Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 1 Season 7 Dev Blog #36
02-13-2013, 01:00 PM
Lead Content Designer Scott "Goatshark" Shicoff shares details about the thirteenth Starbase Featured Project in this entry of the Season 7 News Dev Blog series.


Link to the blog.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Career Officer
Join Date: Jun 2012
Posts: 987
# 2
02-13-2013, 01:06 PM
So we finally can see the shuttle bay without having the force the camera through walls. Cool.
Career Officer
Join Date: Jun 2012
Posts: 2,128
# 3
02-13-2013, 01:08 PM
Oh, so we get to see those hidden shuttles and walkways people found last summer. Great...
@HyperLimited
Join Date: Oct 2009 - My Youtube Stuff
Captain
Join Date: Jun 2012
Posts: 3,203
# 4
02-13-2013, 01:08 PM
OH NO !

Thats gonna interfere with my jumping the rail to get to the lower deck.
KBF Lord MalaK
Awoken Dead

Contact support @ https://support.perfectworld.com/app/ask
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Career Officer
Join Date: Jun 2012
Posts: 55
# 5
02-13-2013, 01:11 PM
They are looking sweet, nice to see a Fed project that trumps the KDF project for a change

But I have to ask will the Klingon starbase ever get any visible exterior from the interior like the Federation has?, it's rather annoying that every time I look out the awesome windows on the KDF base that I can see through the back of the Bar wall.
http://stosignatures.ufplanets.com/Dodgers-STO.png
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,424
# 6
02-13-2013, 01:14 PM
now I wouldnt normally say this... but dayam... that shuttle interior looks nice.. Devs... pretty please with as much zen on top can we get that as an actual interior for our starbase/foundry.. then we can get a joy ride to new romulas etc
Ensign
Join Date: Jun 2012
Posts: 15
# 7
02-13-2013, 01:17 PM
From the blog:
Quote:
The Federation is replacing some flooring with glass to allow for more spectacular views
Don't you mean transparent aluminum?
Captain
Join Date: Jun 2012
Posts: 1,041
# 8
02-13-2013, 01:21 PM
Quote:
Originally Posted by hypl View Post
Oh, so we get to see those hidden shuttles and walkways people found last summer. Great...
HAHAHA, yeah. I was like: wait, wasnt this there from the beginning?

btw its nice to see a project, where the fed side gets a cooler thing than the KDF
Commander
Join Date: Jul 2012
Posts: 462
# 9
02-13-2013, 01:27 PM
Too bad the fleet bases cannot be social hubs, as a player gets booted to his last location before entering the fleet system after relogging. Cryptic, PLEASE do not close the fleet starbase instances after a player has left it!!! PLEASE enable these awesome places to be what they are supposed to be: SOCIAL hubs. Even in the largest fleets you are almost always alone there...
STOWiki admin.
Captain
Join Date: Jun 2012
Posts: 860
# 10
02-13-2013, 01:54 PM
sorry but it would have made the starbase look better if it was a kind of reception area/info point when visiting a starbase , it leaves far to much unused area tbh which seems kind of odd unless future projects change this
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