Captain
Join Date: Nov 2012
Posts: 3,465
# 11
02-22-2013, 12:46 PM
Per Archoncryptic in this post they're supposed to be just recolored phasers.
Commander
Join Date: Nov 2012
Posts: 447
# 12
02-22-2013, 01:09 PM
Quote:
Originally Posted by timeras View Post
Additionally to the [Dmg] and [ACC]x2 my Andorian Phasers also show +20 Critical Severity in the Tooltip, so is there a hidden [CritD] modifier?
Were you looking at DHCs? Don't those have an innate CrtD modifier anyway? Just curious.
Lt. Commander
Join Date: Jul 2012
Posts: 115
# 13
02-22-2013, 01:11 PM
My only confusion with the Andorian phasers available in the Dilithium store is why are they Mk XI, what was the thought that drove towards that conclusion for these weapons. A vice admiral ship (escort) meant to be designed for damage is given sub par weapons. When you have other ships like the Vesta that were given Mk XII weapons to begin with.
Never really looked at the spinal phasers so not sure if they are Mk XII as well. Why didn't they just make it so that phasers equipped on the Andorian SHip would have the blue hue and not added these sub par weapons.

On a separate note im loving the wing cannons, beautiful work. Now explain to me why the quad cannons are not similar to this. Quads are meant to shred other ships but they are currently very lack luster, they barely match up to regular Mk XII DC and DHC and are borderline useless once you get to fleet weapons. For an item that is meant to level and progress with you it leaves itself wanting.
Captain
Join Date: Nov 2012
Posts: 3,465
# 14
02-22-2013, 01:14 PM
Quote:
Originally Posted by aramyll View Post
When you have other ships like the Vesta that were given Mk XII weapons to begin with.
To be accurate, the Aux cannon equivalent on the Kumari are the wing cannons, which to my knowledge do scale to Mk XII.

It's the d-store Andorian themed "regular" phasers (turrets, cannons, dcs, dhcs, beams and dbbs) that are Mk XI.
Captain
Join Date: Aug 2012
Posts: 3,553
# 15
02-22-2013, 01:15 PM
Quote:
Originally Posted by jornado View Post
Were you looking at DHCs? Don't those have an innate CrtD modifier anyway? Just curious.
DHCs only have a innate 10% crit severity.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
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Ensign
Join Date: Feb 2013
Posts: 1
# 16
02-22-2013, 02:14 PM
Seems neat.
Commander
Join Date: Jul 2012
Posts: 320
# 17
02-22-2013, 03:01 PM
I was looking at the andorian DBB, only andorian weapon I have so far, and despite being Mk XI it looks like it has the same stat as a MK XII weapon. Take a look, both have one DMG modifier

http://i1279.photobucket.com/albums/...psf5276f2a.png
Empire Veteran
Join Date: Jun 2012
Posts: 873
# 18
02-22-2013, 04:13 PM
Would you like another tac console slot to go with those MKXII andorian phasers?
I drink, I vote, and I PvP!
Career Officer
Join Date: Jul 2012
Posts: 6
# 19
02-22-2013, 07:38 PM
I did some reserch all the andorian phasers and are equal in damage to their mk XII phaser counterparts. look it up for your self I'd almost say that the mk XI is a typo.
Captain
Join Date: Feb 2013
Posts: 5,394
# 20
02-22-2013, 09:27 PM
Quote:
Originally Posted by onedallarbill View Post
I did some reserch all the andorian phasers and are equal in damage to their mk XII phaser counterparts. look it up for your self I'd almost say that the mk XI is a typo.
Shhhhhh. Let's keep this a secret. So people can keep you know talking about how bad the ship is because of the already fixed shield and healing bugs, and the super horrible MK XI special phasers.

The rest of us will just whistle nonchalantly and fly on by with our Kumaris.
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