in the game I still have to ask - when can we expect Orion Interceptors, Tachyon Drones and Marauding Force Hangars to be equippable on Jem'Hadar Heavy Escort Carrier on the KDF side?
Seconded. Quad Disruptors too, not that I would use them, but fair is fair.
Join Date: Jun 2012
Posts: 5,647
# 14
02-08-2013, 04:26 PM
Originally Posted by zer0niusrex View Post
Players who are dead while an Optional objective completes in a STF will now correctly receive the bonus marks.
This is a great change to STFs.

Updated the New Romulus Reputation Store:

Added more Romulan Plasma ground weapon types:
  • Stun Pistols
  • Compression Bolt Pistols
  • Sniper Rifles
  • Split-Beam Rifles
  • Pulsewave Assault
Klingon Starbase: The Winter 2012 Base Ornament will now start off as hidden after it is unlocked.

Players will have to manually unhide it in order to see it.
This is a good start. Now only need Tribbles and the Federation Ornament set to hidden as default.

Embassy: Federation players who have unlocked a tailor in their embassy should now be able to purchase the Romulan Senate Robes.
Too bad we can't see it on tribble, but at least we get Romulan appropriate attire.

The full description for the Starbase T5 Engineering Unlock should now display in the UI.
About time.

Omega Reputation:

There are two new Store Unlock Projects available, at T1 and T3, that will grant access to the Liberated Borg Duty Officers previously available in the STF store.
Yay. Can we get the price of these projects?
Career Officer
Join Date: Jun 2012
Posts: 1,502
# 15
02-08-2013, 04:31 PM
patchnotes with more than 5 lines?

ok i take everything back i've said about the Balloon patch
Join Date: Jun 2012
Posts: 702
# 16
02-08-2013, 04:34 PM
I like many of the changes Ive read...

The STF optional objective reward being granted while dead is great... I dont normally die, but when I do... it usually occurs right around when we complete the optional.. it was annoying to say the least.

I'd be very interested to see the Romulan Senate Robes... my character is played as a Romulan and I'd very much like to know if they are worth trying to find a fleet that will have them unlocked.

Really hoping the Breen orniment will be disabled by default on Fed Starbases too...

Also new version of the Steamrunner? Colour me intrigued... will wait for pics to see what it is...

Last edited by amayakitsune; 02-08-2013 at 04:37 PM.
Join Date: Jun 2012
Posts: 1,771
# 17
02-08-2013, 04:48 PM

Star Trek Online is closing down!?!?!

They've set a date!?!?

No more STO after 2040?

Oh Noes!!!

Nice bunch of updates there. Glad the STF DOffs are back (I hope their price didn't get too inflated). I look forward to the Romulan Senate Robes (screenshot anywhere?). Are the padded boots available for male KDF or just Feds?

Will there be more Romulan BOffs with the Romulan Operative trait? Right now I think it's just the Tac BOffs, meaning Sci and Eng-based ships can't take advantage of the stacking.

You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
Need Help with Ship's Power? Check out my Ship Power Guide and Calculator.
Join Date: Jun 2012
Posts: 279
# 18
02-08-2013, 04:53 PM
Some nice fixes here.

Originally Posted by zer0niusrex View Post
  • Removed the non-functional Custom option from the Foundry search.
Correct me if I'm wrong, but wasn't the custom option the only way to search for missions by specific authors?
MikeWard1701 (Special Envoy)

facebook twitter Steam STOwiki Raptr - feel free to follow/friend me : )
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 19
02-08-2013, 05:02 PM
i just checked the steam runner, and theres an optional 'type2' skin that has the impulse engines relocated to the primary hull were they should be! thanks devs for spending time on an already release item like that

and as for the fleet ship shield mods, all the basic retrofits have the same shield mod as normal RA level tier 5 ships, wile all fleet ships have the same shield mod tier 5 fleet ships have.

so ships like the retrofit nova have 1.3, fleet 1.43, retrofit saber has .9, fleet saber has .99, retrofit ktinga has 1.0, fleet ktinga has 1.1, etc.

fleet ktinga hollodeck

maco mxXII per faceing-9719
KHG mxXII per faceing-11780

fleet ktinga tribble

maco mxXII per faceing-9669
KHG mxXII per faceing-12057

its like i expected. the extra chunk is hitpoints is gone, replaced by normal shield mod. this actually effects negatively the capacity of all but covarient shields on these ships slightly, especially for regenerative, but the regen these ships have is based on the shield mod, so overall its for the best. the listed shield mods wont make would be buyers cringe quite as much too, so more would be bought.
Career Officer
Join Date: Jun 2012
Posts: 410
# 20
02-08-2013, 05:39 PM
I have a question to Geko.

I thought the Fleet Ships are supposed to get the following upgrades:

1.) 1 additional console
2.) 10% more hull
3.) 10% more shields

The Fleet Tactical Escort Retrofit definitely does not have an increased Shield Modifier.

Please fix that.


Last edited by bridgern; 02-08-2013 at 05:41 PM.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 01:27 AM.