Republic Veteran
Join Date: Jun 2012
Posts: 141
# 1 The KDF's answer to the Kumari
02-22-2013, 11:35 AM
Yes its an old post of mine but ppl were intriuged by it last time so maybe it could spark things off......

Faction: KDF
Species: Ferasan
Rank: Lt. Gen.
Type: Warmonger Vessel
Name: Car'acal


The Ferasan's and Lethean's have been insisting upon the Council to let them intergrate their technology into the Empire.
Several Months Passed with no movement, no word...until now! The Car'acal and Vizimar'l have been forged to be warfighting ships imbued with the scientific knowhow and tenacity of the Ferasan race and the and the Engineering prowess and Ferocity of the Lethean Race.
To lead these Daunting vessel into battle against our Enemies The Klingon High Council has commissioned the Qunpu''yoj Warmonger into service.....''The Federation will cower at our feet...!''

Now at last the Ferasans and Letheans can impose their will upon the Federation and other Enemies of the Empire! Qapla'

Car'acal Warmonger
Wpn Slots:
Fore: 5 (comes with base: 2x Mk XII Disruptor Cannon, 1x Dual Disruptor Beam Bank Mk XII and 1x Photon Torpedo Launcher Mk XII
Aft: 1 (comes with base: 1x Disruptor Beam Array Mk XII)
Device Slots: 3
Sci:4
Eng:1
Tac:4
NEW!! Auxillary Slot: 1 (can equip any item, be it, weapons, fighters or devices) (enables a 360 degree arc for any weapon equipped, but Fighters have a timer)
Hangar Bay: 1 x Ferasan Sphyker - (xPlasma Beam Array S + 1 Photon Torp S + Sub-Science Team) they work like Work Bees

Boff layout:
Lt. Tac
Lt. Eng
Cmdr. Sci
Lt.Cmdr. Uni
Ens. Uni

Hull: 33200
shields: 7,431 (Mk XII)
Shield Modifier:1.3
Crew: 1,500
Turn Rate: 7.5
Impulse Modifier: 0.18
Inertia Rating: 26
Bonus Powers: +10 to Stealth, +10 to Shield Powers


Vizimar'l Warmonger
Wpn Slots:
Fore: 5 (comes with base: 3x Mk XII Disruptor Cannon, 1x Dual Disruptor Beam Bank Mk XII and 1x Photon Torpedo Launcher Mk XII
Aft: 1 (comes with base: 1x Disruptor Beam Array Mk XII)
Device Slots: 3
Sci:1
Eng:4
Tac:4
NEW!! Auxillary Slot: 1 (can equip any item, be it, weapons, fighters or devices) (enables a 360 degree arc for any weapon equipped, but Fighters have a timer)
Hangar Bay: 1 x Nnilta Support Fighter- (2xPlasma Beam Array S + 1 Photon Torp S + Arc Defence System) takes down Projectiles.

Boff layout:
Cmdr. Eng
Lt. Eng
Lt. Sci
Lt.Cmdr. Uni
Ens. Uni

Hull: 33200
shields: 7,431 (Mk XII)
Shield Modifier:1.3
Crew: 1,500
Turn Rate: 7.5
Impulse Modifier: 0.18
Inertia Rating: 26
Bonus Powers: +10 to Stealth, (need something for this ship)


Qunpu''yoj Warmonger
Wpn Slots:
Fore: 5 (comes with base: 3x Mk XII Disruptor Cannon, 1x Dual Disruptor Beam Bank Mk XII and 1x Photon Torpedo Launcher Mk XII
Aft: 1 (comes with base: 1x Disruptor Beam Array Mk XII)
Device Slots: 3
Sci2
Eng:4
Tac:3
NEW!! Auxillary Slot: 1 (can equip any item, be it, weapons, fighters or devices) (enables a 360 degree arc for any weapon equipped, but Fighters have a timer)
Hangar Bay: 1 x NEW!!Ho'Do Strike Fighter- (2xPlasma Beam Array S + 1 Photon Torp S + Sub-Tachyon Beam) helps to take down En. Shields allowing you to strike hard.

