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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,110
# 21
03-04-2013, 04:26 PM
I do agree that the Temporal Warfare set is quite nasty in PVP when used correctly... after all, slowing your opponent to a crawl, putting their skills on extended cooldowns, and buffing your ship's attack skill speeds are too good to ignore! My fleet mates hated PVP'ing against my Mobius build using tractor beam + BO1 Chroniton DBB + THY3 TDD's 1-pass kill combo. While the latter is far from perfect, it definitely has a sucker-punch factor to surprise those who aren't ready for it.
Empire Veteran
Join Date: Jun 2012
Posts: 1,143
# 22
03-15-2013, 03:16 PM
Need a little help here. Which DOffs exactly are the Attack Pattern and BFI DOffs?
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Captain
Join Date: Nov 2012
Posts: 3,048
# 23
03-15-2013, 03:21 PM
Quote:
Originally Posted by crusty8mac View Post
Need a little help here. Which DOffs exactly are the Attack Pattern and BFI DOffs?
Purple Conn officers from the Cardy packs are the Attack Pattern Doffs. You never need more then 2 of these... as 2 make for a perfect uptime on 2 attack patterns. Most people role Omega + delta.

BFI doffs... there are 2...

Most people are talking about the Shield Distribution Doffs.

The hazards doffs also proc off of the Brace for Impact skill giving you Hull resist. (I like them as they are 100% no proc chance involved) The shield doffs if they proc of course can be more clutch if you had bingo shielding before they proc.
/channel_join Tyler Durden
Captain
Join Date: Jun 2012
Posts: 3,186
# 24
03-15-2013, 03:22 PM
Was wondering why there's no jamming or tractor ability on this build. No PH either.

Makes me nervous having only APO available to break tractors. Also WAYYY much shield importance, is that really needed unless the pilot is expecting every escort in the match to be firing on him at the same time ?

Call me curious, am looking to buy a Krenn soon.
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Last edited by lordmalak1; 03-15-2013 at 03:29 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,143
# 25
03-15-2013, 06:30 PM
Quote:
Originally Posted by antoniosalieri View Post
Purple Conn officers from the Cardy packs are the Attack Pattern Doffs....
Thank for the info.
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STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Empire Veteran
Join Date: Jun 2012
Posts: 1,143
# 26
03-15-2013, 06:34 PM
Quote:
Originally Posted by lordmalak1 View Post
either.

Makes me nervous having only APO available to break tractors.
If the Attack Pattern Doffs keep APO up all the time, there is no need for any other tractor breakers.
__________________________________
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Captain
Join Date: Jun 2012
Posts: 739
# 27
03-15-2013, 06:56 PM
Quote:
Originally Posted by crusty8mac View Post
If the Attack Pattern Doffs keep APO up all the time, there is no need for any other tractor breakers.
I don't use them myself, but I believe what the AP DOffs do is reduce the CD down to Global such that it's like you have 2 AP:B/D/O.

It doesn't actually give you 100% uptime on either Attack Pattern.
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 28
03-15-2013, 06:59 PM
Quote:
Originally Posted by praxi5 View Post
I don't use them myself, but I believe what the AP DOffs do is reduce the CD down to Global such that it's like you have 2 AP:B/D/O.

It doesn't actually give you 100% uptime on either Attack Pattern.
Not to mention that they are recockulously expensive....I just sold one for 22 mil plus!
Captain
Join Date: Nov 2012
Posts: 3,048
# 29
03-15-2013, 07:26 PM
Quote:
Originally Posted by crusty8mac View Post
If the Attack Pattern Doffs keep APO up all the time, there is no need for any other tractor breakers.
Its only up half the time... Still ya its pretty much as good as immune. You really don't need much else.
/channel_join Tyler Durden
Empire Veteran
Join Date: Jun 2012
Posts: 1,143
# 30
03-17-2013, 12:10 PM
Quote:
Originally Posted by praxi5 View Post
I don't use them myself, but I believe what the AP DOffs do is reduce the CD down to Global such that it's like you have 2 AP:B/D/O.

It doesn't actually give you 100% uptime on either Attack Pattern.
I looked at them, and the chance of a cool down was only 15%. They started at 20mil EC on the exchange. I'm going to slot something different.
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STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
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