Career Officer
Join Date: Jun 2012
Posts: 2,752
# 81
02-20-2013, 05:24 AM
The only ship I ever brought was the Excelsior T5, and that was 2 and a half years ago with my stripend.

So guess how long it's going to be before I buy this or another.
Career Officer
Join Date: Feb 2013
Posts: 578
# 82
02-20-2013, 05:25 AM
Now about efficient Andorian BOffs....
Captain
Join Date: Aug 2012
Posts: 3,590
# 83
02-20-2013, 01:39 PM
Quote:
Originally Posted by lasonio View Post
I think someone said it earlier on that this is just a careful distraction to take away from the fact that this game is moving away from beams and on to dhc's. More and more each upgrade I am expecting to see Tie Fighters and such in game since it's beginning to seem more like star wars and less and less like star trek and the fix is so easy, just make beams more playable. you'll get 3/4 of the community who play with sci and eng capts to stop complaining and I'll actually see some interesting pvp battles instead of the Ace Combat Space version we are having atm.
Quote:
Originally Posted by hereticknight085 View Post
Heh... and the irony of this thing being a flying gun means that they will try to distract us from the obvious short-falls of the other two ship classes by baiting us with this new escort. And they have stressed it's wing-mounted cannons to the point where they will try to distract us from the fact that beams are not nearly as good as they should be.

I see this ship as two things.

1) A distraction away from the problems with cruisers and science ships.

2) A beautifully designed (at least as it's in-game sprite goes) escort/heavy escort/destroyer based off of a nice (albeit ancient) ship design.

I will reserve further judgment until it's stats come out. Hopefully it's not as much of a disappointment as the JHEC and JDC were.
Hm... Yeah I think someone did post about it being a distraction away from the game's obvious and disgusting favoritism being shown towards escorts. And it is. Now that the stats have come out, it just completely and irrevocably reinforces my post. This is one of those times where I really hate being right.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Ensign
Join Date: Jun 2012
Posts: 6
# 84 u need to fly it like a bop
02-20-2013, 03:33 PM
put mask energy sig. and rev shield polarity, creep on a player uload everything then run like hell
Career Officer
Join Date: Oct 2012
Posts: 294
# 85
02-20-2013, 04:00 PM
Quote:
Originally Posted by alonthegreat View Post
put mask energy sig. and rev shield polarity, creep on a player uload everything then run like hell
....on that note, seems like the Adapted MACO is what is called for.........just from looking back on the stats......

....I'm going to laugh if this is such a long term play - as in create a "really glassy" glass cannon(Kumari), make an even bigger, tank (Odyssey), and even more surgical Sci(Vesta)........anyone remember the circle of death?.............man I crack myself up......

Last edited by thumpyecho; 02-20-2013 at 10:22 PM.
Career Officer
Join Date: Nov 2012
Posts: 430
# 86
02-20-2013, 04:18 PM
I don't know if I can warehouse my beloved Jem Attack Ship. I worked too hard to get it. But in the unlikely event I do, I'll fly the engineering variant. That tac variant is going to go boom. A lot.
Empire Veteran
Join Date: Jun 2012
Posts: 1,122
# 87
02-20-2013, 07:17 PM
Quote:
Originally Posted by sjokruhlica View Post
I don't know if I can warehouse my beloved Jem Attack Ship. I worked too hard to get it. But in the unlikely event I do, I'll fly the engineering variant. That tac variant is going to go boom. A lot.
That's why I put my lock box ships on KDF toons .... Feds have more ships coming out on a regular basis.

That way I get to play with the FED toys but still have uber toys for my KDF characters as well.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Career Officer
Join Date: Jun 2012
Posts: 1,233
# 88
02-21-2013, 07:30 AM
I wanted to be excited... but I'm not.

I'm sure she will be fine, but that boff layout... on the tac version at least... Even using a DBB or a Torp I'm hard pressed to fill the slots well instead of tossing something in to fill it. The other 2 variants lose the 5th tac console. 5th forward weapon slot is nice, but it comes at the expense of a rear one and a decent boff layout or 5th tac console... She might just break even. The console set seems nice, but like all console sets eat up space... Tho the burst dps cooldown at least should be worthy if it conforms to previous "lances." I don't figure they will rule the skies, at least not once the initial wave of newness wears off.

My wallet is pretty happy, tho. I'll wait and see on this one. My tac is KDF anyway, and my sci is pretty happy in the ships she owns.
I once again match my character. Behold the power of PINK!

Vice Admiral Space Orphidian Possiblities Wizard
Ensign
Join Date: Jul 2012
Posts: 3
# 89 boff layout
02-21-2013, 09:08 AM
Slightly borked. It'd be nicer if the engineering variant had:

cmdr tac
ltcdr tac
lt eng
ens SCI (instead of ens eng)
lt uni

Last edited by fxadb; 02-21-2013 at 09:21 AM.
Captain
Join Date: Feb 2013
Posts: 5,394
# 90
02-21-2013, 09:11 AM
Quote:
Originally Posted by kimmym View Post
5th forward weapon slot is nice, but it comes at the expense of a rear one
That third turret was making all the difference in the world when shooting outside of the frontal firing arc? I don't think so.
Reply

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