I personally want a Star Trek game that is actually Star Trek. On a qualitative level that could be a lot of different things for a lot of different people. But on a quantitative level, if the developers were to watch star trek and make the game like what they see, then at least it will be a shot in the right direction, as far as I am concerned.
Today I earned like 300 to 400 fleet marks, the other day at best I was able to earned 88. (to be fair I have the booster, which I baught to make up for the low yields I was getting ironically).
I still have 148 fleet marks I haven't used yet, I'm not desperate for fleet credits so I won't dump them on that Colonization make work special project. I also have no interest in the Romulan Embassy except I get rid of some entertain provisions on a project for it once. I have well over 100,000, don't remember the,exact number.
I also have 10,000 dlithium I plan on donating to a starbase project when I get a chance, I mean when a new one requiring dilithium pops up.
My goal is the communications array science 5 so I can get elite slavers, so right now I have more fleet credits then I have a use for.
My fleet is tier 4 starbase right now, with like 8 days before the 4 tier communications arrays finishes construction.
Does anyone know if Fleet Mark Boosting packs stack if you use more then one at a time?
Fleet credits can be spent at the Operations Quartermaster near the Command Center/Central Plaza of the fleet's starbase for a variety of Mk XII equipment, consumable items (skill boosts and operational assets), or at any shipyard for a Tier 5 fleet ship. 20% Fleet Mark boosts (usable for up to 100 per boost) are available for 15,000 each.
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Once the boost is unlocked, they will improve your fleet mark earnings by 20% i.e. if for a mission you usually earn 10 FMs, you will get 12 FMs total instead. They last until the bonus pool of 100 FMs are used up, and then you go back to your old rate for each mission.