Career Officer
Join Date: Jun 2012
Posts: 115
# 11
02-18-2013, 04:56 PM
Quote:
Originally Posted by zer0niusrex View Post
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.17

Added a couple missing items.

General:
  • The Foundry mission description will now always specify what type of rewards will be received.
  • Foundry Spotlight missions should now display the cooldown for the daily bonus reward in the mission journal.
  • The damage dealt by Temporal Disruption Device and Bio-Neural Warheads have been restored to their values from before the prior patch.
  • Engineering Team no longer cancels beneficial effects/modes such as Enhanced Battle Cloak and Garumba Siege Mode.
  • Added "Fleet Support Cruiser Retrofit" and "Fleet Kamarag Battle Cruiser Retrofit" to Shipyard T3 description in the Fleet UI.
  • Players will now be able to access Liberated Borg Duty Officers in the Omega Reputation store after completing the unlock requirements.
  • Resolved an issue that caused some players to have difficulties changing their graphics settings.

What about the bridge officer slot issue??????

None of the fixes you or other players worked. I LITERALLY had to dismiss all my bridge officers and claim new ones.
Republic Veteran
Join Date: Jun 2012
Posts: 814
# 12
02-18-2013, 04:57 PM
Quote:
Originally Posted by boglejam73 View Post
Yeah, I agree it isn't that crtitical, and the workaround is fine and all but its really interfering with my "I hate Neelix and you should too" screeds in ESD zone chat. Just as soon as I have someone convinced Neelix is lame and creepy, we have to stop and tell someone to go to their bridge to seat their BOFFs for the 300th time.
See this, Devs? This bug is TOTALLY RUINING our enjoyment! How can we mock Neelix if this keeps up!
Seriously though. He's like the dang Star Trek version of Jar Jar. Hope he never gets added to the game at all.
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ISE ISE Ba-bee. "If you got the Borg yo... I'll solve 'em check out this shot while my torpedos dissolve 'em"
Career Officer
Join Date: Jun 2012
Posts: 115
# 13
02-18-2013, 05:15 PM
Quote:
Originally Posted by themarie View Post
See this, Devs? This bug is TOTALLY RUINING our enjoyment! How can we mock Neelix if this keeps up!
Seriously though. He's like the dang Star Trek version of Jar Jar. Hope he never gets added to the game at all.
The going to your bridge, changing sectors, changing instance, changing ships... ALL did not work.
Starfleet Veteran
Join Date: Jun 2012
Posts: 22
# 14
02-18-2013, 05:19 PM
any news on the broken daily Tholian red alerts?
Captain
Join Date: Nov 2012
Posts: 1,223
# 15
02-18-2013, 06:46 PM
The BOFF workarounds that have been offered are not, by any stretch of the imagination, guaranteed to work. There's at least one guy in my fleet that is still stuck.

I'd call that a critical problem.
--------------------------------------

"We are smart." - Grebnedlog

Member of Alliance Central Command/boq botlhra'ghom

Last edited by tsurutafan01; 02-18-2013 at 06:48 PM.
Captain
Join Date: Jun 2012
Posts: 677
# 16
02-18-2013, 06:51 PM
Quote:
Originally Posted by sc0rpi0be View Post
any news on the broken daily Tholian red alerts?
They are not broken actually, they work like intended on how they programmed it.

You simply warp into finished (or failed) instances unless you warp in RIGHT AFTER the Red Alert pops up spontaneously.

So coming from Sector X to Tau Dewa,
Changing Instance to X Tau Dewa,
or coming from System (Patrol etc) to Tau Dewa and there is a Red Alert already lit up, changes are its already finished or failed.

Now lets not fool each other, ofcourse thats not how it should be working, so factly its a bug for us. For Cryptic however.... we all know why they still haven't fixed it.
Captain
Join Date: Aug 2012
Posts: 12,705
# 17
02-18-2013, 06:52 PM
Some variation of the pieces of the puzzle have managed to resolve the BOFF issue on all my guys. What works for one does not necessarily work for the other. Some require more steps than others. Some require repeating certain steps. It's like a lil' twisted mini-game...

...mini-game? Have I been playing too long?
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Lt. Commander
Join Date: Jun 2012
Posts: 135
# 18
02-18-2013, 08:53 PM
Would like to point out devs that the Temporal Disruption Device still has longer cooldown than usual after use of Torp ability. It needs to be set to 20 seconds like the regular cooldown is. There is like some remnant coding that has tricobalt timings after use of torp ability the TDD goes to tricobalt cooldown instead of its own 20 second cooldown. Please fix this TY!
http://sto-forum.perfectworld.com/sh...d.php?t=490421 We want this help build support!
Commander
Join Date: Jun 2012
Posts: 287
# 19
02-18-2013, 08:56 PM
Quote:
Originally Posted by ask4spock1 View Post
The going to your bridge, changing sectors, changing instance, changing ships... ALL did not work.
Same for me. Even went to my Starbase, logged out several times, went on patrols and so on.

It finally worked when I was invited to someone elses Starbase. No idea why it worked then when it did not work on any of the other cases.

Others never had the problem and some worked after just zoning a couple of times. It cripples you though if it hits after Temporal Ambassador like happened to me.

Mission emptied slots, bug kept me from slotting. Could not use the character for 4 days in space combat.
Lt. Commander
Join Date: Jun 2012
Posts: 135
# 20
02-18-2013, 09:15 PM
The usual catch all is to have a new boff join the crew. Slot that new boff then replace that boff with the right Boff you want. If you have 2 tac slots you just need one new tac boff slot him replace him then slot him on the other station then replace him. Do the same for engineering and sci.

Another one that works is entering a space pvp scenario. Recommend you try this before above.
http://sto-forum.perfectworld.com/sh...d.php?t=490421 We want this help build support!
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