Republic Veteran
Join Date: Jun 2012
Posts: 6,814
# 231
02-14-2013, 10:06 PM
Quote:
Originally Posted by assimilatethis02 View Post
I'll have to do some digging, but I'm sure others saw them say that the fleet base was meant to be attainable by all, and not meant to be a burden on smaller fleets. Proportionate may not have been the wording used, but it was certainly made clear that they were initially designing it to be just as attainable for a small fleet (albeit a bit longer) than it is for these huge mega-fleets.

Bottom line:
This is a terrible decision, it doesn't make sense, and if some random user can come up with a great formula for fleet advancement, why can't these "developers" that get paid a good chunk of cash to think of these things?
http://sto-forum.perfectworld.com/sh...20&postcount=1

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Ensign
Join Date: Jul 2012
Posts: 9
# 232
02-14-2013, 10:06 PM
Quote:
Originally Posted by whamhammer1 View Post
If there is a fixed cost and a variable cost to the missions, it is still in the large fleets favor.

y=mx+b

Do the math for this: Cost for 1 SB mission to progress=
20,000 + 500(x) dilithium/FM/Whatever makes you happy

10 man fleet = 25,000 dilithium = 2,500 dil/player
100 man fleet = 70,000 dilithium= 700 dil/player
1000 man fleet= 520,000 dilithium= 520 dil/player

Is that really penalizing a large fleet?
Thank you. I was trying to work out a good counter-post when you posted this.
Captain Jason A. Kendall
U.S.S. Indianapolis NCC-94668
90th Special Operations Task Force
Republic Veteran
Join Date: Aug 2012
Posts: 603
# 233
02-14-2013, 10:07 PM
I find it disheartening that they always talk about metrics this and metrics that, yet we are not privy to these numbers.

I think if you are going to throw metrics at us as an excuse, we should at least be able to examine the numbers ourselves.

So here is a challenge.

Let's see these metrics. Not only that, let's see your active subscriber count for the last 12 months. FTP as well. I don't wanna hear "we have blah blah blah accounts!" Anyone can say that. For instance, how many fleet advertisements do I hear where the advertiser claims they have "200 members" when it's really just 10 people with 20 characters each? No one ever wants to admit how many real members they have...unless they are a small fleet. Interesting.

We're smart people, many of us with college educations. I am sure we can figure the numbers out. But then again...maybe that's the fear? You've seen instances where someone has cracked little codes on things like drop rates and the like. Remember the OMEGA boxes? You refused to give us numbers on those as well, but one of the players figured it out.

At least when one of your competitors lost subscribers, they didn't try to hide it. They also don't hide things like drop rates or perform stealth patches on certain things and then say "Oh yeah, we were always gonna do that" only after they are found out.

Yeah, maybe it was always the plan to get rid of the fleet marks, but did you ever bother telling us with anything more than 24 hours notice? Are we not smart enough to understand your "Enron" numbers?

I'm not trying to be insulting even though I feel I've been insulted. I just want to be treated like an adult and not like a child. These are serious questions. Can I get serious, straightforward answers? Probably not.
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Captain
Join Date: Dec 2012
Posts: 548
# 234 Wow...
02-14-2013, 10:09 PM
And I thought I had rage!


I got to page 21 before I decided to just post these simple solutions.

Now, I play Pardus. Still do. Granted, I am not as active as I used to be but I still go in and keep my two Starbases running as they are cornerstones to at least one area of a sector block's economy.

I also am not in a Fleet and apparently don't want to be. I enjoy being a lone wolf but could be talked into the right fleet. I like smaller more cohesive fleets.

That said, here is the idea I am posing....drop the Fleet Mark system period. Have everything cost Dilithium as far as Fleets are concerned. Make Mergers (if they do get implemented) an optional thing. Lock Box Keys could cost Dilithium and be in the D-store or made by Fleets. This would also drop them off the Exchange or at least lower the prices from the 1.5 million EC.

This is just off the top of my head from a Level 42 Fleet-less player.
Cruisers do not suck at DPS and Escorts are not Tanks. If you think this, you need to reread the definition of Tank.
Captain currently of the USS Crash-to-Desktop NCC-18897741

Writer/Author of Lyrical Trek
Lieutenant
Join Date: Jun 2012
Posts: 62
# 235
02-14-2013, 10:10 PM
Just going to throw my fart into the wind...

