Career Officer
Join Date: Jun 2012
Posts: 930
# 2441
02-20-2013, 12:07 PM
For what it's worth, check out the Tribble patch notes that just went up:

http://sto-forum.perfectworld.com/sh...91&postcount=1

Quote:
Fleet Marks:
  • No-Win Scenario:
    • Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
    • This increases Fleet Mark rewards by 30.
  • The following events now grant an additional 30 Fleet Marks.
    • Colony Invasion
    • Starbase Blockade
    • Starbase Fleet Defense
    • Starbase Incursion
  • Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
  • Azure Nebula rescue now grants twice as many Fleet Marks.
  • Defera invasion missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 25 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Nukara missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 25 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Mine Trap now grants an extra 30 Fleet Marks upon completion.
  • Added 50 Fleet Marks to each of the PVP daily wrappers:
    • Raze Enemy Headquarters (Daily)
    • Raze Enemy Secret Headquarters (Lt. General - Daily)
    • Dominate the Heroes of the Enemy (Daily)
    • Dominate the Leaders of the Enemy (Lt. General - Daily)
    • Claiming Enemy Reserves (Daily)
    • Claiming Enemy Emergency Reserves (Lt. General - Daily)
    • Reclaim the Neutral Zone (Daily)
    • Restore the Neutral Zone (Vice Admiral - Daily)
    • Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
    • Pacify Enemy Heroes (Daily)
    • Pacify Enemy Leaders (Vice Admiral - Daily)
Member since November 2009... I think.
(UFP) Ragnarök Fleet - Logistics Division Vice Admiral T'Phira; Captain Selena; Captain Altecha; Captain K'Kera; Lieutenant Aydihe Tefx; Subcommander S'ena
(KDF) Lieutenant General Vokno (aka Lady Vokno); Lieutenant General Raylene
Lieutenant
Join Date: Feb 2013
Posts: 43
# 2442
02-20-2013, 12:09 PM
Quote:
Originally Posted by rjewkes View Post
I am tired of being told i was wrong to use a resource that the devs put in the game, Sure maybe they regret putting it in game, but don't blame me for you putting it in.
Face it, mister, you're a dirty rotten cheat and exploiter for using it! You probably even used "clicker" missions that were part of the game for more than a year (a mission that was also given the fleet mark switcheroo).

FILTHY EXPLOITERS THE LOT OF YOU!

Lieutenant
Join Date: Jun 2012
Posts: 73
# 2443
02-20-2013, 12:09 PM
Comments

This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~syberghost

Mankind never ceases to amaze me. Perhaps Q was right in episode 1 of TNG. You look at what Saloth Sar accomplished as leader of his country and he had supporters every step of the way. He silenced dissident voices. Pretended to listen to his populace and put forth mandatory edicts with cheers and rejoicing from his defense force. Eventually he changed his name to Politique Potentielle though most people shortened it and just called him Pol Pot. After he killed 3 million of the 8 million people in his country there arose enough outcry for change that it finally came. To the day he left, there were staunch supporters of his every dictate. Now as much as I hate what Gecko has done to the game and his ideas about the necessity of destroying fun that hes as bad as pol pot but the point remains that just because people support bad policies does not make the policies good.

It amuses me that the Cryptic Defense Force keeps telling players to leave and go play other games. Like everything Cryptic does or leave. We cannot abide that your voices be heard and we want you to go away. They are quite vocal on the public pro cryptic channels. Yesterday the game was not well attended or played though some of it may be due to the removal of Q and party poppers.

Moving along. A few of the better comments worth paying attention to that were not deleted spell out our situation here. One guy said that he didnt mind grind but he didnt like insurmountable grind. A short brief comment but worth paying attention to. Others from the CDF say, be positive and give us options. Some say this is a firestorm created. Others point out that this fire has been building for awhile.

For years, Ive been saying, "1. Stop with the nerfs. 2. Reward players better." The Vday dictates was a massacre of both my positive themes."

My positions are not new. Lets look at the history.

Season 2. New featured episodes were promised every month. 10 FEs a year and 40 new Cryptic designed episodes per year. Great cheers wonderful, I applauded this promise.

Season 3. Genesis. I warned that for the foundry to succeed that Cryptic needed to allow players to build rewards into their missions and I also warned that authors would build in exploits. I warned that Cryptic would use the foundry as an excuse to kill new content from Cryptic. Featured episodes virtually halted and Cryptic leaned on the foundry for content.

Season 4. Ground Combat Shoote Mode - Big Yawn

Season 5. A call to arms - free to play mode - duty officers - Duty officers are great - I applaud "most" everything about them except the pay to win package ones. I opposed going f2p because I felt it would polarize the community between high value customers that spend a lot and the free to play guys that showed up and contributed very little. Cryptic ignored my every prediction. Here we are, and Cryptic keeps removing features so that they can "sell" them and get revenues from the minority of high value customers. Maybe 2 million people have signed up to look at the game for a few weeks but its a fiction to pretend that those guys are all playing. Fleets purge membership roles daily of dead players that moved over to other games. F2P guys come and go and do so with lightning speed, and removal of fun and features from the game rarely encourages them to stay long. The game has become a churn fest with new customers recruited, juiced, spit out and churned for the next new guys. The game has become a travelling circus with the devs trying to milk revenues all they can before they leave town and try to do it again with the next wave of short term customers. Promises of attracting and keeping 1 million players who play daily have been abrogated.

