Lt. Commander
Join Date: Jun 2012
Posts: 186
I know that seeing a RA/VA version of the Constitution Class Cruiser is a near impossibility. Something just came to mind as I've been viewing though the forums over the last few days and I needed to get this mental exercise done. So without further ado, my thoughts on a T5 Connie:

Cruiser Retrofit - Enterprise Class

Level: Rear Admiral (40)
Crew: 550
BOffs: Commander ENG, Lt. Commander SCI, Lt. Commander TAC, Lt. ENG
Weapons: 4 Fore, 4 Aft
Devices: 4
Consoles: 3 ENG, 3 SCI, 3 TAC
Base Turn: 8
Hull: 36,000
Shied Mod: 1.1
Impulse Mod: 0.15
+5 to All Subsystems

My overall thoughts for what a 'rational' T5 Connie could be was the following:
  • Something that would fit into the $20, Account-wide C-Store range
  • Not quite as potent or as 'big' as the Excelsior or the Galaxy
  • Something that gave a feel like this could be a good update to the basic Connie
  • Something that had 'some' versatility, but still had a bit of a Engineering Focus

A part of what I wanted to go with came from the Enterprise Subclass of the Constitution Class from the FASA-produced Trek RPG. It was a bit difficult to come up with something that wouldn't be seen as 'another Excelsior' type ship. I was looking for something that could be considered a Jack-of-All-Trades ship.

The biggest departure from pretty much all other Cruisers in the T5 range, I think, is the CMD/LCMD x 2/LT BOff layout and the even spread of Consoles. Seeing the BOff layout on the Caitian Carrier is what kind of gave me the thoughts on setting up my T5 Connie idea. But instead of shorting changing either TAC or SCI, I thought giving both of them access to the LCMD powers would actually be interesting in practice. Allowing just enough useability with out being overpowered. I think an even spread of the Consoles does that too. While you generally want to see a Console layout focused towards one particular spec, the even spec allows a bit more boost to SCI and TAC with a slight weakening at ENG needs (usually Damage Resists).

I also think Turn Rate was another spot I was unsure of. Both the regular Cruiser and the Cruiser Refit have a TR of 9. I wasn't sure I'd fell comfortable having a T5 Connie with that TR as well. But allowing a TR of 8 keeps it equal to any of the Excelsiors and still allows them to be the TAC-focused Cruisers they are.

I figure the Crew and Hull specs should allow the 'smaller' feeling I was looking for, in comparison to the Excelsior and Galaxy. While the T5 Connie also doesn't have the durability of either the Assault or Star Cruiser, it's not intended to. It is supposed to be an older workhorse that is been brought up to current tech, but can't outclass the best and biggest out there.

Please enjoy my musings.

Thank you for the time...
CBT Player - 400 day+ Vet, Currently Silver
Cryptic, would you actulaly like me to spend actual Money? It's Simple:
Full, Story-driven, select from start 1-50 Klingon Side
Scrap current Lock Box & Lobi system for something more reasonable
Expand Dil and Fleet Marks to regular story content
Empire Veteran
Join Date: Jul 2012
Posts: 236
# 2
02-15-2013, 06:32 PM
Don't understand whats the obsession with constitution class. Its ugly, obsolete and weak vs the newer ships.

Giving constitution a T5 refit will be a step backwards in the game. Sure it makes some people happy, but it breaks immersion.

Also, this guy asking for an LtC Tac and LtC Sci proves my point that most cruiser captains want their ships to behave like escorts and be indestructible.

This also makes all the other buff cruiser threads MOOT because it is mostly self serving vs being better for the game in general.

Last edited by avarseir; 02-15-2013 at 06:42 PM.
Survivor of Romulus
Join Date: Sep 2012
Posts: 5,395
# 3
02-15-2013, 06:44 PM
Quote:
Originally Posted by avarseir View Post

Giving constitution a T5 refit will be a step backwards in the game. Sure it makes some people happy, but it breaks immersion.
With all the Breen/Jem'Hadar/Cardassian/Ferengi ships comandeered by Starfleet captains hovering over ESD and in almost every STF, the Connie is the one that breaks immersion?

The sad part is that I'd agree with you on all points if there wasn't such a ship mess in STO.
But at the point where Vulcans use D'Kyr - far older than the Constitution and where the Excelsior and Ambassador outpreform a Galaxy Class in every way, I say for the love of Star Trek, give TOS fans their T5 Connie, at least they'll be happy and that's a good thing.
Looking for a genuine Star Trek experience?
Join the Klingon Empire! It will be glorious!
Captain
Join Date: Jun 2012
Posts: 2,026
# 4
02-15-2013, 06:48 PM
Quote:
Originally Posted by avarseir View Post
Don't understand whats the obsession with constitution class. Its ugly, obsolete and weak vs the newer ships.

Giving constitution a T5 refit will be a step backwards in the game. Sure it makes some people happy, but it breaks immersion.

Also, this guy asking for an LtC Tac proves my point that most cruiser captains want their ships to behave like escorts and be indestructible.

This also makes all the other buff cruiser threads MOOT because it is mostly self serving vs being better for the game in general.
To some the ship is the most awesome ship design every done by Star Trek. So that is an opinion. To me its the most epic looking ship ever built. Specially the refit.

