Lieutenant
Join Date: Jul 2012
Posts: 81
# 191
02-14-2013, 08:19 PM
Wow... You people have some gall. Or are you deliberately trying to tank your own business? The IOR fleet mark bonus was temporary? Uhh.... You neglected to mention that. Branflakes was all "Oh I'm looking for the post now" Yeah, good luck with that, b/c you never said it.

People need more dil? Probably, but also we need more ways to refine it. I've got plenty of ore, earned the hard way, but only being able to refine 8k a day (esp in a small fleet and with only two toons) is almost pointless when you're looking at 1mil or more for an upgrade. There was nothing wrong with the IOR dil/fleet mark system... Other than those people exploiting certain foundry missions... Maybe you should take a look at YOUR requirements and do a better job of quality control. And give us more ways to get fleet marks, NOW.

I never had a desire to play an MMO until STO went F2P. 1, b/c I'm on a budget and can't really afford to pay another monthly bill. And 2. b/c the whole grind mentality really put me off. But I'd heard great things about STO and loved it from the start.

Then S7 happened. Our fleet roster took a dent and daily participation went down and has not recovered fully since. Then you introduced the IOR repeatable and progress started up again. Then you took out the nerf bat and hit us in the face just when we were getting back on track. Thanks for that.

Oh yeah, and let's not forget what you did to the doff grinder.

Or how about the boff slotting issue that you knew about after the tribble patch but went ahead with the holodeck patch anyway? If it hadn't been for another fleet member I'd have a useless unboff'd ship right now. They figured out you can correct the issue by trading the boff back and forth with someone. But yet no solution from you all? Thank god for my fleeties, at least they're looking out.

And now a possible solution to small fleets is merging? You can't be serious.

It's pretty much been one bad move after another. One more glitch after another. And people are getting fed up with it. I've half a mind to go back to playing Alien Arena. Ya'll need to fix this, and fix it fast. Months down the line? I wonder how many players you'll lose before then...

Last edited by silverrain79; 02-14-2013 at 08:32 PM.
Survivor of Romulus
Join Date: Jun 2012
Posts: 993
# 192 fools
02-14-2013, 08:19 PM
got sick of the fleet mark grind missions so started doing foundry for marks you take marks away now have to do the grind missions again wtf who ever thought this was a good idear needs a slap.
1st off long tearm players will just get bored of grinding the fleet mark missions and probs will stop playing as much.
2nd for kdf side you can be Queued for 10-15 mins and still the fleet mark missions dont start. why because most KDF players are long tearm players and we are sick of doing the same missions. i like meny other kdf players stoped doing rom rep missions once we hit tier 5 rep because we get bored of the grinding.

HINT IF SOME THING WORKS DONT FIX IT COS YOU WILL ONLY BREAK IT AND GET PEOPLE PISSED OFF, AT YOU LIKE YOU DID TAKING DILITH OUT OF STF YOU DO REMEMBER THAT MESS DONT YOU?

im sure you devs get bored and just think up ways to wind players up
you probs could of fixed a game play bug in the time it took you to change the reward for foundry missions but no you feel your time is better spent changing something people like again,

cryptic you just dont learn from past misstakes.

Welcome to bugs online were we only fix the bugs you like, and will ignore the ones you hate.
These are the voyages of the USS Farmville. Her 5 year mission is to boldly farm where no one has farmed before.
Say No to ARK
Captain
Join Date: Jul 2012
Posts: 1,292
# 193
02-14-2013, 08:20 PM
Quote:
Originally Posted by assimilatethis02 View Post
The fact is, they said the exact OPPOSITE of what they're saying now before Fleet bases launched/as they were launching.

They're line was "oh, smaller fleets will still be fine, it will all even out and not be much harder" Now he wants to say it's "by design"? Lies. Pure and simple.
Not often I will step up to defend Dan - but what you said is simply not true.

They always stated that there design was based around a 25 person fleet. They also stated that the fastest even the super fleet could reach T5 would be around 7 months.

So If they were saying the super mega huge fleet would take a minium of 7 months - then what did the small fleets think?

And in fact there will not be ANY fleet in the game fully complete T5 for at least another 3 months - or 10 months total!

10 months for a fleet with 300+ active members

So with less than 25 it should take several years.
Captain
Join Date: Jul 2012
Posts: 769
# 194
02-14-2013, 08:21 PM
This is my observation and I'm pretty sure I will be nuked from high orbit here.

All Cryptic did was seal up an exploit we all knew was a licence to print dilly and marks that should not have been there. People on here are moaning about the removal of something that shouldn't have been there in the first place.
Ironically I only found out about the IOR exploit today myself so i did spend the last few hours using it before they shut the tap off. So I'm not innocent myself. I never use the foundry and no one mentioned the exploit until it was due to be removed.

