yeah I think its safe to say that the Andorian Escort just became the Federation's first Bird of Prey equivalent...
I don't know. 4/2, battle cloak, universal Boff's it is still a class of its own. However I am seriously thinking of buying the Andorian package. 75 crew, it is a small ship. I love small ships. It is the right thing for my characters. If they look big alongside other vessels, I will be dissappointed and the deal is off.
Well. The stats have been released. And I can safely say that I will now only be seeing Kumari variants in ESTFs. 5 forward facing weapons. That's 4 DHCs (including that special Andorian cannon), and a hyper plasma torp.
The KDF got shafted. Again. They were given NOTHING equivalent, just like with the Vesta. What gives Cryptic??? They release the Steamrunner (fed only with NOTHING given to the KDF), the Vesta (fed only again... KDF gets... wait for it... NOTHING), the Fleet Failcelsior and Fleet Assault Cruiser (fed only... KDF gets... oh look, they actually got something, a fleet B'rel and Fleet Varanus... AMAZING), and now this Kumari 3 pack. That's 9 ships that the feds have gotten, and only 2 for the KDF. Whaaaaa....
Anyways, that rant over with, this escort is basically quite nice, even though the base hull is a little lacking, but with it's shield mod that's not that big of a deal. The Tactical one is a little... um... inefficient with it's BOff layout, the Engineering one is VERY nice, and the Science one is a little... interesting. All those science consoles with such limited science BOffs. Very interested to see builds on that thing.
Be that as it may, I am slightly disappointed with all but one of the variants, but will probably buy the 3 pack just to see what each one can do.
Other than the blatant disregard for the KDF, well done Cryptic. Nice ship.
They are just slightly better then the Patrol escort so that slots them in the 4-5 spot above the patrol escort with the Kumari being a far far distant 14 or something it's set up is just god awful, it's basically death on wings. you can alpha strike someone with limited skills in early pvp and then afterwards you're pretty much going to be the reason your team will lose.
The only thing I am not liking is that it's a DHC bastard child, it's beginning to become kinda irksome since players believe that DHC's are the hear all be all of ship builds and you can throw the most convalesced crap together put dhc's on it and some how it's viable.
I think someone said it earlier on that this is just a careful distraction to take away from the fact that this game is moving away from beams and on to dhc's. More and more each upgrade I am expecting to see Tie Fighters and such in game since it's beginning to seem more like star wars and less and less like star trek and the fix is so easy, just make beams more playable. you'll get 3/4 of the community who play with sci and eng capts to stop complaining and I'll actually see some interesting pvp battles instead of the Ace Combat Space version we are having atm.
But anywho, that's my two cents from the kittymomo brigade and now we shall raid the kitchen for cookies and milk.