I remember a chat with Borticus and several long-term OrganizedPvP chat channel members, where he proposed exactly this solution. Obviously, not everybody could possibly be there, but the feedback that he asked for and got was, in its majority, positive in that channel chat. In fact, I don't remember a single negative reply, if we agree that "I have another idea, which is much better!!!"-comments have no place in such dicussions.
And once again, like always, I will just say this: Why not just try it out for a week, instead of making a undoubtedly error-prone prognosis of any kind and demand action due to it?
So why the hell don't they let these fixes linger a bit in Tribble for a bit before passing them off onto Holodeck?
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if someone suggested that tric torp change on opvp, they are incompetent. the mine change is fine, and addresses the crit issue significantly. at least incoming mines you cant get away from or do anything about wont be a death sentence anymore.
tric torp changes-positive
stuns more often. a 1 second stun, or with HY a longer but buggy on/off stun wile your moving
tric torp change-negative
HY plasmas deal more damage and can be fired more often
so, totally fail change. un half the torp damage, and tric torps can be viable, mainstream weapons again. they were already quite obscure, now they are completely irreverent for the purposes of damage dealing.
in STO, the tricobalt torpedo is a crappy damage dealing weapon. what is this the mirror universe?
Originally Posted by lordlalo
I just wanted to say, I've never seen a more disturbing avatar
I think these mines will still actually be useful due to linked crits. You can now drop them twice as fast, which means twice as much opportunity to get crits in, and I doubt many players will be able to survive DPB3 trics that crit even after this nerf.
We wanted nerfs to mines, not further nerfs to torps. Torps didn't need a nerf, they've been fine. Yes, even though I absolutely hate the self-damage component of the torps, they were fine.
except the torps got a buff. sure lower damage and all aside. they have a faster up time that has a disable.
in pvp all you need is 3 secs of a disable and BOOOOMMMMMMMMMM
really some pvp heroes really need to wise up. not directing thsi part to you snoge, but all the pvp guys as a whole. most of you guys cried with rsp epts and extends issue only to say it was a good idea. one i believe was a very good idea to this day. if you guys are calling for a buff to this stuff (torps mostly) just wait till a group of guys hit ques soon with builds that will make you all ask for a real nerf from cryptic. not this "nerf" buff thing they have been doing.
im going to jump out of my bug and into a defiant with 2 tric torps and 2 dhc. ill also go solo just to find people on a hit list in c&h as well as arena.
Last edited by broken1981; 02-14-2013 at 04:05 AM.