Season 6. Starbases.

Season 7. New Romulas - Personal Repuation

The anger and finger pointing and rage is legit. What people are pointing fingers at is that each new season outside of 4 which was a yawner is that new change steps on old things they liked. Season 3 and the foundry killed season 2 and promises of featured episodes. Sucky 7 and personal reputation built in competition so that players would advance reputation and not give to starbases.

In the fleets I associate with, I tell players daily, advance your character, raise it up. I want you enjoying your character and playing more than I want us to have a good starbase.

The Vday massacre stepped on so many advances on so many levels. Without rewards or wrappers there goes season 3. People will not spend time doing things without promise of reward. If you put season 3 up against watching an old episode of trek, its easier to turn on the tv and watch Captain Kirk fight the Gorn. People did foundry for rewards and those were pretty much removed. After season 3 hit, Cryptic just dropped all promises of 40 new episodes a year. People tolerated this because we got way more than 40 foundry missions a year. No wrappers killed this and seasons 2 and seasons 3 and their positive changes died.

Season 4 was boring.

Season 5 has become a grub fest where Cryptic seems to figure out how to force players to "support" the game and what they can take away and then make them pay for on a daily basis. I liked the idea of paying my money for my subscription and Cryptic using that money to improve the game. They used it to improve Neverwinter and now they do not seem to know how to reward players for being here outside of taking things away and then charging them to get them back. Its disgusting to watch really.

Season 6 and starbase progression has been killed 2 fold by reputation and competition for resources and players and then by Cryptic deciding to charge for resources by selling zen cards to be exchanged for dilithium and now god only knows how they plan to force players to get marks. Fleets have seen major slowdowns in fleet progression and all Cryptic ever says about it is that its working as intended. The carrot the mule cant get is working as intended. I dont like cryptic telling us they hold the carrots and we are the mules.

Season 7 has been a disaster on so many levels. Sure theres more fluff. The embassy is nice. But it seems like its been a major excuse to downgrade the game, take stuff away, create competition for resources and put more grind in the game. People who did buy zen cards from stores to support the game have found the value of their purchase decline by 40-50% and I think as more access to dilithium keeps constantly being removed from the game and as the player base getting it continues to decline that the value of zen will fall further.

The game keeps going backwards. Gecko has as serious aversion to fun and seems to enjoy pulling it from the game. Hes like the soup Nazi on Seinfeild. No fun for you.

Here is what players want. They want to improve their characters they want to progress their stabases. So many people live lives as the poets say of quiet desperation. Our employers underreward our contributions to their profits. Our children do not respect our efforts to provide food, clothing, and shelter and building blocks of happiness. We dont want to hear its only $25 fot his new shiny. Thats what children demand of us every day.

I think the complaints are valid. I think Cryptic would do well to start listening to them. And they are not new because some like me who have been around the game world warned of them and brought up these issues long before they shoved it down our throats. Everyone who has ever played a mud knows that new content authors want to attract players and reward the ones that play it. Players want rewards or they wont play the content. Cryptic is very naive in thinking people will play foundry missions for fun because its more fun than picking up a Harry Potter book and sitting down to a good read. Of course people played it for the wrappers and rewards. The easier the reward was to get the better.

People want fun. They already have jobs they grind where they are underpaid, underrewarded, underappreciated, and underrespected. People get paycuts at work and are told to do more with less. They dont want their ships nerfed in a game they invest free time.

People want to progress and advance and improve. They want to accomplish. This is why they play mmos instead of watching tv.

I support log in bonuses. I supported the clickie. I support the wheel of wow in webkinz. I support the races in winter wonderland. I support party poppers and gifts. When these things happen the player base grows. 5 minutes, find your little Q in the box and win a prize.

Cryptic cant stand that people want to build good ships so they nerf them, and then demand purchase of a respec token. Or Cryptic comes out with something to buy so other rich people can have them and the hard working sap who earned his special ride gets to watch as his build becomes mundane. Cryptic slows down progression and tells people they need to do more with less. People over and over come to these boards and proclaim they want fun and not a second job and Cryptic will not listen to them.

These arent gripes. They are suggestions and strong ones. Every mission needs to give rewards. Every one. Every Patrol mission, Every diplomacy mission, Every exploration mission, Every featured episode, Every regular episode, Every Story Mission, Every event mission, Every trophy mission, Every location mission, should all get rewards and I mean good ones that are thank yous for time spent here. And there should be log in bonuses and really good reasons for people just to show up and play.

Starbases should be allowed to progress. Reputation should be allowed to progress. Duty officers missions should progress faster.

