Career Officer
Join Date: Jul 2012
Posts: 925
# 1 Kumari wing cannons powerdrain
03-02-2013, 01:03 PM
Can we have someone take off the power drain when firing other weapons from just these wing cannons as some of us especially science captains have chosen weapons that have debuff qualities and now struggle to keep weapon energy levels high enough to do any damage when mixing weapon types with these cannons. It's only 1 weapon slot to change, thanks.

It's so bad that it drains weapon power -15 when using regular phasers even the quad from the defiant drains weapon power even tho it's supposed to only use engine power. weird.

Also, please make the Aux cannons from the Vesta fit more ships, I would have liked to use them on my Kumari and Defiant.

Last edited by the1tigglet; 03-02-2013 at 01:05 PM.
Captain
Join Date: Jun 2012
Posts: 1,599
# 2
03-02-2013, 01:08 PM
Quote:
Originally Posted by the1tigglet View Post
Can we have someone take off the power drain when firing other weapons from just these wing cannons as some of us especially science captains have chosen weapons that have debuff qualities and now struggle to keep weapon energy levels high enough to do any damage when mixing weapon types with these cannons. It's only 1 weapon slot to change, thanks.

It's so bad that it drains weapon power -15 when using regular phasers even the quad from the defiant drains weapon power even tho it's supposed to only use engine power. weird.
The weapon drain is part of the Wing Cannon's balance, and is in infrequent on/off cycles, compared to the near-constant drain that beam weapons have.
Career Officer
Join Date: Jul 2012
Posts: 925
# 3
03-02-2013, 03:12 PM
yes but the problem with that is, no one can use any other weapons with this ship other then andorian phasers and even the weapons that the ship comes with drains so there's like extra drains happening there's one with the andorian weapons then there's one with any other type of weapon to use with these side cannons. For example, if we used polarized disruptors we get the drain from all of the combined disruptors when this weapon fires plus the drain from this weapon firing with anything. That's not balanced.
Career Officer
Join Date: Jul 2012
Posts: 110
# 4
03-02-2013, 06:46 PM
Quote:
Originally Posted by the1tigglet View Post
Can we have someone take off the power drain when firing other weapons from just these wing cannons as some of us especially science captains have chosen weapons that have debuff qualities and now struggle to keep weapon energy levels high enough to do any damage when mixing weapon types with these cannons. It's only 1 weapon slot to change, thanks.

It's so bad that it drains weapon power -15 when using regular phasers even the quad from the defiant drains weapon power even tho it's supposed to only use engine power. weird.

Also, please make the Aux cannons from the Vesta fit more ships, I would have liked to use them on my Kumari and Defiant.
The key words here are "science captains". It is a tactical ship meant for tactical captains. It isn't designed to have science officers in it in the first place. That is one of the biggest problems with this game. Everyone wants DPS DPS DPS.... and that isn't what it is meant to do.

It is kind of like saying.... "Hey my Wizard can't wear +50 plated armor. I could kill so many more people if I only had a shield!!!".

I fly the Andorian ships with tac officers and I have plenty of DPS and I have the right consoles in place to keep my power levels up.

I am not telling people to not play what they want, but if you are going to be a maverick then don't ask the game to work in a way that makes your combination class work.


Here is a very simple rule to follow:

If you have a huge hull, high shields, can't turn, and you BO commander spot is Engineering, you are a cruiser..... which needs an Engineering captain.

If you have cannons, and less weapons in the back and more in the front and your BO commander slot is tactical, you are an escort... which needs a tactical captain.

If you have automatic sub-targeting with the ship, fewer weapon spots, and your BO commander slot is science, then you are science ship...... which works best for a science captain.

It is super cool that you can mix these up, but you can't ask the game to change to make the lack of design work for you.


Eisaak
Career Officer
Join Date: Jul 2012
Posts: 925
# 5
03-02-2013, 07:13 PM
I doubt very much they made three tactical ships. All three in the store for the same type of captain? They haven't done that for any of the other shipsets they've come out with even the Vesta which has similar abilities and weapons throughout all three Vesta Ships.
Career Officer
Join Date: Jul 2012
Posts: 110
# 6
03-02-2013, 07:32 PM
Quote:
Originally Posted by the1tigglet View Post
I doubt very much they made three tactical ships. All three in the store for the same type of captain? They haven't done that for any of the other shipsets they've come out with even the Vesta which has similar abilities and weapons throughout all three Vesta Ships.

