Career Officer
Join Date: Jun 2012
Posts: 357
# 51
02-12-2013, 10:40 AM
Quote:
Originally Posted by smokeybacon90 View Post
Can someone official tell us if the module cost discount will apply to people who own the Retrofit Ambassador and Kamarag? (Like every other federation fleet ship).
Since they were per character ships, not C-Store account wide unlocks, no discount.


And add me to the list of people wanting an explanation for the 5 fleet module shenanigans. Seriously Cryptic, what the hell are you guys thinking over there?
Starfleet Veteran
Join Date: Jun 2012
Posts: 851
# 52
02-12-2013, 10:40 AM
Quote:
Originally Posted by smokeybacon90 View Post
Can someone official tell us if the module cost discount will apply to people who own the Retrofit Ambassador and Kamarag? (Like every other federation fleet ship).
Given that even the veteran reward token ships don't give a discount, I'm going to guess no.
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Career Officer
Join Date: Jun 2012
Posts: 867
# 53
02-12-2013, 10:41 AM
Quote:
Originally Posted by atatassault View Post
Your defense of Cryptic's pricing is flimsy.
I suspect the price is largely being set by PWE and the only "defense" of the price is that it makes them the most money. I am sure that if they though they would make more money by setting the price at $5 or $500 they would. They determined that setting the price for fleet ships at $20-25 would net them the most revenue.

Do I think it is, to use the colloquial expression, a "rip off"? Absolutely! But if they estimate 5 out of 100 players would pay $25 for the ship and 10 out of 100 players would pay $10 for the ship, it makes more sense to set the price at $25.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 54
02-12-2013, 10:43 AM
I agree what everyone else said, the price of 5 Fleet Modules is just too expensive. I could see that as 1 or 2, to encourage players to buy a fleet ship.
Captain
Join Date: Jun 2012
Posts: 867
# 55
02-12-2013, 10:45 AM
Quote:
Originally Posted by zulisvel View Post
what the hell are you guys thinking over there?
what do you think ? , but it does seem a little over the top to me yet again
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,216
# 56
02-12-2013, 10:46 AM
UPDATE: The Yamaguchi and K'maj will cost FOUR (4) Fleet Modules.

The previously-listed price of FIVE (5) modules was incorrect information, copied from the Fleet Excelsior. (My bad!)

The Dev Blog will be updated as quickly as BranFlakes can get around to it.

My apologies for the incorrect pricing information.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Republic Veteran
Join Date: Jun 2012
Posts: 6,180
# 57
02-12-2013, 10:50 AM
Quote:
Originally Posted by borticuscryptic View Post
UPDATE: The Yamaguchi and K'maj will cost FOUR (4) Fleet Modules.

The previously-listed price of FIVE (5) modules was incorrect information, copied from the Fleet Excelsior. (My bad!)

The Dev Blog will be updated as quickly as BranFlakes can get around to it.

My apologies for the incorrect pricing information.


And so begins the 4 mods is overpriced now

The Following signature is not endorsed by the Dukat administration, and Down with Bajor Party


Starfleet Veteran
Join Date: Jun 2012
Posts: 421
# 58
02-12-2013, 10:59 AM
Quote:
Originally Posted by borticuscryptic View Post
UPDATE: The Yamaguchi and K'maj will cost FOUR (4) Fleet Modules.

The previously-listed price of FIVE (5) modules was incorrect information, copied from the Fleet Excelsior. (My bad!)

The Dev Blog will be updated as quickly as BranFlakes can get around to it.

My apologies for the incorrect pricing information.
Thank you for clarifying this. I still wish it had a special console, though.
Formerly known as Protector from June 2008 to June 20, 2012

If the KDF can get a Fleet D7 (That can be upgraded to a T5-U), the Feds should have a Fleet Exeter.
Career Officer
Join Date: Jun 2012
Posts: 867
# 59
02-12-2013, 11:00 AM
Quote:
Originally Posted by neoakiraii View Post
And so begins the 4 mods is overpriced now
If it is overpriced, do not buy it. If enough players abstained, PWE will lower the price.

The reason that the price is $20 is because enough players buy it at that price to justify it. If they could more than double their sales by setting the price at $10, I am sure they would.
Captain
Join Date: Jun 2012
Posts: 1,874
# 60
02-12-2013, 11:02 AM
Quote:
Originally Posted by borticuscryptic View Post
UPDATE: The Yamaguchi and K'maj will cost FOUR (4) Fleet Modules.

The previously-listed price of FIVE (5) modules was incorrect information, copied from the Fleet Excelsior. (My bad!)

The Dev Blog will be updated as quickly as BranFlakes can get around to it.

My apologies for the incorrect pricing information.
Good, was starting to think you were raising the bar. 4 FSMs are already overpriced for a per-character unlock, so 5 FSMs without any gain like the innate powers of the Excelsior and B'rel would be revolting.

Other than that, nothing surpising about those fleet versions. I'd agree with Dontdrunkimshoot that the Lt. universal is sorta useless, since people are stuck with the tac Ens. slot.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
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