Gosh I'm glad this is a PG rated forums, so I don't have to tell people like you and Angrymouse (for example) what I think of your attitude. Its first day of Open Beta, of course things are going to go wrong.
*logs off the forums*
You have no idea how much I agree with that statement, that it scares me.
I mean, ITS THE FIRST DAY OF OPEN BETA, for WoW it was the same thing, for STW same thing, For EQ1 and EQ2 guess what... SAME THING!!! My point is, for as long as there have been MMO's there have been Open Beta, and for as long as there has been Open Beta, there was always that first week of beta pains.
My advice to everyone is simply this: Suck it up, seriously, bare with it for awhile, because we're doing a great service to Cryptic by letting them know about even small problems like overloaded servers. That way, there won't be problems like this latter on. (Not including the first month of Launch... cause that will feel like the first few days of Open Beta too, so prep for that as well.)
It's beta, its beta, it's beta. I love this battlecry of the ever faithful. You only have another few weeks to utilize that excuse.
Open beta = Stress Testing servers. That just means that so far Cryptic is failing their stress test. No big deal. I'm sure in a week or 2 the OB people will be able to actually access the game. Unfortunately a couple days later, the release will happen and the influx of even more people will stress the servers even more. According to the CB posters this happens every time an influx of people occurs.
What battlecry will people use on Release Day?
"Its day one, there's bound to be problems, relax people"
6 months on
"Its only been out for 6 months people, relax"
There will always be people defending, and people griping.
I personally only look at how fast the game developers respond to problems, the contingency plans they have in place, and the rate and depth at which they communicate these plans to their potential customer base.
This is exactly why there needs to be multiple servers, this is only the open beta , imagine the load there will be on the game release.
Haven't you been reading? There *are* multiple servers but they are not set up like traditional mmo's do with naming the servers and being restricted to the server you choose. These have no names, and you get assigned to the instance of the server that has room, but you are not restricted to just one. When you are grouped with people you get to go to the instance that that group member is in so you don't get seperated. Just because you don't see a physical name tied to the server list doesn't mean there is only one. The problem lies in thousands of people trying to log in at the same time. All 'instances' are full and keep filling.