Empire Veteran
Join Date: Jul 2012
Posts: 5,447
# 1 The Fleet Mark Patch
02-20-2013, 06:54 PM
Thank you for adding Fleet Marks to PvP, and ramping it up elsewhere where it was quite low before. This'll ease the burden of getting FMs, though dilithium still seems to be very hard to get.*

I'm not agreeing with the fact that FMs are gone from Foundry missions though. I haven't forgotten that at all.

*I mean, dil seems hard to get in large amounts for the Starbase.


Last edited by mimey2; 02-20-2013 at 07:14 PM.
Captain
Join Date: Jun 2012
Posts: 860
# 2
02-20-2013, 07:03 PM
Quote:
though dilithium still seems to be very hard to get
your joking right ?
Empire Veteran
Join Date: Jul 2012
Posts: 5,447
# 3
02-20-2013, 07:14 PM
Quote:
Originally Posted by usscapital View Post
your joking right ?
I edited my post. I meant to say that dil is hard to get in large amounts for the Starbase.

Captain
Join Date: Jul 2012
Posts: 1,366
# 4
02-21-2013, 12:22 AM
easier to get if your KDF thanks to Empire Defense so Fed at disavantage. But refine limit is still an issue.
Captain
Join Date: Feb 2013
Posts: 658
# 5
02-21-2013, 01:42 AM
Refine limit is the only issue. If they raised or removed it, plenty of players would grind all day for it. Of course, that would drive the value of Zen up with the oversupply of dilithium turning Zen into a sellers' market instead of the buyers' market it currently is. That would be a horrible business strategy for Cryptic because a greater incentive to buy Zen for real cash to sell for dilithium will never ever be in Cryptic's best interest. [/sarcasm]
Empire Veteran
Join Date: Jun 2012
Posts: 485
# 6
02-21-2013, 02:52 AM
Quote:
Originally Posted by usscapital View Post
your joking right ?
grinding dilithium is not difficult, but starbase project need a huge amount of it and that is a big difficult for a small fleet (and I still do not undestand why small fleets should be "punished")...
Ensign
Join Date: Feb 2013
Posts: 28
# 7
02-21-2013, 03:39 AM
Quote:
Originally Posted by eurialo View Post
grinding dilithium is not difficult, but starbase project need a huge amount of it and that is a big difficult for a small fleet (and I still do not undestand why small fleets should be "punished")...
It is less punishment and more like Switzerland complaining why it can't have an army as big as the USA...
Great! Only three left. Now all I need is for one of them to leave the room and then there will be only one left...
Wait, where I come from three minus one still leaves two!
Where I come from is a far more interesting place.
Ensign
Join Date: Nov 2012
Posts: 1
I don't get that at all. After the alleged improvements elsewhere ingame, why this?
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