Career Officer
Join Date: Jun 2012
Posts: 861
# 21
02-10-2013, 07:15 PM
Quote:
Originally Posted by jkstocbr View Post
I remember transporting down to DS9 for the first time. The awesomeness of being able to walk about the familiar starbase ... and then discovering ugly ramps, and made up rooms was disappointing. I'd love a redo of DS9 to include the habitat ring, with a comfortable hotel feeling, and personal quarters. Especially now that much larger environments are capable (eg New Romulas).
Yea, I wouldn't mind getting a canon Promenade, either. Quarters on DS9 might have been nice before Season 7, when you spent a load of time there for STFs, but now it's a ghost town. Not as much point there anymore. Would still be nice, though. Or maybe on Bajor, in Hathan.

I wouldn't mind taking up a residence on Mol'Rihan, however, if you earned it (a Reputation reward, maybe Tier 5, and with something extra for having it there).

Actually, come to think of it, you could have available plots on almost every Social Zone world. That way, RP'ers playing Vulcans or Andorians can have a place on their homeworlds, and I know a FEW people that would live on Risa.
CHARACTER GRID (@Lord-Ice):
___ |___ _ Fed ____| ____ _KDF __ ____| Rom
Tac_|_Thomas Hale_| __ __Illusion _____| Silence (K)
Eng | ___Antilles _ _| _ Mirror Rygobeth__| N'Vek (F)
Sci _| __ Rygobeth _| _Lukor Son of Q'Tar | Devala (F)
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 22
02-10-2013, 07:26 PM
Yeah, it would be nice if they did that. Be great if we got a choice of where to live.

Player's Ship:

Pro: Always with you
Con: Very Limited Space (Price to pay to having it on your ship).

DS9:

Con: Prone to attacks, quarters might not be available.
Con: Space is limited (Cardassian Quarters were known to be small).

K7:

Pro: Assess to Sherman's Planet
Con: Tribbles might pay a visit
Quarters: Moderate space.

ESD:

Pro: Access to all HuB functions
Con: Moderate Space (Large Population).

SB39:

Pro: Best Personal Quarter Space in Space
Con: Low Traffic, usually have to go out of your way.


Plantary Quarters:

Earth (San Francisco, Paris)
Vulcan
The Moon
Mars
Bajor
Qo'nos


How it might be possible: Could mimic the Foundry, where you have access to an Editor and move furniture around and position it to how you like it.

Furniture could be a new type of reward or could be crafted.
Captain
Join Date: Jan 2013
Posts: 659
# 23
02-10-2013, 07:42 PM
Given what is and is not in the game three years after launch, I'm pretty sure the devs could find a better use for their time.
Republic Veteran
Join Date: Jun 2012
Posts: 1,282
# 24
02-10-2013, 08:08 PM
I could see doing it in different locations. Again, the fleets are already customizing two locations, it should be easy to adapt for the private quarters.
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Career Officer
Join Date: Jun 2012
Posts: 861
# 25
02-10-2013, 08:59 PM
Also, it'd make sense to max at about 3 (Fleet Base, Ship, and 1 Social Location). However, at an EC cost, you could still move your Social Quarters to a different one (EC amount would vary depending on customization level and distance between old and new - Someone's gotta pay the freighter captains).
CHARACTER GRID (@Lord-Ice):
___ |___ _ Fed ____| ____ _KDF __ ____| Rom
Tac_|_Thomas Hale_| __ __Illusion _____| Silence (K)
Eng | ___Antilles _ _| _ Mirror Rygobeth__| N'Vek (F)
Sci _| __ Rygobeth _| _Lukor Son of Q'Tar | Devala (F)
Captain
Join Date: Feb 2013
Posts: 5,394
# 26
02-10-2013, 09:37 PM
Quote:
Originally Posted by sumghai View Post
I'd prefer having this functionality on board our starships, as part of a major interior revamp.
You already have your own room on your starship.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,231
# 27
02-10-2013, 09:44 PM
Quote:
Originally Posted by snoggymack22 View Post
You already have your own room on your starship.
But I wouldn't call interiors functional to make me want to go back. I never visit my interior because... well its boring. They were never really finished.
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Career Officer
Join Date: Jun 2012
Posts: 861
# 28
02-10-2013, 09:59 PM
Quote:
Originally Posted by jkstocbr View Post
But I wouldn't call interiors functional to make me want to go back. I never visit my interior because... well its boring. They were never really finished.
There are some unique DOff missions. Tribble gene splicing, counseling sessions, Culinary Credentials. Nothing that gets anyone off. Usually, I stick to my Department Heads until I can't do anything anymore. But you are right, interiors really have no use. They're not done. And the "Captain's Quarters" on-board are bare-bones, bland, and totally useless. Better to implement a system for it.

Doesn't Champions have Hideouts? All the STO team has to do is request the code branch and translate it. Then again, CO also has vehicles, but we don't have those yet, either.
CHARACTER GRID (@Lord-Ice):
___ |___ _ Fed ____| ____ _KDF __ ____| Rom
Tac_|_Thomas Hale_| __ __Illusion _____| Silence (K)
Eng | ___Antilles _ _| _ Mirror Rygobeth__| N'Vek (F)
Sci _| __ Rygobeth _| _Lukor Son of Q'Tar | Devala (F)
Captain
Join Date: Feb 2013
Posts: 5,394
# 29
02-10-2013, 10:02 PM
Quote:
Originally Posted by jkstocbr View Post
But I wouldn't call interiors functional to make me want to go back. I never visit my interior because... well its boring. They were never really finished.
How would you want them finished? It's a bedroom. You want to be able to decorate it? That's about it that I can think of.

Quote:
Originally Posted by icegavel View Post
Doesn't Champions have Hideouts? All the STO team has to do is request the code branch and translate it. Then again, CO also has vehicles, but we don't have those yet, either.
Yeah. And hideouts do the same thing your ship interiors do. Nothing.
Career Officer
Join Date: Jun 2012
Posts: 861
# 30
02-10-2013, 10:06 PM
Quote:
Originally Posted by snoggymack22 View Post
How would you want them finished? It's a bedroom. You want to be able to decorate it? That's about it that I can think of.
Or, as I said earlier, bank access and/or a rack for displaying weapons.

Quote:
Originally Posted by snoggymack22 View Post
Yeah. And hideouts do the same thing your ship interiors do. Nothing.
Hmm. I was under the impression they had a function. In that case, take the code, translate, and add functionality. Then send it back and let them use the upgrades.
CHARACTER GRID (@Lord-Ice):
___ |___ _ Fed ____| ____ _KDF __ ____| Rom
Tac_|_Thomas Hale_| __ __Illusion _____| Silence (K)
Eng | ___Antilles _ _| _ Mirror Rygobeth__| N'Vek (F)
Sci _| __ Rygobeth _| _Lukor Son of Q'Tar | Devala (F)
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