Career Officer
Join Date: Jul 2012
Posts: 42
# 1 Viral Matrix Obsolete
02-13-2013, 09:17 PM
I don't know how viable VM was before but it is now completely obsolete with the 2/14 patch, given that "Engineering Team will now completely cleanse all effects caused by Viral Matrix." So an ensign level ability that just about everyone uses now completely trumps a LtCmr. ability, also because engineering team has a 30 sec cool down and viral matrix has a cool down of 90 sec, it will virtually never be a threat at any point, and a teammate will almost always be available to help in the rare cases where ET isn't available.

I'm thinking engineering team should just instantly counter all science abilities.
Career Officer
Join Date: Jun 2012
Posts: 2,441
# 2
02-13-2013, 09:20 PM
It's been crap for awhile now.
Sometimes I think I play STO just to have stuff to rant about on the forums!

Captain
Join Date: Jun 2012
Posts: 11,110
# 3
02-13-2013, 09:39 PM
Not everyone uses Engie team.

(Like escorts)

Just saying.
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg
Captain
Join Date: Jul 2012
Posts: 708
# 4
02-13-2013, 10:44 PM
Now that you have alerted everyone...


_________________________________________________

I'm still Romulus_Prime. Joined STO in January 2010.
Career Officer
Join Date: Jul 2012
Posts: 42
# 5
02-13-2013, 11:13 PM
I assume, which I shouldn't, that people who visit the forums also glance at the patch notes when they come out. That is how I learned of the change.
Captain
Join Date: Jun 2012
Posts: 1,003
# 6
02-14-2013, 12:09 AM
I hardly ever run eng team, tbh, even on my cruisers. It interferes in my tac team cycles, and all. Prefer combinations involving aux2sif and epts in my eng slots. Slotting eng team tended to reduce my survivability across the board, as I always just got blasted when tac team was on cooldown.

If you're going to be slamming somebody with VM and they'll use eng team to clear it up, they're still vulnerable for the next 15 seconds *shrug*
Captain
Join Date: Jul 2012
Posts: 2,192
# 7
02-14-2013, 12:22 AM
Hardly everyone uses Engineering Team. Considering most people just spam 2x tactical team, there is pretty much no room to use engineering team.
Ensign
Join Date: Sep 2012
Posts: 5
# 8
02-14-2013, 01:08 AM
The main problem with Viral Matrix is not Engineering Team.

It's the fact that it is now countered by "Starship subsystem repair" which can be easyly boost to 184 (6 points in skill tree : +84 and 5 humans Bridge officier : +100).
Lt. Commander
Join Date: Dec 2012
Posts: 149
# 9
02-14-2013, 01:09 AM
Pro tip: Roll Tactical officer/escort which never get's nerfed. Photonic shockwave/tractor beam repulsors/Feedback pulse do too much damage because of Go down fighting/AP:A? Nerf the science abilities! It's not like we need to nerf tactical abilities!?
Captain
Join Date: Jun 2012
Posts: 1,442
# 10
02-14-2013, 01:10 AM
Engineering team was supposed to clear VM since the beginning. But not everyone carries it.

A skill is not obsolete because it has a counter. However easy to obtain.

Science team clears a variety of debuffs such as Subnucleonic Beam, Energy Siphon and Scramble Sensors instantly, but I don't see people rushing to stock it on their ships.
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