Captain
Join Date: Jun 2012
Posts: 622
# 41
02-25-2013, 08:44 AM
Quote:
Originally Posted by emacsheadroom View Post
The ultimate problem with this issue is that there is too much division around it. For every two people saying cruisers need a buff, there's an escort fanboy ready to weigh in the opposite opinion because he's terrified of having his supremacy challenged.

The devs won't touch this subject with a thirtynine and a half foot pole because the community is not of one mind and one voice about it.
For every cruiser fanboy that whines about their ship, I present synergy. That is what STO needs. Games that undertake the Grand Amalgamation are games that have died and those who support it are fools.
All cloaks should be canon.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 42
02-25-2013, 09:00 AM
Quote:
Originally Posted by adamkafei View Post
Hang on a mo...

"Escorts do need a nerf"

You have always been adament that they don't... What changed?
No change. Im typing on a smart phone and missed a word. Ill fix it.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 43
02-25-2013, 09:09 AM
Quote:
Originally Posted by thratch1 View Post
So you want Cruisers to simultaneously out-DPS escorts, and be more durable?
It seems many cruiser pilots want the days of Zombie cruisers and no-miss Bfaw back.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Career Officer
Join Date: Jul 2012
Posts: 1,132
# 44
02-25-2013, 09:17 AM
Yes, I get APA is a captain power, but its kinda non-sense to run 2 attack patterns at the same time, isn't it? You can do one or the other in reality. The only problem is if it resets it back to 50% CD it'd be a nightmare, if it could lock out other attack patterns it'd be better.

Sorry, yreodred, I have to ignore pretty much all your posts. You are way too far in cruiser fanboi land to have any credibility.
Delirium Tremens
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Captain
Join Date: Jun 2012
Posts: 960
# 45
02-25-2013, 09:32 AM
Quote:
Originally Posted by shadowfang240 View Post
how exactly did the old drain mechanics work? i came to the game a few weeks over a year ago, so i've only seen the current drain mechanics
Current drain mechanics replenish weapon power as soon as the weapon finishes it's firing cycle (not including beam overload). With the old weapon drain mechanics, weapon power replenishment was gradual and was affected by EPS power transfer.

What this basically means is that after four heavy cannons are fired once, it'd take a few seconds or so for you to fully replenish 48 power. This made weapon drain something important to consider, unlike nowadays where you can strap 5DHCs and 2 turrets to an escort and still not worry about the drain.

It's also why DHCs are so damn powerful now. The original design intention was for their power drain to be replenished over time as such curbing their crazy damage.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai
Career Officer
Join Date: Jun 2012
Posts: 298
# 46
02-25-2013, 09:34 AM
Just increase the dps on my Galaxy-X and it should be fine. - jk...

Honestly I agree that the poor Cruisers kind of get the shaft all over the place. Really the only thing you can do as a Eng/Cruiser captain is heal. Your DPS isn't all that great, and all the offensive ability of the cruisers is easily countered, so it doesn't mean much.

The other thing I've been seeing lately is that science ships are able to heal just about as good as some fully loaded cruisers. Not to say that they do the same, but it's a pretty good chunk, so you see a lot of PVP teams rocking 3 sci ships and 2 tac's. Engineer's aren't completely useless, they do serve a purpose, but it's only one, Heals.

Ultimately i'd like the cruisers to float a little bit on either side of the spectrum, DPS or debuff's, it really doesn't matter, but it seems that lately a lot of the ships released can do a multitude of different roles. Cruisers just seem to always be stuck in the same role.

Anyway, just my thoughts on it. I still love to fly the cruisers for the challenge if anything.
Captain
Join Date: Feb 2013
Posts: 5,394
# 47
02-25-2013, 09:36 AM
Quote:
Originally Posted by bloctoad View Post
For every cruiser fanboy that whines about their ship, I present synergy.
That's kind of funny for me since the Advanced Escort my tactical captain got at RA levels and flew up until I came back from a long break? I named it the USS Synergy.
Captain
Join Date: Feb 2013
Posts: 5,394
# 48
02-25-2013, 09:38 AM
Quote:
Originally Posted by drudgy View Post
The other thing I've been seeing lately is that science ships are able to heal just about as good as some fully loaded cruisers.
Science has always been able to heal well.
Career Officer
Join Date: Jun 2012
Posts: 298
# 49
02-25-2013, 09:41 AM
Quote:
Originally Posted by snoggymack22 View Post
Science has always been able to heal well.
They were ok, but not the best. The basic point I was making with that statement is that the gap between sci heals and eng heals is becoming very close.
Rihannsu
Join Date: Jun 2012
Posts: 6,359
# 50
02-25-2013, 09:43 AM
Quote:
Originally Posted by orondis View Post
Current drain mechanics replenish weapon power as soon as the weapon finishes it's firing cycle (not including beam overload). With the old weapon drain mechanics, weapon power replenishment was gradual and was affected by EPS power transfer.

What this basically means is that after four heavy cannons are fired once, it'd take a few seconds or so for you to fully replenish 48 power. This made weapon drain something important to consider, unlike nowadays where you can strap 5DHCs and 2 turrets to an escort and still not worry about the drain.

It's also why DHCs are so damn powerful now. The original design intention was for their power drain to be replenished over time as such curbing their crazy damage.
so when did they switch over from the old system to the new system, and what was the reason for doing so? assuming they actually gave a reason, of course
Quote:
Originally Posted by pwecaptainsmirk View Post
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