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Captain
Join Date: Jun 2012
Posts: 1,122
# 31
02-13-2013, 01:26 PM
Quote:
Originally Posted by ussultimatum View Post
So you already realize it's not just polarons.
Actually, what I was complaining about was leech. I didn't think polarons would do so much damage. We tested leech again without polarons, and the drain wasn't that bad. So, the overwhelming factor was the polarons.

Quote:
Originally Posted by ussultimatum View Post
1) You wouldn't skip on 25 to 30% extra hull points from structural integrity or 25 to 30% extra Shield value from Shield Systems, why would anyone skip Power Insulators?

2) Again, Polarons + Leech. 2 Items combined.
1) At the time, I laughed off Aceton Assimilator and Polaron drains, since it didn't really drain all that much. My fleetmate decided to go to the extremes and spec his Raptor to the maximum drain possible. And then I couldn't do anything from his Leech and Polaron weapons.

2) And that's just it. You can combine them to be even more of a threat. What can you combine phasers with to improve the subsystem shutdown?


Quote:
Originally Posted by ussultimatum View Post
Key words = "stacked drains".

You can't use "stacked drains" as your baseline to compare polaron proc, which is one component, vs. what a Phaser Proc or Plasma Proc is capable of.

The phaser proc doesn't need anything else, it doesn't need a whole build around stacking effects - it just works, and it has a very dramatic effect with no skill ranks required.
Just like plasma DOT builds, polarons rely on stacking to be at it's most effective. I disagree that stacking isn't an important factor.

Phasers do not stack and have an additional 5 second immunity. Meaning, there are 10 seconds in which you cannot get another system shutdown. If stacking wasn't an important factor, why did they remove stacking from Phasers?

There are no such restrictions on any other energy proc, no?

The fact of the matter is, no other energy type gets two drain procs. And they stack.

Quote:
Originally Posted by virusdancer View Post
What did you parse with? I don't have the Rom [Pla] consoles to see if they show up correctly or not. It's a royal PITA trying to get actual PDoT damage with ACT. Sometimes it covers the damage, sometimes it doesn't - it's the way the combat log's written.

Usually you'll have this:

13:02:07:18:33:04.1:: Plague,P (space added after : to avoid the smiley)

Sometimes though, you'll have this:

13:02:07:18:33:04.3::,,,,

That second one does not appear to belong to anybody - but if you look at the end you might see 5ljrah1.

But that doesn't help you any, because that 5ljrah1 is the same for anybody. The only real way to test is against a person or a NPC that doesn't use 5ljrah1.

Because otherwise, you won't be able to tell if the:

13:02:07:18:33:04.3::,,,,

Belonged to you or somebody else with the way it's written in the log.

Every line should have the datetime stamp, the entity name, and whether it's a (P)layer or (C)omputer entity. Hilbert can fix the parsing issue with some of the funky names added in S7 for attacks - but he can't do anything about the log not telling him who did the attack.
This is the combat log parser I use: http://sourceforge.net/projects/combatlogparser/

My fleetmate was the one who actually gave me the numbers, and I believe he uses the same one I do. It's been awhile, so I'm not sure if he's changed the one he uses.

Last edited by shookyang; 02-13-2013 at 01:30 PM.
Captain
Join Date: Aug 2012
Posts: 12,542
# 32
02-13-2013, 01:33 PM
Haven't used Jered's one in a while since it hasn't been updated since last May. Curious to see how it handles the log though - I'll take a look at it.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Jun 2012
Posts: 1,122
# 33
02-13-2013, 01:39 PM
Quote:
Originally Posted by virusdancer View Post
Haven't used Jered's one in a while since it hasn't been updated since last May. Curious to see how it handles the log though - I'll take a look at it.
May of 2011.

I use it because it seems to give good numbers. When my fleetmates and I have compared logs in the past, this one seemed to be pretty accurate.
Captain
Join Date: Aug 2012
Posts: 12,542
# 34
02-13-2013, 01:44 PM
Wow, I thought it was 2012...not 2011. Hrmm, that will be interesting then. Cause they really did some funky naming things with the S7 stuff as far as the Omega and Hyper-Plasma go before you even get into the THY/TS with them.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Jun 2012
Posts: 1,122
# 35
02-14-2013, 09:16 AM
Quote:
Originally Posted by virusdancer View Post
Wow, I thought it was 2012...not 2011. Hrmm, that will be interesting then. Cause they really did some funky naming things with the S7 stuff as far as the Omega and Hyper-Plasma go before you even get into the THY/TS with them.
My fleetmate also uses ACT, but he didn't have any problems differentiating what type of damage was dealt.