I understand people want to get their fleets up and running and the IOR dill and marks go a long way to help. However do people really want to spend hours everyday just doing the IOR misson, then doing the same with the next toon, and the next and the next. Dont know about you but that bore me stupid. You call doing stfs and dailies missons 'grind!' Doing the IOR 20 times a day across multiple toons drive me totally bonkers with grind. I'd have a heck of a lot of dill but my brain would have melted a long time before. A whole game to explore and people prefer to just sit there rince repeating one misson.

However I'm a casual gamer. Yes I play the game a lot but I go looking for missons, noy clicky one thing.

But thats just me as they say.
Monkey see, Monkey do. Monkey flings Feathered Monkey poo...
Career Officer
Join Date: Jul 2012
Posts: 1,296
# 195
02-14-2013, 08:22 PM
wow first time in awile that iam not actually logging in because I dont like being forced to a set direction by a game developer... wonder if anyone else is doing the same.. i wonder...
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xXLocutusXx
Republic Veteran
Join Date: Jun 2012
Posts: 307
# 196
02-14-2013, 08:24 PM
Quote:
Originally Posted by syberghost View Post
You have that now; small fleets are perfectly capable of growing. That growth will be much slower than for large fleets, but it's still growth.
I believe you mised the operative word "grind" in there, Syberghost. The same repetative thing day after day after day. The Foundry gave us some variety, different things to do for our Dil and our Fleet Marks -and- we could do them on our own schedule regardless of whatever real life had thrown at our fleet-mates. You guys took that from us, notice buried in a set of patch notes that some players never even look at, with nothing to shore up the loss of that revenue stream for -months- by Dan's own admission. No prior notice, no reminder, zip zero nada.

That's what has people angry and the fixes suggested in this thread certainly wouldn't require -months- to impliment.
Career Officer
Join Date: Jul 2012
Posts: 1,296
# 197
02-14-2013, 08:26 PM
Quote:
Originally Posted by rustiswordz View Post
This is my observation and I'm pretty sure I will be nuked from high orbit here.

All Cryptic did was seal up an exploit we all knew was a licence to print dilly and marks that should not have been there. People on here are moaning about the removal of something that shouldn't have been there in the first place.
Ironically I only found out about the IOR exploit today myself so i did spend the last few hours using it before they shut the tap off. So I'm not innocent myself. I never use the foundry and no one mentioned the exploit until it was due to be removed.

I understand people want to get their fleets up and running and the IOR dill and marks go a long way to help. However do people really want to spend hours everyday just doing the IOR misson, then doing the same with the next toon, and the next and the next. Dont know about you but that bore me stupid. You call doing stfs and dailies missons 'grind!' Doing the IOR 20 times a day across multiple toons drive me totally bonkers with grind. I'd have a heck of a lot of dill but my brain would have melted a long time before. A whole game to explore and people prefer to just sit there rince repeating one misson.

However I'm a casual gamer. Yes I play the game a lot but I go looking for missons, noy clicky one thing.

But thats just me as they say.
Yes because protecting a starbase or protecting 3 ships from other ships over and over and over and over and over and over again to get fleet marks is soo great...

Not everyone did the one clickys, some of us enjoyed doing missions each day as a fleet, allowing us oppertunities to expand our gameplay in a sense so it wasnt the same thing every darn time...
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xXLocutusXx
Captain
Join Date: Jun 2012
Posts: 1,333
# 198
02-14-2013, 08:26 PM
Quote:
Originally Posted by syberghost View Post
You have that now; small fleets are perfectly capable of growing. That growth will be much slower than for large fleets, but it's still growth.
And a .01% growth in the economy is still "growth" too, but its still detrimental to people considering inflation rates.

When a 10 member fleet has to work 1,000 times harder to complete a mission than a 100 member fleet, its still growth and it leaves the 10 member fleet in a constant state of grind-fest while the 100 member fleet isn't.


There are four members in my fleet that have at least contributed 2 million Fleet Credits worth of stuff to just the Starbase missions, one guy has contributed 7 million. Haven't we done enough?

Last I heard, this isn't Grind-Trek: Online, but if you are in a smaller fleet and want to be competitive with larger fleet members access to gear, that's exactly what happens, Grind-Trek: Online.

Last edited by whamhammer1; 02-14-2013 at 08:30 PM.
Lieutenant
Join Date: Jul 2012
Posts: 81
# 199
02-14-2013, 08:26 PM
Welp, just had two more friends sign off indefinitely... The number's growing... The damage is mounting...
Captain
Join Date: Nov 2012
Posts: 1,223
# 200
02-14-2013, 08:26 PM
Just for the record, I do believe Cryptic has stated officially that if you add things up, 7 months is considered the "hard cap" for fastest possible time to reach Tier V starbase. As far as I know it has never been suggested as any kind of average, or realistically attainable goal.

I believe anyone suggesting otherwise is mistaken.
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