Boff layout:
Cmdr. Tac
Lt.Cmdr. Eng
Lt. Sci
Lt. Uni
Ens. Uni

Hull: 33200
shields: 7,431 (Mk XII)
Shield Modifier:1
Crew: 1,500
Turn Rate: 7.5
Impulse Modifier: 0.18
Inertia Rating: 26
Bonus Powers: +10 to Stealth, +10 to Weapon Powers

Note that all weaponry that come with these ships are Lethean Disruptor Beams and Cannons (KDF equivalent to Andorian Phasers, Visuals give them a darkend gren colouring with a white flare)

Note that the Torpedoes are all Ferasan Photons (a Torp that moves at twice the speed of a normal Photon, has 86 Radiation Damage over 15 sec and has warbling sound, visuals give it a red bubble-like effect, when using THY it is the size of THY Plasma but with an enlarged red bubble)
Modes:
sector - (also same as stalker shroud) a dark crystalline plating engulfs the ship
Hunter - the Stalker shroud (CP) Recedes and reveals the armour plating beneath, the fractal gun emplacements lower and become a moving part, the tactical bulkhead protrudes from with the hull


They come with a 4 Piece Set (could be a Lobi Store set for 3 of the items?)

1: Fractal Pulse Gun (Tac) - a new KDF weapon device that can be placed into a device slot (only device that cannot go into aux slot) an AP Gun that has a Pulsing effect, Critical Damage output that akin to the Guramba, also a 2 min cooldown.
This Console comes with the Qunpu''yoj.

3.Positron Field Array (Sci) - when activated it has a chance of nullifying all torpedo attacks and adds a shockwave effect to the Fractal Gun with a small chance of disabling target shields.
This Console comes with the Car'acal.

4: Stalker Field Emitter (Eng) - allows the Car'acal to shroud itself in an anti-targeting signature, whilst emitting a a pulse wave of frequencies that switch of enemy engines leaving them like wounded prey. (you cannot target whilst this is activated niether can En.
once deactivated a +10 boost to weapon power is available for 5 secs) 1 min cooldown.
This Console comes with the Vizimar'l.

2: Nexus Module (Uni) - a device that when activated creates a large nexus 3km to the front of your vessel causing all En. vessels weapons systems to malfunction and target the Nexus, giving you a 15sec gap, a dampening effect is applied to all energy weapons passing through that arc.
This Console comes with each Ship.


2 Piece Power: Permanent Boost to Shield Power and crew recovery rate.

4 piece Power: The Nexus Size is Doubled to 7km in diameter and on top of normal effects causes damage to all ships including players.

Never got round to finishing the sketches

The Aux slot which can equip any weapon makes up for the lack of Aft Wpn Slots, welcome her with open arms she will please you!

*Energy Phase device - Device Slot Only - allows the user of the ship to pick the energy type of the Spinal Lance, Spinal Burst Overload, Halo Beam array, Phaser Lotus, Quantum Field Focus Phaser, Phaser Dispersal Array, also for the Disruptor Autocannon, Javelin, Disruptor Lotus, Fractal Pulse Gun. Once used the Device has a 15Min Cooldown until the next energy type can be chosen.
It comes with each of the Dreadnought Retrofits.
Can also be equipped to the: Dreadnought Cruiser, Fleet Dreadnought Cruiser, Chimera Heavy Destroyer, Multi-Mission Reconnaissance Explorer, Multi-Mission Strategic Explorer, Multi-Mission Surveillance Explorer, Andorian Kumari Escort, Andorian Charal Escort and the Andorian Khyzon Escort.
!will be released in the Lobi Store for 200 Lobi (also available for KDF for the: Guramba Seige Destroyer, Bortasqu' Command Cruiser, Bortasqu' Tactical Cruiser, Bortasqu' War Cruiser,Peghqu' Heavy Destroyer and the Car'acal Warmonger Vessel.
but when the device is used on all other ships it boosts wpn power by +15% for 10secs and all beam abilities have slight damage output increase!
For Information on the last device see Bishamonten/Shinto/Talon Class Dreadnoughts (Galaxy-X
Refits/retrofits) in Federation Shipyards Forum


EDITS: -Have added 2 more ships, 1 Lethean, 1 Klingon to make this a 3-ship Pack
-Have Rearranged each vessel to have 5 Fore weapons, 1 Aft Weapon, and a Hangar Slot, each ship coming with its own Unique Fighter. Aux Slot makes up for lack of Aft slots (Especially with 360' Arc)
-Have given each of the Warmonger Vessels their Unique stats and Devices/Consoles (including stats for Devices/Consoles)
-Have added the Unique Weapon types that come Standard with these vessels (Upgraded Versions available from Dilithium Store)
-Have added the Energy Phase Device details.
-Have Found some images that could be used as these 3 KDF ships (my Sketches arent finished and look dreadful lol)
Qunpu''yoj Warmonger
http://2.bp.blogspot.com/_toUUYnt00S...400/sona-1.jpg
the 1: Fractal Pulse Gun (Tac) would be situated between the two central Hull parapets.

