missing the price entry and the exact date of realese aslike explicit answers to: if there will be a holodeck
I´m not very happy with the video.
It´s just like: hey, whait three years or so and then we´ll see if you will have enough money to buy or time to play.
I mean should I after having registered on 27.Juli leave this forum for three years? Otherwise what should we talk about in the next three years. Sure some of the members comming up more familiar but...
And what about the now buildet fleets. They won´t be in that composition- so why building them up.
Well, they will never announce a date - no one ever does. They can't know how development will change or how other pressures may push back or change the release date. In my opinion, giving us a 36 month release window and telling us they will be doing a 'countdown' via a timeline update is pretty outstanding commitment to keeping the community informed.
Price point should not be a real concern - they want to sell unit and they want to have subscribers. You can expect it to cost $50-$75 US roughly if we launch in the next three years and I would estimate $20 US per month or so. Keep an eye on what is selling and what average monthly subs are for Sony and Blizzard and you have your answer.
As for fleets - what do you mean? A couple of years hanging out and building friendships with guys you plan to play with is an excellent reason to build them up and to go into launch with people you know and trust and share a common goal with is why you could be interested now.
I personally am glad they gave hints and teasers about what the game is like rather than a breakdown of dollar costs and price entry points.
The game looks great, most of my fears about it's direction have been put to rest...... the only problem i still have is the ship designs showcased in the trailer. They mostly look like cobbled together sovy refits, now i know that there are many more ships in the game, and that players will be able to customize there ships. I'm just wondering if there are going to be, shall we say more traditional sleek, smooth designs such as this vessel http://bridgecommander.filefront.com...s/File/82748/1, it's a mod for bridge commander created by dj curtis and personally i think it represents how federation design would progress.
Although I tuned in to watch the live webcast, I am very glad that it was archived. I know that I will be watching it again over the next few days, and it will certainly be interesting to watch once Star Trek Online is released to see if the finished game actually includes everything that Jack Emmert talked about on the webcast.
My compliment on the webcast team. It worked great without any problems and we all enjoyed watching it live in Germany.
It was a good Idea to do something like that and to give the people who could not visit the Las Vegas convention the possibility to get a part of it anyway.
I actually think the trailer is pretty nice! It's high graphic just like I hoped it was, and I hope they keep their word about the things they said in the webcast. If not, I WONT BE HAPPY! I just hope the game comes out very soon, im hopping up and down here!
As much as it was advertised, not many people realized that Leonard Nimoy would be helping Cryptic Studios unveil STO. So it was great to see people begin to come back into the hall when they heard Nimoy's voice.
The presentation was excellent; I especially enjoyed the Q&A portion. That combined with Hailing Freaquency's interview with Jack, answered a ton of questions. Oh I've still got a few of course, but the highlights were answered.