My issue isn't that they pulled FM from Foundry. It makes sense to pull FM from Foundry missions.. My issue that instead of doing a balanced approach to the issue, by killed FM and not replacing with something else was just plain unfair. Also announcing it 1 day before holodeck patch wasn't that great either. Or that now that the Large Fleets are finishing their Starbases the rest of us are just screwed until they make fix the balance issue in the future.

Anyway.. Not happy.. But who cares..
Career Officer
Join Date: Jun 2012
Posts: 1,927
# 236
02-14-2013, 10:17 PM
All this would have been a non-issue if a solution for the removal of the FM reward had been slated to roll out at most two weeks from now.

But no, they couldn't even do that. Instead they set themselves up for a ****storm they know they can't correct until May. As if that wasn't bad enough, they aren't at liberty to discuss their own fixes, which they must know would potentially quiet the less bloodthirsty posters.

It's like they wanted everyone to rage. Everything about the execution of this is godawful.
Lt. Commander
Join Date: Dec 2012
Posts: 171
# 237
02-14-2013, 10:18 PM
Wow, that was a very long winded explanation of telling everyone one that the Fleet system was designed for large to Mega large fleets only.

Lets face it, you cant design a fool proof system to balance the small to Mega size fleets and they knew that from the start, but couldn't admit to it without them getting hate from the small fleets out there.

That?s why they never showed the requirements for each tier until it was reached.

Well, well, well, looks like the cats out of the bag and now Cryptic has thrown out their puppet to state what they already knew from the beginning.

Well played Cryptic, your PR people are doing their jobs very well putting word in your mouth to help obscure the reality of this game.

This is sad that Cryptic has to resort to obscurity to hold on to as many players as possible.

My advice is to let the players know the cold hard truth and let them decide if they want to stay with the game or not.

Enough with this P.R. B.S. if the game is doing as well as your claiming then none of this BS is necessary.
Rihannsu
Join Date: Jun 2012
Posts: 335
# 238
02-14-2013, 10:19 PM
Here's my suggestions:

1) Fire your Systems Team Lead. Whoever was responsible for Season 7's Dilithium PR nightmare obviously hasn't learned anything yet...
2) Add more fleet marks now and not some theoretic time in the future. Frankly, there's not a lot of trust after the whole PVP revamp is coming soon! Klingons will get a full faction! Feature episodes are going to be almost every week! Soon has fifty fifty change of being never.
3) If (not) Season 8 includes any nerfing to the economies, strip it now. Season 7 was bad enough...
Career Officer
Join Date: Sep 2012
Posts: 5
# 239
02-14-2013, 10:20 PM
Due to past bad experiences with PUG groups, I don't group with non-fleet members. Due to our scattered playing times, it's not unusual for there to be only 2 or 3 of us in our small fleet on at any given time. So we normally just do regular missions together which doesn't gain us any fleet marks. There is only so many freaking times I can do a given mission before I am bored out of my skull and no longer wish to play the game. Now you've just eliminated the one way I could earn fleet marks for our starbase and still maintain an interest in playing the game. This change just eliminated most of my motivation to even bother to login. If you didn't want us to earn both dilithium and fleet marks for the foundry mission repeatable, then why didn't you just make it an either/or reward so you had to choose to receive either the fleet marks or the dilithium? Or why don't you add a small fleet mark rewards to all the regular missions that you get if you are grouped and complete the mission with at least one other member of your fleet?
Captain
Join Date: Jul 2012
Posts: 1,292
# 240
02-14-2013, 10:21 PM
Quote:
Originally Posted by jexsamx View Post
All this would have been a non-issue if a solution for the removal of the FM reward had been slated to roll out at most two weeks from now.

But no, they couldn't even do that. Instead they set themselves up for a ****storm they know they can't correct until May. As if that wasn't bad enough, they aren't at liberty to discuss their own fixes, which they must know would potentially quiet the less bloodthirsty posters.

It's like they wanted everyone to rage. Everything about the execution of this is godawful.
I love it when you rage handsome phaser dude - rage on!!
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