Is there a plug-in for this log parser?
Captain
Join Date: Aug 2012
Posts: 12,542
# 36
02-14-2013, 09:52 AM
Quote:
Originally Posted by shookyang View Post
My fleetmate also uses ACT, but he didn't have any problems differentiating what type of damage was dealt.

Is there a plug-in for this log parser?
Hilbert's got a plug-in for ACT - but with the way certain things are written since S7, it misses some of the PDoTs. They'll end up in Pet Spam. The log doesn't attribute who dropped the PDoT in some cases and in others the name of the attack is too long for the filter.

Even going through and manually parsing it with Notepad++ and Excel/Calc/etc won't help in many situations, because the the "attack" itself will share the same string name...with it missing who did the attack (the ,,,,, instead of the player name) you may not know if it's your damage or not.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Jun 2012
Posts: 1,122
# 37
02-14-2013, 10:23 AM
Quote:
Originally Posted by virusdancer View Post
Hilbert's got a plug-in for ACT - but with the way certain things are written since S7, it misses some of the PDoTs. They'll end up in Pet Spam. The log doesn't attribute who dropped the PDoT in some cases and in others the name of the attack is too long for the filter.

Even going through and manually parsing it with Notepad++ and Excel/Calc/etc won't help in many situations, because the the "attack" itself will share the same string name...with it missing who did the attack (the ,,,,, instead of the player name) you may not know if it's your damage or not.
Hmm...when he gave me my numbers, he broke it down by total damage, kinetic damage, and plasma damage (didn't say if it was DOT or not).

Since I have no kinetic weapons or plasma weapons (I run phasers), my values could only come from the kinetic T4 passive and the embassy plasma DOT consoles.

It was my understanding that he was looking at all the damage I did, not everyone else.

We also did a test with the Elite Fleet shields, and he told me that, in the time that he cycled two EPtS, I did 7k in kinetic damage, and 2k in plasma. Forgot what the total amount was, but it seems relatively consistent with a bigger scale battle.
Captain
Join Date: Aug 2012
Posts: 12,542
# 38
02-14-2013, 10:58 AM
Quote:
Originally Posted by shookyang View Post
It was my understanding that he was looking at all the damage I did, not everyone else.
The log itself doesn't always say who did the damage. It's along the lines of the unknown entity thing we see from time to time. Those can likely be traced to the ,,,,,'s instead of a player or computer entity. In the tests I ran though, not that many to be honest - 6 to 10 overall looks (where each look might have been 2-3 hours or just 30 minutes to an hour) - the only thing that consistently showed an issue was various plasma DoTs.

Didn't see issues for other weapons (the plug-in might not have parsed them, but they were still fine in the raw log). But there would be hundreds upon hundreds of missing PDoTs because they had ,,,,,,'s instead of who they belonged to...

In Notepad++ for the log, I can search for Plasma - mark those lines, remove unmarked. With what's there, I can mark 5ljrah1 (Hyper-Plasma Torpedo). In this particular log, there are at least three of us dropping out 5ljrah1.

For each hit of that Hyper-Plasma Torpedo (5ljrah1), there will be three records in the log: Shield, Kinetic, and Plasma. These are easy to follow. They show who fired it and who it hit.

13:02:07:18:36:25.5::RedLaurence,P[691442@1250532 RedLaurence@Rolf1234],Plasma Torpedo,C[992 Plasma_Torpedo_Highyield_R1_Basic_Romulan],RedLaurence,P[691442@1250532 RedLaurence@Rolf1234],Plasma Torpedo,Pn.5ljrah1,Plasma,,172.826,190.262

13:02:07:18:36:22.0::Plague,P[3364143@4209758 Plague@virusdancer],Plasma Torpedo,C[983 Plasma_Torpedo_Highyield_R1_Basic_Romulan],Pain,P[138689@997337 Pain@Melkelzedek],Plasma Torpedo,Pn.5ljrah1,Kinetic,,112.487,3325.69

13:02:07:18:37:08.6::Venit,P[2072635@1890079 Venit@globaldefinitive],Plasma Torpedo,C[1147 Plasma_Torpedo_Highyield_R1_Basic_Romulan],Scorpion Fighter,C[1164 Space_Scorpion_Fighter_Player_Carrier_Pet_1],Plasma Torpedo,Pn.5ljrah1,Kinetic,,265.906,2659.05

5ljrah1 is also used for the Plasma DoT from those torps. However, these do not show who the DoTs belong to in the log...just who the DoT's affecting.

