Republic Veteran
Join Date: Jun 2012
Posts: 610
# 81
03-04-2013, 11:50 AM
Quote:
Originally Posted by thisisoverlord View Post
I guess both our opinions are equally valid
No, mine is definitely more valid.

jk
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Commander
Join Date: Jan 2013
Posts: 440
# 82
03-04-2013, 12:24 PM
Any sort of 'vote to kick' feature is a bad idea IMHO. Playing devil's advocate; I can totally understand the frustration AFK'ers or leavers can cause and leading to a desire to have something done about it. But this sort of system is bound to be abused by the same sort of people you are rallying against or by supremely elitist jerks who want to set the standard by which others play the game.
I'm about to make some posters here angry, but such is life: we already have all the tools we need in place to properly avoid this sort of thing. If you want to be 100% assured a group only with people that will not practice leeching or griefing, or who's DPS is up to your approval; that is what friends lists, fleets and EliteSTF channels are for. And the uber leets who desire a group with others that share their mentality and get their super speed runs in without sweating and ******** when a science ship shows up in 'their' match can have their way by making a private one. I doubt the majority of folks who play this game are having their first MMO experience here and if you PUG, you know that you are rolling the dice as to the type of person you will get in your match. Plain and simple. The cons of this proposed solution far outweigh the pros to me. It's really just not needed.

TLDR: Don't want to take a chance on getting in a group of leeches, griefers, or those who lack DPS for really fast runs? Don't PUG. You can make a private match very easily.

P.S. I have been playing for well over a year now and have not ONCE seen an AFK'er using the same practices I suggest.
Career Officer
Join Date: Jun 2012
Posts: 544
# 83
03-04-2013, 12:41 PM
Quote:
Originally Posted by blagorm View Post
I will NEVER want a leader to allow people to be kicked or for the team's mind to kick people. I however WILL be fine with timed kick. With people's mind kick, it can just because they dont like each other. Therefor, i will reccomend we dont try to make teams kick but jsut a time kick.

And for AFK, make it more AFK.... Because if you are away, you dont wanan get killed. Just make it so that you cant get attacked in AFK BUT you cant do anything while in AFK and if you move 1 you get out 2 nothing happens. All depends.. with how you make the Empire ill laugh when we can use AFK even when walking (not sayiing it will but still with the past.. I see that)
Problem with an AFK timer is that you could just set yourself to auto attack and right click follow.
Captain
Join Date: Jul 2012
Posts: 531
# 84
03-04-2013, 01:35 PM
Quote:
Originally Posted by thisisoverlord View Post
Tancredi IV? hehe a suitably Norman name for a suitably Norman solution :p

But once again this just invites grief on a goonswarm scale.
Well of course my suggestion would promote goonswarm reaction. That was my point. Didn't you notice how extreme the suggestion was?

My point is there is no way to prevent poor player behavior short of having a referee there in every instance 24/7, no potty or smoke breaks. Griefers and leaches are going to no matter what. There is no kick system or any other software system that will fix broken people or broken minds. There will always be that 1 guy who is going to send his Feklir frigates and open up on the generator just to be a moron and make people mad.

Every game reporting solution is going to have its abuses and abusers. It is only people who are honest who weren't a problem in the first place who won't abuse the system.
(Tancredi IV is a BattleTech reference)
Just say no to ARC
Career Officer
Join Date: Jun 2012
Posts: 867
# 85
03-04-2013, 01:59 PM
Quote:
Originally Posted by thisisoverlord View Post
Once again, the point as has already been raised in the post above this one is your water-tight statistical theory is a little leaky when it comes to application and there is indeed a question over whether it is entirely useful as an application in this instance.

But ignoring all that this final line of yours is what is really important, Cryptic simply wont bother to waste that amount of time and effort to get the system working right. so your solution as it is would never be considered.

Furthermore the problem is without the system actually running you will never be able to collect data on the frequency with which players were abusing the system, nor would testing it on Tribble help considering the playerbase sample size there and the demographic make-up which leans towards a lack of trolls/griefers/abusers
That simply is not true. You simply run the system for a significant amount of time to gather data. Then, once you have the data, you turn on the auto-ban system.

As for Cryptic would take the time to get it to work correctly if they chose to go that route, that amounts to speculation.
Lieutenant
Join Date: Jul 2012
Posts: 53
# 86
03-05-2013, 05:50 AM
Quote:
Originally Posted by logicalspock View Post
That simply is not true. You simply run the system for a significant amount of time to gather data. Then, once you have the data, you turn on the auto-ban system.
And as soon as it goes online, it becomes susceptible to manipulation.

This is what you don't seem to understand. No system based strictly on statistical analysis is robust enough to withstand deliberate human tampering. You can cite all the theorems you want, but if there is no significant, reliable penalty to gaming the system, the system will be gamed.

At my job, I often tell people to "think like a thief" to prevent petty theft. Gonna throw that at you and ask you to "think like a goon." Try to think of ways to hack your own proposal.
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The gorilla formerly known as Kolikos
Commander
Join Date: Jan 2013
Posts: 332
# 87
03-05-2013, 07:05 AM
Vote to kick is far to democratic. I say activate PvP in PvE!

If some noob is flying around in his own merry way and not toeing the line, then blow him out of the stars!

I am joking of course, but i can imagine some of you might actually find this appealing!
Career Officer
Join Date: Aug 2012
Posts: 953
# 88
03-05-2013, 11:43 AM
Quote:
Originally Posted by tancrediiv View Post
Well of course my suggestion would promote goonswarm reaction. That was my point. Didn't you notice how extreme the suggestion was?

My point is there is no way to prevent poor player behavior short of having a referee there in every instance 24/7, no potty or smoke breaks. Griefers and leaches are going to no matter what. There is no kick system or any other software system that will fix broken people or broken minds. There will always be that 1 guy who is going to send his Feklir frigates and open up on the generator just to be a moron and make people mad.

Every game reporting solution is going to have its abuses and abusers. It is only people who are honest who weren't a problem in the first place who won't abuse the system.
(Tancredi IV is a BattleTech reference)
Heheh Tancred is an Germanic name favored heavily by Norman families during the high medieval period :p that's where they got it from initially

and I agree btw
Captain
Join Date: Jul 2012
Posts: 531
# 89
03-05-2013, 12:15 PM
Quote:
Originally Posted by thisisoverlord View Post
Heheh Tancred is an Germanic name favored heavily by Norman families during the high medieval period :p that's where they got it from initially

and I agree btw
Tancredi IV in Battle Tech lore was a planet in Davion space where Minoru Karita violate rule of warfare and decimated the planet in a massive atrocity.
Just say no to ARC
Captain
Join Date: Jul 2012
Posts: 541
# 90
03-05-2013, 05:48 PM
I take it that if a kick ability is added, people would also want the abiltiy to inspect his teammate's equipment as well?
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