Go back and look at it again.

In all three Oddys the Commander slot is engineering, in all three Vestas the commander slot is science and in all three Escorts the commander slot is tactical.

As a you rank up in your own skill set, say Engineer, you learn skills that allow you to give engineering bridge officers higher skill sets, which then allows them to be more brutal or more effective in their commander slot.

Unless you get someone to train for you the a sci player who has an engineer BO is going to have a less effective engineer than a engineering captain with the same BO.

The Oddy is a cruiser meant for engineer captain, but the different set ups allow engineering captains to mix up from healing/balanced/attacking BO setups.

The Vesta Science officer can have a the same basic setups, ubber healer, balanced support, or damage heavy.... but all still meant to be a science captain's ship.

Even the Andorian cruiser. It is designed for a tactical captain who then gets to chose if the want to have balls-out damage beast. A slightly more hull healing attack ship or a shield healing attack ship.... it is the BO setups that change, not the captain who is suppose to be flying them.

It is even in the console set up.... Those of us who have been around for years have mostly universal consoles and could care less which slots each ship has. We just want a lot of slots for our toys. But for some players the slots also come into play. An Adorian escort with a science set up has more science consoles which allow you to boost science Bridge Officer skills more and get more bang for your buck. The tactical versions of the Oddy, Vesta, and Andorian escort all have added tactical slots to put more damage based consoles in... .that is all that means. But an Oddy is still a cruiser, a Vesta is still a science ship and an escort is still an escort no matter how you look at it.

YES you can do whatever you want, but to get the full benefits and effects from these ships you need to match the ship class with the captain. A tactical officer is wasted in a science ship... and a science officer is going to lose 90% of the time to a tactical officer in a 1v1 battle using the same tactical ship.

Eisaak

Last edited by eisaakaz; 03-02-2013 at 07:39 PM.
Captain
Join Date: Jul 2012
Posts: 2,000
# 7
03-02-2013, 07:48 PM
Quote:
Originally Posted by eisaakaz View Post
The key words here are "science captains". It is a tactical ship meant for tactical captains. It isn't designed to have science officers in it in the first place. That is one of the biggest problems with this game. Everyone wants DPS DPS DPS.... and that isn't what it is meant to do.

It is kind of like saying.... "Hey my Wizard can't wear +50 plated armor. I could kill so many more people if I only had a shield!!!".

I fly the Andorian ships with tac officers and I have plenty of DPS and I have the right consoles in place to keep my power levels up.

I am not telling people to not play what they want, but if you are going to be a maverick then don't ask the game to work in a way that makes your combination class work.


Here is a very simple rule to follow:

If you have a huge hull, high shields, can't turn, and you BO commander spot is Engineering, you are a cruiser..... which needs an Engineering captain.

If you have cannons, and less weapons in the back and more in the front and your BO commander slot is tactical, you are an escort... which needs a tactical captain.

If you have automatic sub-targeting with the ship, fewer weapon spots, and your BO commander slot is science, then you are science ship...... which works best for a science captain.

It is super cool that you can mix these up, but you can't ask the game to change to make the lack of design work for you.


Eisaak
Lol, the reason why any captain can captain any ship is because they want captains to mix and match. I have a tactical in my Andorian escort and it performs very well especially with a few weapon power drain reduction abilities. I also use polaron weapons and have 6 points in flow caps (very cheap skill) so it does some of that sciency magic voodoo stuff.

Power drain however has nothing to do with whether your tactical or science captain (engineer maybe as they have nadeon) it has everything to do with your skill point allocation and your choice of weapons, sets and other equipment.

Also a sci in the Andorian escort can be sick in PvP, imagine getting that bearing down on you and as soon as you hit APO, APA and FOMM they hit you with subnuc, and sensor scan, your dead without support as most of your abilities are on lengthy cool downs. They won't do the absurd damage a tactical can but they would be able to do more than enough for any escort to fulfil its role.

I agree with you that a tactical can get the best out of escorts and engineer tanking in cruisers but science captain in a science ship? Lol! Best choice for a science ship is a tactical as they're the only ones who can get enough damage out of the science skills to be useful. Science captains are better in escorts for subnuc, and the increased survival they can bring to not just themselves but other escorts flying near with scattering field.
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