Empire Veteran
Join Date: Jun 2012
Posts: 959
# 231
02-14-2013, 06:29 AM
How do they measure playing time? What if the mission involves 2 clicks and I go AFK for 30 minutes between them?
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Lieutenant
Join Date: Jun 2012
Posts: 33
# 232
02-14-2013, 06:34 AM
It's clear that Cryptic (like every other company) is driven by metrics. They use this to watch what is happening in their game instead of actually playing it.

They obviously have seen that the fleet missions were not being used to farm fleet marks. Instead the fleet marks were coming from foundry missions.

EC drops weren't touched.
Dilithium was changed but not removed. (God forbid they make that mistake again.)

So the only logical reason for the removal of fleet marks from the foundry mission was to make the fleet missions relevant again.

And as with most companies who actions are driven by metrics; knee jerk reactions are very common.

Instead of asking "Why do people prefer to run Foundry for fleet marks instead of the fleet content?" and fixing the current content to make it more attractive. Cryptic chose to make the ignored content the only choice available.

I am in a medium fleet of about 80 active people. We used to play fleet events and do the content when it was new. But now it is nothing but a stale grind with little to no challenge. I am at the top of the contribution board in my fleet with over 2.5 million. That being said without a fresh way of earning fleet marks I just wont waste my time on starbase grinding.

I will continue to play foundry missions that are short and drop decent amount of loot and return decent Dilithium ore.

I use the WIFM methodology for determining what content I play.
Cryptic created featured episodes can be a little long winded and over the top. However they offer a decent reward for my time. But even that content is not something I would play if they changed the rewards to scaling Dilithium and random drops.

So to the authors of the long stories that rival Cryptic stories you are just out of luck when it comes to getting my time.
Community Moderator
Join Date: Jun 2012
Posts: 1,657
# 233
02-14-2013, 06:34 AM
Quote:
Originally Posted by atomictiki View Post
That is nothow nerfing works.

Thisis the punishment that many ofthe elitists wanted. Ihope they are happy withthe results.
EVERY post in this thread from the folks who were asking that the grinds be nerfed has been in support of PWE increasing fleet mark rewards in fleet events, to make up for this loss. ALL OF THEM.

Quote:
Originally Posted by lordagamemnonb5 View Post
I'd be more inclined to belive it is a "earning too fast" issue if not for all the Foundry authors constantly QQ about no one playing their missions. The first foundry nerf was exactly what the authors wanted, as they were the only ones complaining. Besides, it can't be earnings issue; you can count on one hand how many T5 starbases there are, and last tier fleet ships there are. I see few using all elite fleet ground sets (or all elite space sets for that matter).

It's no coincidence that the "Foundry Few" just happen to get what they want.

We must all adhere to how they want us to play.
EVERY post in this thread from the folks who were asking that the grinds be nerfed has been in support of PWE increasing fleet mark rewards in fleet events, to make up for this loss. ALL OF THEM.
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Captain
Join Date: Jul 2012
Posts: 1,937
# 234
02-14-2013, 06:39 AM
Quote:
Originally Posted by syberghost View Post
EVERY post in this thread from the folks who were asking that the grinds be nerfed has been in support of PWE increasing fleet mark rewards in fleet events, to make up for this loss. ALL OF THEM.



EVERY post in this thread from the folks who were asking that the grinds be nerfed has been in support of PWE increasing fleet mark rewards in fleet events, to make up for this loss. ALL OF THEM.
How are the grind foundry missions any worse than the Cryptic grind missions in the PvE queue or any daily they have created themselves?

Please, enlighten me. Aside from having craptastic awards they are the same, point ship at enemy ship mash spacebar and get the loots. I find Battleship Royal Rumble to have more challenge than the majority of even elite STFs at times which is not saying much.
Career Officer
Join Date: Jun 2012
Posts: 1,028
# 235
02-14-2013, 06:48 AM
In this case, I hope they double the rewards from fleet missions to compensate.
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Empire Veteran
Join Date: Aug 2012
Posts: 436
# 236
02-14-2013, 06:48 AM
Quote:
Originally Posted by syberghost View Post
EVERY post in this thread from the folks who were asking that the grinds be nerfed has been in support of PWE increasing fleet mark rewards in fleet events, to make up for this loss. ALL OF THEM.
So are the FM rewards getting upped for fleet events? Because I see nothing in the patch notes about that. If you're going to yank FM rewards from the foundry please make grinding fleet events more worthwhile.
Lieutenant
Join Date: Jun 2012
Posts: 78
# 237
02-14-2013, 06:50 AM
Nice job... criptic... now because im from europe and all my fleet mates are from USA, i rarely play with them...because i cant stay here all day... and at the times that now i can play theyre all at sleep, and whem we play toghether we take that little time for pvp praticing, now i have to play with low lvl noobs and have like 15 fleet credits for a blockade in the public queues... really nice job... thanks for ruining this game everyday...
Lieutenant
Join Date: Jun 2012
Posts: 39
# 238
02-14-2013, 06:50 AM
Honestly, this sucks.

The existing space-fleetmarks missions are just boring and not rewarding enough. You do them like 2, 3 times and then want something different but they are all just the same - so you only do them rarely when your new fleet project requires a lot of fleetmarks, but these missions are just not rewarding enough.

Why do you remove the fleetmarks once again now?

You should be happy as developers that there is something that players had fun with, in my case i just started trying out the foundry, picking missions that reward me 50 fleetmarks when i play them... i would have loved to try other missions that give me a good reward.

You gave the people these fleetbases and all these projects, so you also should take care that there are enough DIFFERENT, REWARDING missions available that give them fleetmarks.

Look at the tholian ground missions: Almost no one is playing them anymore now. I'd love to play them from time to time, but the rewards are so small so why should i bother at all? Then i rather play some STFs and get some omega marks. No fleet marks anymore for my fleet then.

Don't be so restrictive, let your players decide what they want to play. It is their spare time, and when they decide to spend their time grinding particular missions because they look rewarding for them in any particular way, let them do it, for god's sake.

You should be happy when there is some life in the house.

My 2 cents.
Commander
Join Date: Aug 2012
Posts: 268
# 239
02-14-2013, 06:52 AM
Wow 24 pages...

I doubt there would be so much kick back if absolutely everything in the game didn't require grinding to get, get a finger out cryptic and give us varied content.

Give us Elite Romulan Missions, Elite Tholian Missions, Elite Fleet Missions... get the picture yet?
Community Moderator
Join Date: Jun 2012
Posts: 1,657
# 240
02-14-2013, 06:54 AM
Quote:
Originally Posted by variant37 View Post
So are the FM rewards getting upped for fleet events? Because I see nothing in the patch notes about that.
No, they aren't; which is something every Foundry author who's posted in this thread so far thinks they should do; including me.

Cryptic needs to increase fleet mark rewards for fleet events. They also need to make more fleet events, and make the existing fleet events more fun.

I also (and I bet not a single frequent contributor to the Foundry forums will disagree with me on this) think that doing Foundry missions as a GROUP should award fleet marks, if the group members are in the same fleet.

Foundry authors didn't ask for this change; don't blame it on us. Even the ones that agree with it think it should have been in conjunction with increased fleet mark rewards somewhere else. In fact, in the StarbaseUGC community, this topic dominated conversation the INSTANT we found out about it, and nobody thought that it should go live without some compensating increase in fleet marks elsewhere.
Volunteer Community Moderator for the Star Trek Online Forums. My views do not represent those of Cryptic Studios or Perfect World Entertainment.
If you wish to speak to someone on the community team, file a 'forums and website' support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
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