Career Officer
Join Date: Jun 2012
Posts: 539
Now that I'm done with Rep and have finally nearly completed full sets of all space and ground rep gear, I'm starting to look ahead towards what to do after grinding eSTFs aren't necessary. I leveled my main on PvP "because Klingon," and had only briefly spent time at top-tier before I stopped. Back then I drove *nothing* but Raptors, and continue to stick to non-BoP DPS builds (My plasma-build Krenn dishes out respectable combatlog numbers on ACT in STFs)


My main is a Tac, and I am seriously considering either my Fleet Qin or Peghqu' for this.

Assuming the STO Ship Comparisons doc is accurate, the Qin's hull, shield mod, and innate weapon bonus all look superior enough. The Peghqu' has a slightly better impulse mod (so greater defense when under way?), and of course Battle Cloak, crew, and device slots are all superior... I don't think I would actually use it's console, frankly, as the Death Blossom feels a touch too gimmicky for PvP wetwork.

Of course, that Peghqu's Universal stations make it a bit more versatile and likely more survivable if I build for that.



So, I'm looking for suggestions on successful builds with both, and where I might need to work harder on each.

The PvE Krenn loadout I'm used to is VERY tac officer heavy, relying on TS3 and TS1, SV3 and SV2 for DPS. I was actually considering a BoP build for the Peghqu', alpha-strike and fade capable, but with all that extra hull... sadly it would need to rely on more RCS consoles than I'm used to to work?

I have a full MkXII Advanced Fleet Disruptor loadout sitting in the bank, including Purple Tac consoles, though I admit they're all 1x[Acc] and so not quite ideal for PvP... but I have to start somewhere while I build up the 100s of millions of EC for an all-3xAcc DHC loadout!
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond 'Iw HaH je Hoch!
Starbase 5-5-4-4 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.

Last edited by jnohd; 01-28-2013 at 02:53 AM.
Captain
Join Date: Aug 2012
Posts: 843
# 2
01-28-2013, 04:09 AM
If your going alpha and fade you don't need acc just take a tractor

I've never used either ship but I've seen a lot more people die at the hands of a peqhu than a raptor that could be pilots the fact it's just a larger bop or the pivot point problems in the raptors(defiants and bugs run rings around them)
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====----
Career Officer
Join Date: Jun 2012
Posts: 1,307
# 3
01-28-2013, 07:00 AM
Quote:
Originally Posted by jnohd View Post
Snippety snip snip... DPS builds....SNIP!
Right about there I realized I couldn't help you. I even sorta wanted to. But...I can't. Oh and that console you were gonna ditch doesn't just come with Death Blossom. Anyways good luck and happy flying!
If I don't respond to posts on this forum don't be offended. I don't sub or follow any of them.
Career Officer
Join Date: Jun 2012
Posts: 1,675
# 4
01-28-2013, 07:07 AM
jnhod,

You'd get a better response in the main PvP gameplay forums.

We have a lot of Klingon PvP regulars who would be more than happy to assist you in optimizing your build.


Click here and here if you are interested in learning more about PvP.
Career Officer
Join Date: Jun 2012
Posts: 539
# 5
01-28-2013, 09:45 AM
Quote:
Originally Posted by thissler View Post
Right about there I realized I couldn't help you. I even sorta wanted to. But...I can't. Oh and that console you were gonna ditch doesn't just come with Death Blossom. Anyways good luck and happy flying!

Now now, no need for that. I'm not set in my ways at all, just used to a particular PvE play.

I've even been eyeing an oddball A2B build a Fleetmate of mine has that seems to be a mix of survival and damage.

So by all means, tell me I'm wrong and point out why.

(EDIT: PS it was in fact a cursory glance at your videos that got me thinking about a Peghqu' build and maybe hitting the PvP Queues again in the first place)
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond 'Iw HaH je Hoch!
Starbase 5-5-4-4 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.

Last edited by jnohd; 01-30-2013 at 06:53 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,307
# 6
01-29-2013, 09:04 PM
I actually just saw your post in the pvp forums.

You've put a LOT of work into getting that gear. Try these thoughts out.

A raptor, a bop, or the vet ship can all do about 80k dps. For one second. It's all you need to do. No ship can survive it. Any tactical ship built around applying that type of damage in that amount of time is a success. Any tactical ship NOT built around applying that type of damage in that amount of time is an abject failure.

Accept that a decloak alpha is insanely strong. Accept that two of those ship choices can easily battlecloak for the next opportunity. Accept that the third choice of ship needs to disengage to cloak or needs to stay in it for the duration. Both the vet and the raptor are capable of sustained engagements. Just saying. You get your choice with the vet.

If you're NOT prepared to do that damage, or if your target is NOT prepared to blow up, don't shoot. Don't waste your shots. They'll just heal through it. Even worse you may placate yourself or proc some silly rep grind heal or some other nonsense. Don't shoot something you can't kill. So don't worry about DPS. You need to understand if you can apply the correct amount of damage at any given point in a fight to end it. If you can do that, you can win fights.

Anyhoos there were some suggestions in the pvp forums about using the fleet patrol escort set up for a raptor. Sorta silly. If you have a decloak alpha, you build around that. If you DON"T then you may consider a escort build. But in any case, BO3 and a HYT3 will net you the highest punch out of these 3 ship types. And punch wins the game.

As far as doffs or specific BOFF powers you know where to find mine. You've played a bunch you'll get it straight and there's plenty of that sort of info around the forums. You need to decide if it supports the above playstyle. If it doesn't it isn't for you.

In before 4 dhcs are the most dps or any other such nonsense that may drivel in here. Someones SURE to bring that up. Any ship he mentioned has a decloak alpha potential. We aren't talking Fedscorts here. DHC's take ohhhh I dunno 8 seconds best to kill a full health ship IF you can do it? And more than likely it won't. BO3 and HYT3 can do the job in 2.5 seconds. And thats ONE enemy down and now you join the fight with your cannons and your mines and have a ball.

Cheers and happy flying!

EDIT: Nah no need for RCS on the vet. Just fly straight out the other side and cloak. No need to stay in the fight if you don't wish to. Other than being chunky, it is right up in the top amongst the BoP battlecloakers. It has 4 tac consoles to lend it raptor style punch. If you're duking it out in a dogfight with a ship that can battlcloak you're really just asking for it. Yah I KNOW it has a decent hull etc etc. But why give up a HUGE advantage like being invisible when you don't have to? Remember you're only really firing for effect for a couple of seconds. So how long do you need to keep someone in arc? A couple of seconds. See how easy? And its SOOPER easy if you've cloaked again and THEY are sitting there as thier CD's waste away.
If I don't respond to posts on this forum don't be offended. I don't sub or follow any of them.

Last edited by thissler; 01-29-2013 at 09:11 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 7
02-09-2013, 04:44 PM
Is it just me or has the Battle Cloak on the Pegh'Qu been changed? I noticed that the cloak option was greyed out now when combat first started while I was flying it in Ker'ret the other day.
Has something changed?
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
Lt. Commander
Join Date: Aug 2012
Posts: 232
# 8
02-13-2013, 05:53 AM
IMO Mirror qin>fleet qin and way cheaper, most neh all fleet ships are not worth the 20 bucks or 20 million for the razor thin stat changes and limit to one charachter....please cryptic change that up or lower the price drastically.

as of now lockbox ships are the kings of sto stat wise, though a skilled pilot in a basic ship can rival a noob in a lockbox ship anyday

actually the tor khat and fleet hoh sus are the only fleet ships i might consider in the future.

Last edited by beefsupreme79; 02-13-2013 at 06:00 AM.
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