Car'acal Warmonger (Will look like an updated larger version of this and more imposing and sharp!)
http://images2.wikia.nocookie.net/__...sel_c2150s.jpg blended with parts of this http://i2.photobucket.com/albums/y36...hip1_light.jpg

Vizimar'l Warmonger could look similar to this... yes i know this ship was used in (ENT: "Fight or Flight") but im not trying to say exactly like this, im just not sure what a Lethean ship would look like..
http://images1.wikia.nocookie.net/__...l,_forward.jpg

Last edited by spartanofborg; 02-24-2013 at 04:21 PM.
Lt. Commander
Join Date: Jun 2012
Posts: 150
# 2
02-22-2013, 11:41 AM
what a nice idea...well thought off..i like it
Lt. Commander
Join Date: Jun 2012
Posts: 249
# 3
02-22-2013, 11:57 AM
nvm, fail answer

Last edited by aurigas7; 02-22-2013 at 12:02 PM.
Republic Veteran
Join Date: Jun 2012
Posts: 141
# 4
02-22-2013, 12:05 PM
Quote:
Originally Posted by aurigas7 View Post
nvm, fail answer
huh? what did ya say lol
Career Officer
Join Date: Jun 2012
Posts: 987
# 5
02-22-2013, 02:40 PM
I honestly feel the KDF's answer to the Kumari should be the K'Vort Class.

And it should come with all the current BoP costumes (or at least use them if you've unlocked them). I *really* want to fly a Ning'Tao with 5 weapons.
Ensign
Join Date: Jun 2012
Posts: 28
# 6
02-22-2013, 04:27 PM
While I don't particularly care which member-race it would be assigned to (although I favor Naussican designs over the others so far), the overall most equitable solution to both sides, so neither has real room to gripe about what the other has, is to simply do what the devs did with the recent cruisers...

Copy and paste the identical stats, modules, and capabilities into a KDF equivalent craft... That way both are automatically balanced against one another and neither side gets to gripe about the grass being greener.


Not to detract from the OP idea, I have no objections or subtractions, however it would be an "easier pitch" to get Cryptic's will to bring it about.
Starfleet Veteran
Join Date: Jul 2012
Posts: 91
# 7
02-22-2013, 11:33 PM
Quote:
Originally Posted by atatassault View Post
I honestly feel the KDF's answer to the Kumari should be the K'Vort Class.

And it should come with all the current BoP costumes (or at least use them if you've unlocked them). I *really* want to fly a Ning'Tao with 5 weapons.
I agree, the K'Vort class seems to be the best or rather easiest option. I don't think it would be fair to have a BoP with 5 fore weapons, but 4 fore and 3 aft, battle cloak, universal stations, 30K hull or so (K'Vort is basically a light cruiser/heavy BOP) and a .8 or .9 shield mod and it would be a beast.

Consoles: 3 Eng, 3 Sci, 4 Tac.

I'm also in favor of a 5 tac console raptor or escort equivalent.
Republic Veteran
Join Date: Jun 2012
Posts: 1,033
# 8
02-23-2013, 12:11 AM
My KDF main (pictured in sig) is a tactical officer. He got tired of flying around in a science ship so he now uses the vet ship. He has petitioned the council to allow his government to ship some of their escorts to be used.
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He is still awaiting an answer.
If you believe the sky is the limit, you are aiming too low. We must reach beyond the stars - Ambassador Otungku
Career Officer
Join Date: Nov 2012
Posts: 3,455
# 9
02-23-2013, 12:29 AM
Quote:
Originally Posted by scififan78 View Post
My KDF main (pictured in sig) is a tactical officer. He got tired of flying around in a science ship so he now uses the vet ship. He has petitioned the council to allow his government to ship some of their escorts to be used.

He is still awaiting an answer.
Brother, remember that war we fought with the Klingons a few years ago? The one we lost? Because most of our ships sucked?


"I won't try to hide behind the Law if what I stand for is what's Right."

The Masterverse Timeline / Ten Forward Fanfics
Commander
Join Date: Jun 2012
Posts: 263
# 10
02-23-2013, 01:53 AM
Nice idea on the ship , but Cryptic won't add something comparable to KDF.
We don't bring them enough money to spare the work for us.
Cryptic's shamefull history with the KDF

http://www.stowiki.org/User:Peregrin...ryptic_Studios
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