Starfleet Veteran
Join Date: Jun 2012
Posts: 421
# 111
02-20-2013, 06:58 PM
Tribble still down?

Open open open...
Formerly known as Protector from June 2008 to June 20, 2012

If the KDF can get a Fleet D7 (That can be upgraded to a T5-U), the Feds should have a Fleet Exeter.
Rihannsu
Join Date: Jun 2012
Posts: 330
# 112
02-20-2013, 06:58 PM
Cool update!!!
Lt. Commander
Join Date: Jun 2012
Posts: 116
# 113
02-20-2013, 07:34 PM
Quote:
Originally Posted by zer0niusrex View Post
[*]Added 50 Fleet Marks to each of the PVP daily wrappers:
  • Raze Enemy Headquarters (Daily)
  • Raze Enemy Secret Headquarters (Lt. General - Daily)
  • Dominate the Heroes of the Enemy (Daily)
  • Dominate the Leaders of the Enemy (Lt. General - Daily)
  • Claiming Enemy Reserves (Daily)
  • Claiming Enemy Emergency Reserves (Lt. General - Daily)
  • Reclaim the Neutral Zone (Daily)
  • Restore the Neutral Zone (Vice Admiral - Daily)
  • Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
  • Pacify Enemy Heroes (Daily)
  • Pacify Enemy Leaders (Vice Admiral - Daily)
[/list]
That is a lot of FM attached to something that already gives a decent chunk of Dil, I forsee many AFKers and exploity* private pvp matches.

*Create free second account, challenge myself in a pvp match, have that level 1, ungeared alt stand there while I kill him 5 times, repeat 3x in a matter of a couple mins. collect 50 FMs.
Career Officer
Join Date: Jun 2012
Posts: 434
# 114
02-20-2013, 07:59 PM
Quote:
Originally Posted by zer0niusrex View Post
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.24

General:
  • Updated the description of the Phaser Quad Cannons; it no longer incorrectly describes Phaser procs as decreasing the target's weapon power.
    • This is a text change only.
  • Activating EV suits no longer cause the character's head to disappear.
  • Resolved an issue that prevented some players from assigning Bridge Officers to their ships.

Fleet Marks:
  • No-Win Scenario:
    • Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
    • This increases Fleet Mark rewards by 30.
  • The following events now grant an additional 30 Fleet Marks.
    • Colony Invasion
    • Starbase Blockade
    • Starbase Fleet Defense
    • Starbase Incursion
  • Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
  • Azure Nebula rescue now grants twice as many Fleet Marks.
  • Defera invasion missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 25 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Nukara missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 25 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Mine Trap now grants an extra 30 Fleet Marks upon completion.
  • Added 50 Fleet Marks to each of the PVP daily wrappers:
    • Raze Enemy Headquarters (Daily)
    • Raze Enemy Secret Headquarters (Lt. General - Daily)
    • Dominate the Heroes of the Enemy (Daily)
    • Dominate the Leaders of the Enemy (Lt. General - Daily)
    • Claiming Enemy Reserves (Daily)
    • Claiming Enemy Emergency Reserves (Lt. General - Daily)
    • Reclaim the Neutral Zone (Daily)
    • Restore the Neutral Zone (Vice Admiral - Daily)
    • Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
    • Pacify Enemy Heroes (Daily)
    • Pacify Enemy Leaders (Vice Admiral - Daily)
Yes Yes and Yes..I did say wait a week lol. ty devs..lets improve upon the other systems shall we?
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Captain
Join Date: Jun 2012
Posts: 855
# 115
02-20-2013, 08:13 PM
Quote:
Originally Posted by th3xr34p3r View Post
Yes Yes and Yes..I did say wait a week lol. ty devs..lets improve upon the other systems shall we?
While it's nice that they finally did something about the "Valentines Day Massacre Patch", it should NEVER have needed to go this far before being "fixed". They should've removed the Fleet Marks from Foundry, and added them elsewhere AT THE SAME TIME.

There is NO EXCUSE for waiting this long. But I am glad they are doing something to "appease" the forum/gaming crowd.
Lieutenant
Join Date: Jul 2012
Posts: 95
# 116
02-20-2013, 08:28 PM
Quote:
Originally Posted by zer0niusrex View Post
It's in the patch notes. In this thread, to which you are replying.



Quoted, in case there are others who didn't see this.
oops, sorry donno how i missed that
Career Officer
Join Date: Jun 2012
Posts: 910
# 117
02-20-2013, 08:31 PM
I noticed that Tribble remains down this evening. Was it ever brought back up following this morning's update?
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Lieutenant
Join Date: Nov 2012
Posts: 31
# 118
02-20-2013, 08:39 PM
Thank you so much for quickly getting a FM replacement out. I'm very happy with these changes and it will make doing many missions worthwhile again.
Captain
Join Date: Jun 2012
Posts: 855
# 119
02-20-2013, 08:44 PM
Quote:
Originally Posted by atlasmk7 View Post
Thank you so much for quickly getting a FM replacement out. I'm very happy with these changes and it will make doing many missions worthwhile again.
You have a strange definition of something "quick" ...
Lt. Commander
Join Date: Dec 2012
Posts: 111
# 120
02-20-2013, 09:02 PM
WOW, I expected just the boost to be fleet PVE, but PVP.... gee
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