Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
In part one of a supplemental episode of Priority One, Lead Designer Al "CaptainGeko" Rivera stops by to answer community submitted questions.


Link to the interview.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Rihannsu
Join Date: Jun 2012
Posts: 3,830
# 2
02-08-2013, 02:11 PM
I listened to this earlier and i enjoyed it. looking forward to part 2 next week. a few interesting things come out of this.



spoilers (if people like to listen before hearing about what was discussed)




i guess the biggest things for me are; he talks about wanting to add the xindi ships. might not be this year but these are ships I would love to see and im glad its on their radar, especially if they tie it to story missions.

the next update could be around 4 times the size of previous seasons (he does go on to say that might be overselling it) but its a rough idea of what they are aiming for, based on time and staff levels compared to earlier seasons.

the idea of why they stopped FE for the time being to fill up endgame that needed filling, and that the new update will see a return of story content in a big way.

of the new ships they are working on, there are around 20 that he cant tell us what they are for. adds more weight to the romulan faction speculation.

House of Cards - Lvl 46 Fed mission
Rihannsu
Join Date: Jul 2012
Posts: 3,627
# 3
02-08-2013, 02:13 PM
So its 40 minutes of evasive comments and the usual gashing from the interviewers?

I pass thank you ...
Captain
Join Date: Jun 2012
Posts: 871
# 4
02-08-2013, 02:18 PM
Quote:
the next update could be around 4 times the size of previous seasons (he does go on to say that might be overselling it) but its a rough idea of what they are aiming for, based on time and staff levels compared to earlier seasons.

so 4x the amount of bugs that may never get fixed ? , it is all well and good adding new ships etc but what about the bugs ? , with each of the added seasons or what ever you want to call them the bug list grows more and more . surely time has come to rid this game of all/most of the bugs before you loose all the loyal fans , saying this will proberly fall on deaf ears when $$$ is involved . cryptic claim to listen but have proven they dont time and time again , dont get me wrong as i like new toys to play with but enough is enough (incoming flame from elite fanboys now)
Ensign
Join Date: Aug 2012
Posts: 1
# 5
02-08-2013, 02:19 PM
Quote:
Originally Posted by pwebranflakes View Post
In part one of a supplemental episode of Priority One, Lead Designer Al "CaptainGeko" Rivera stops by to answer community submitted questions.


Link to the interview.
Thank you for the interview. I have taken the tools available to us in the character creation system and created as closely as possible, a Reptilian Xindi officer serving in Starfleet.

I would love to speak with someone on the design team about submitting the design for review.

-Tim
Lieutenant
Join Date: Jun 2012
Posts: 61
# 6
02-08-2013, 02:37 PM
To all parties involved since you seem to be confused...the fleet Guramba is not out yet so feel free to release it at any time, been waiting for that.
Captain
Join Date: Jul 2012
Posts: 777
# 7
02-08-2013, 02:51 PM
Wait, did he really mention a Fleet Chimera? Isn't this the Fed veteran ship? Wow, if this is going to be a broad release to everyone the Lifetimersubscibers will get really mad ...
Career Officer
Join Date: Jun 2012
Posts: 883
# 8
02-08-2013, 02:52 PM
Looking forward to seas.....[redacted]......

I am known to cause a few problems for the Mods and Brandon on the forums and sometimes on twitter, but I am genuinely looking foward for what is to come...

Will Listen to the interview tomorrow
Commander
Join Date: Jul 2012
Posts: 272
# 9
02-08-2013, 03:07 PM
Quote:
Originally Posted by f2pdrakron View Post
So its 40 minutes of evasive comments and the usual gashing from the interviewers?

I pass thank you ...
Not exactly. He rambles for like 20 minutes. Then they finally get to questions around the 22 minute mark. I had to fast forward a few times, the gushing was getting on my nerves.

I would have preferred a transcript than trying to search through a 40 minute audio file for the interview questions.
These forums suck. ~Omega X
Lt. Commander
Join Date: Jun 2012
Posts: 209
# 10
02-08-2013, 03:15 PM
this is an excellent interview. pretty much the kind of interview i was waiting to hear (as a free to play'er) since i haven't been following the game since release.

keep up the good work. i really enjoyed the interview, and it makes me appreciate the game a lot more. gg.

@tehjonel
twitter - tehjonel
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