13:02:07:18:37:08.4::,,,,Krag3,P[1715698@62790 Krag3@MPSPicard],Plasma Torpedo,Pn.5ljrah1,Plasma,Critical,264.215,527.295

13:02:07:18:36:39.9::,,,,Brunk,P[1546777@148820 Brunk@JamHead82],Plasma Torpedo,Pn.5ljrah1,Plasma,,153.763,203.987

13:02:07:18:37:21.1::,,,,Robin Goodfellow,P[230952@98080 Robin Goodfellow@bigdogofbria],Plasma Torpedo,Pn.5ljrah1,Plasma,,155.804,215.368

So unless you're the only one using Hyper-Plasma Torps - how would you know what your damage actually was? The log is literally not telling anybody who those DoTs belong to...bah.

And Hyper-Plasma DoTs are not the only DoTs that work (don't work) like this...meh.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Career Officer
Join Date: Jun 2012
Posts: 112
# 39
02-14-2013, 11:13 AM
Quote:
Originally Posted by virusdancer View Post
The log itself doesn't always say who did the damage. It's along the lines of the unknown entity thing we see from time to time. Those can likely be traced to the ,,,,,'s instead of a player or computer entity. In the tests I ran though, not that many to be honest - 6 to 10 overall looks (where each look might have been 2-3 hours or just 30 minutes to an hour) - the only thing that consistently showed an issue was various plasma DoTs.

Didn't see issues for other weapons (the plug-in might not have parsed them, but they were still fine in the raw log). But there would be hundreds upon hundreds of missing PDoTs because they had ,,,,,,'s instead of who they belonged to...

In Notepad++ for the log, I can search for Plasma - mark those lines, remove unmarked. With what's there, I can mark 5ljrah1 (Hyper-Plasma Torpedo). In this particular log, there are at least three of us dropping out 5ljrah1.

For each hit of that Hyper-Plasma Torpedo (5ljrah1), there will be three records in the log: Shield, Kinetic, and Plasma. These are easy to follow. They show who fired it and who it hit.

13:02:07:18:36:25.5::RedLaurence,P[691442@1250532 RedLaurence@Rolf1234],Plasma Torpedo,C[992 Plasma_Torpedo_Highyield_R1_Basic_Romulan],RedLaurence,P[691442@1250532 RedLaurence@Rolf1234],Plasma Torpedo,Pn.5ljrah1,Plasma,,172.826,190.262

13:02:07:18:36:22.0::Plague,P[3364143@4209758 Plague@virusdancer],Plasma Torpedo,C[983 Plasma_Torpedo_Highyield_R1_Basic_Romulan],Pain,P[138689@997337 Pain@Melkelzedek],Plasma Torpedo,Pn.5ljrah1,Kinetic,,112.487,3325.69

13:02:07:18:37:08.6::Venit,P[2072635@1890079 Venit@globaldefinitive],Plasma Torpedo,C[1147 Plasma_Torpedo_Highyield_R1_Basic_Romulan],Scorpion Fighter,C[1164 Space_Scorpion_Fighter_Player_Carrier_Pet_1],Plasma Torpedo,Pn.5ljrah1,Kinetic,,265.906,2659.05

5ljrah1 is also used for the Plasma DoT from those torps. However, these do not show who the DoTs belong to in the log...just who the DoT's affecting.

13:02:07:18:37:08.4::,,,,Krag3,P[1715698@62790 Krag3@MPSPicard],Plasma Torpedo,Pn.5ljrah1,Plasma,Critical,264.215,527.295

13:02:07:18:36:39.9::,,,,Brunk,P[1546777@148820 Brunk@JamHead82],Plasma Torpedo,Pn.5ljrah1,Plasma,,153.763,203.987

13:02:07:18:37:21.1::,,,,Robin Goodfellow,P[230952@98080 Robin Goodfellow@bigdogofbria],Plasma Torpedo,Pn.5ljrah1,Plasma,,155.804,215.368

So unless you're the only one using Hyper-Plasma Torps - how would you know what your damage actually was? The log is literally not telling anybody who those DoTs belong to...bah.

And Hyper-Plasma DoTs are not the only DoTs that work (don't work) like this...meh.
Related to this, I've noticed that it seems if someone dies via a Plasma fire, the chat window says "So and So was killed" instead of the "So and So was defeated by Blah". Don't know if this is related to what some people have been seeing with some kills don't get counted in Arenas?
Join Date: Sep 2009
[23:35] Horta deals 1738411 (1538303) Toxic Damage to Centurion Engineer with Corrosive Acid.
Captain
Join Date: Aug 2012
Posts: 12,542
# 40
02-14-2013, 11:25 AM
Quote:
Originally Posted by beary666sto View Post
Related to this, I've noticed that it seems if someone dies via a Plasma fire, the chat window says "So and So was killed" instead of the "So and So was defeated by Blah". Don't know if this is related to what some people have been seeing with some kills don't get counted in Arenas?
Hrmm, hadn't thought about that. It would count as a death - but not as a kill... depending on how it tracks this, deaths or kills - that could be a definite problem.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
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