Cryptic seems to concentrate on all the problems in their game with a desire to remove exploits. Their time would better be served adding rewards to the sytem and giving people a reason to show up and play. Exploits arent the end of the world and its just sad Cryptic is so stingy in handing out their own rewards that people feel they have to reach for them if they want to accomplish anything in the game. Cryptic could easily kill exploits by offering rewards of their own that compete with them. Instead they nerf and whine and complain about players progressing too fast, advancing in unintended ways, and having the fun they dont think should be allowed to them.

The Cryptic PR guy cant open his mouth anymore without suggesting the game would be better if it was less fun.

Cryptic has lost its way. They want work, grind, and nerfs. Players want fun. It will be interesting to watch and see how this divergence of opinion plays out.

Not many businesses ever win when the cutomers get shoved out the door. Lets see if Cryptic can make this sneer at your customer business model work in the future. I dont see it working often but maybe they can pull it off.

Last edited by syberghost; 02-20-2013 at 12:19 PM.
Republic Veteran
Join Date: Jun 2012
Posts: 832
# 2444
02-20-2013, 12:14 PM
Quote:
Originally Posted by altechachan View Post
For what it's worth, check out the Tribble patch notes that just went up:

http://sto-forum.perfectworld.com/sh...91&postcount=1
That should please some.
Lt. Commander
Join Date: Oct 2012
Posts: 104
# 2445
02-20-2013, 12:15 PM
Quote:
Originally Posted by altechachan View Post
For what it's worth, check out the Tribble patch notes that just went up:

http://sto-forum.perfectworld.com/sh...91&postcount=1
Just been updated (BOFFS! Highlighted)

Quote:
Originally Posted by zer0niusrex View Post
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.24

General:
  • Updated the description of the Phaser Quad Cannons; it no longer incorrectly describes Phaser procs as decreasing the target's weapon power.
    • This is a text change only.
  • Activating EV suits no longer cause the character's head to disappear.
  • Resolved an issue that prevented some players from assigning Bridge Officers to their ships.

Fleet Marks:
  • No-Win Scenario:
    • Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
    • This increases Fleet Mark rewards by 30.
  • The following events now grant an additional 30 Fleet Marks.
    • Colony Invasion
    • Starbase Blockade
    • Starbase Fleet Defense
    • Starbase Incursion
  • Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
  • Azure Nebula rescue now grants twice as many Fleet Marks.
  • Defera invasion missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 25 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Nukara missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 25 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Mine Trap now grants an extra 30 Fleet Marks upon completion.
  • Added 50 Fleet Marks to each of the PVP daily wrappers:
    • Raze Enemy Headquarters (Daily)
    • Raze Enemy Secret Headquarters (Lt. General - Daily)
    • Dominate the Heroes of the Enemy (Daily)
    • Dominate the Leaders of the Enemy (Lt. General - Daily)
    • Claiming Enemy Reserves (Daily)
    • Claiming Enemy Emergency Reserves (Lt. General - Daily)
    • Reclaim the Neutral Zone (Daily)
    • Restore the Neutral Zone (Vice Admiral - Daily)
    • Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
    • Pacify Enemy Heroes (Daily)
    • Pacify Enemy Leaders (Vice Admiral - Daily)
HOMO SAPIENS NON URINAT IN VENTUM


=/\= 106th Fleet =/\=
Website | Fleet Charter | Mission Statement | Forums | Join | F.A.Q.
Career Officer
Join Date: Jun 2012
Posts: 882
# 2446
02-20-2013, 12:15 PM
Dont suppose we can have a TL;DR version please?
---------------------------------------------------------------------------
Neriz --- Eleven --- S'alesh --- Nizalay and maybe the odd Fed char too.
Defecting from the Federation to the Romulans from May 21st
Republic Veteran
Join Date: Jun 2012
Posts: 832
# 2447
02-20-2013, 12:16 PM
Quote:
Originally Posted by dirlettia View Post
Dont suppose we can have a TL;DR version please?
marks added to Defera, Nukara, and marks increased for fleet events.

Not that hard to read, it isn't long at all.
Career Officer
Join Date: Aug 2012
Posts: 789
# 2448
02-20-2013, 12:18 PM
Quote:
Originally Posted by dirlettia View Post
Dont suppose we can have a TL;DR version please?
What has happened to our generation...
Community Moderator
Join Date: Jun 2012
Posts: 1,659
# 2449
02-20-2013, 12:20 PM
Quote:
Originally Posted by dirlettia View Post
Dont suppose we can have a TL;DR version please?
We've got 2,400+ posts complaining they don't give us enough information about changes going in, and then we get this?
Volunteer Community Moderator for the Star Trek Online Forums. My views do not represent those of Cryptic Studios or Perfect World Entertainment.
If you wish to speak to someone on the community team, file a 'forums and website' support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
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Lt. Commander
Join Date: Oct 2012
Posts: 104
# 2450
02-20-2013, 12:20 PM
Quote:
Originally Posted by nakedsnake001 View Post
What has happened to our generation...
lol

.......
HOMO SAPIENS NON URINAT IN VENTUM


=/\= 106th Fleet =/\=
Website | Fleet Charter | Mission Statement | Forums | Join | F.A.Q.
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