I agree it would be weaker than the newer ships. But they did a future similar version on the game. And its based off it, just more "modern". So even a ship that size has its place and use. Instead of a cruiser, classify it more of an frigate, or light cruiser. Which do have use in any fleet. Where you need smaller support ships for other jobs.

Here is the Wiki told about the other more "modern" version you can choose. Why not offer these in T5? I would fly one, specially the Excalibur.

http://www.stowiki.org/Cruiser_Refit

The Excalibur class is well-suited for cargo or transport missions. Its expansive cargo holds make it indispensable to Starfleet as a vessel used to resupply planets, space stations, and other starships. The power systems make it possible to run industrial replicators indefinitely, making this class the ideal choice for evacuation and mercy missions.

Vesper is reminiscent of the Excelsior class line of ships. However the general layout reflects that of the more traditional Cruiser. The saucer unlike the Excalibur is completely round.
Captain
Join Date: Jun 2012
Posts: 2,026
# 5
02-15-2013, 06:53 PM
Quote:
Originally Posted by shpoks View Post
With all the Breen/Jem'Hadar/Cardassian/Ferengi ships comandeered by Starfleet captains hovering over ESD and in almost every STF, the Connie is the one that breaks immersion?

The sad part is that I'd agree with you on all points if there wasn't such a ship mess in STO.
But at the point where Vulcans use D'Kyr - far older than the Constitution and where the Excelsior and Ambassador outpreform a Galaxy Class in every way, I say for the love of Star Trek, give TOS fans their T5 Connie, at least they'll be happy and that's a good thing.
I agree, when in Star Fleet on TV. They always use their own ships. Unless under certain situations where they need to visit behind enemy lines or "borrowed" a ship.

What about the NX class they offer it in the game for the first level. How does that not help "immersion" when it predates the Constitution. So I agree let the players have a T5 retrofit, along with the more "modern" versions.
Captain
Join Date: Jun 2012
Posts: 2,060
# 6
02-15-2013, 06:59 PM
Quote:
Originally Posted by avarseir View Post
Don't understand whats the obsession with constitution class. Its ugly, obsolete and weak vs the newer ships.

Giving constitution a T5 refit will be a step backwards in the game. Sure it makes some people happy, but it breaks immersion.

Also, this guy asking for an LtC Tac and LtC Sci proves my point that most cruiser captains want their ships to behave like escorts and be indestructible.

This also makes all the other buff cruiser threads MOOT because it is mostly self serving vs being better for the game in general.
Point by point:

A) Hell no it isn't ugly. But the rest is correct.

B) Immersion in a game where every other ship is Breen? Please now.

C) I firmly believe that the trinity should be enforced if its to be there at a so I agree with you on the layout.
_________________
Nebula coffee is the best coffee
Captain
Join Date: Jun 2012
Posts: 1,005
# 7
02-15-2013, 07:18 PM
Quote:
Originally Posted by avarseir View Post
Giving constitution a T5 refit will be a step backwards in the game. Sure it makes some people happy, but it breaks immersion.
Quote:
Originally Posted by shpoks View Post
With all the Breen/Jem'Hadar/Cardassian/Ferengi ships comandeered by Starfleet captains hovering over ESD and in almost every STF, the Connie is the one that breaks immersion?
A thousand times, this.

Running around in ESD and DS9 with nearly naked midget girls, cat people, Na'vi, and just regular humans wearing hot pink uniforms broke my immersion long before alien lockbox ships did, though.
Empire Veteran
Join Date: Jul 2012
Posts: 236
# 8
02-15-2013, 07:20 PM
Jemmy, breen, galor, dkora, etc breaks immersion, i never said They dont. Also, another issue is that the constitution has been superceded by excelsior, galaxy, sovvy, and oddy.. so its funny to be flying the great grandpa of the newer ships at the same level.

You can argue that in ds9 we still see miranda and excelsior and thing about never change a design that works, but the real issue is budget. The studios have no budget nor time to create new ships when filming ds9, so they put in all the old ships as placeholders. Then they come up with a story about how old design works, basically marketing. Get it?

NX class was never offered at T5, so what are you on about? We also have T1 connie don't we?

Design is subjective, I may find it ugly..you may like it..
Captain
Join Date: Jun 2012
Posts: 2,060
# 9
02-15-2013, 07:20 PM
Quote:
Originally Posted by thratch1 View Post
A thousand times, this.

Running around in ESD and DS9 with nearly naked midget girls, cat people, Na'vi, and just regular humans wearing hot pink uniforms broke my immersion long before alien lockbox ships did, though.
Oddly, they feel just right at Drozana.
_________________
Nebula coffee is the best coffee
Survivor of Romulus
Join Date: Sep 2012
Posts: 5,395
# 10
02-15-2013, 07:31 PM
Quote:
Originally Posted by thratch1 View Post
A thousand times, this.

Running around in ESD and DS9 with nearly naked midget girls, cat people, Na'vi, and just regular humans wearing hot pink uniforms broke my immersion long before alien lockbox ships did, though.
Agreed. It always puzzled me that the KDF is the one that has color restrictions on their uniforms and actually has no uniform code, while Federation players can dress their Starfleet officers in pink/glowing green/bright yellow uniforms and such.
Looking for a genuine Star Trek experience?
Join the Klingon Empire! It will be glorious!
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:27 AM.