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Career Officer
Join Date: Jun 2012
Posts: 4,043
# 61
03-04-2013, 08:17 AM
Quote:
Originally Posted by bitemepwe View Post
Yeppers. On the go.
Some times I wonder why people like us never completely get away from the forums for long.
Captain
Join Date: Feb 2013
Posts: 5,394
# 62
03-04-2013, 08:41 AM
Quote:
Originally Posted by thisisoverlord View Post
they will base their development priorities on profit.
I'm not so sure they're very good at doing that though. Their three year history demonstrates some really big mistakes in terms of prioritizing profit. They've had some successes for sure, but also some glaring huge mistakes. Like Diplomacy. Heh. Their last level cap raise and incomplete Pelia sector. Their Featured Episodes trailing off with no development for long stretches. Their complete failure in creating a crafting system that players like to use. The Crystaline Entity encounter. Their end-game STFs took years to get playable by the masses. And so on and so forth.

Yeah, they absolutely know how to prioritize profit when it comes to making sellable kitsch. A TOS Enterprise for buying a specific edition, allllllllll the way down to the Kumari escort 3-pack shows they know how to make visuals that people pay for. Absolutely.

But when it comes to actual game development, their priorities seem to really be scattered and not focused on profit since they do half measures, and never actually follow through on what they do.
Rihannsu
Join Date: Jun 2012
Posts: 5,078
# 63
03-04-2013, 08:51 AM
Quote:
Originally Posted by oldkhemaraa View Post
My fleet faction commander got asked to please move me to a different front because I was demorallizing fed players so badly
please tell me your fleet commander answered that in the traditional klingon way...with a disruptor to the face
Quote:
[Combat (Self)] Your Kumari Phaser Wing Cannons - Overload deals 128698 (67705) Phaser Damage(Critical) to Borg Bird-of-Prey.
don't mess with the andorians
Quote:
Originally Posted by starswordc View Post
If it walks like an idiot, talks like an idiot, and acts like an idiot, it's a frakking idiot.
Commander
Join Date: Jun 2012
Posts: 262
# 64
03-04-2013, 09:14 AM
Quote:
Originally Posted by snoggymack22 View Post
I'm not so sure they're very good at doing that though. Their three year history demonstrates some really big mistakes in terms of prioritizing profit. They've had some successes for sure, but also some glaring huge mistakes. Like Diplomacy. Heh. Their last level cap raise and incomplete Pelia sector. Their Featured Episodes trailing off with no development for long stretches. Their complete failure in creating a crafting system that players like to use. The Crystaline Entity encounter. Their end-game STFs took years to get playable by the masses. And so on and so forth.

Yeah, they absolutely know how to prioritize profit when it comes to making sellable kitsch. A TOS Enterprise for buying a specific edition, allllllllll the way down to the Kumari escort 3-pack shows they know how to make visuals that people pay for. Absolutely.

But when it comes to actual game development, their priorities seem to really be scattered and not focused on profit since they do half measures, and never actually follow through on what they do.
Very well said. It' s a shame to see I game I once loved going down like this.
Cryptic's shamefull history with the KDF

http://www.stowiki.org/User:Peregrin...ryptic_Studios
Lt. Commander
Join Date: Sep 2012
Posts: 106
# 65
03-04-2013, 09:39 AM
Quote:
Originally Posted by oldkhemaraa View Post
I'd really like to know.

STOP TRYING TO TEAR DOWN IMPROVEMENT OF THE KDF FACTION EXPERIENCE!

CEASE!

STOP!

DESIST!

Khemaraa sends
The OP needs to settle down. This was a terrible post, full of vitriol and irrational ranting. Sometimes, I wish it were possible to neg rep a post.

To the point, however, I have not seen anyone who plays KDF trying to "TEAR DOWN " potential improvements to the faction. The simple fact is that, regardless of how STO implemented the KDF, most players joining STO have a Federation-centric perspective. They desire, due to the many movies and series, to start their STO fantasy experience as Starfleet. This population dynamic would not change significantly, even were the KDF to be made a start up option.

Thus, in terms of economy and demand, it has always behooved STO to cater to the primary Federation faction first, in terms of free and premium content. While this has incensed some dedicated KDF players, it is a basic economic reality. The fact that STO has made many improvements to the KDF is really quite laudable. The fact that many more need to be made is undeniable. Again, I have never encountered a KDF faction player that has tried to "TEAR DOWN" any potential faction improvements.

The simple fact is that STO is caught in a bit of a catch-22 situation. In order to generate appeal, it must have more of the canon species. However, in order to maintain appeal it must provide content for those many canon species. Even as a subscription game, STO would be unlikely to fund developement of unique content for every faction. As a F2P game, it is an even more delicate situation.

Thus, a simpler solution must be found and implemented. What that solution will be is still in flux. However, I personally do not believe it will be the current KDF model. My opinion is that all factions, eventually, will share the vast majority of content. I believe there will only be a few faction specific progression missions and unique tech models (most of which are already in game). Obviously, my vision would not please die-hard factionalists, but it would allow quick implementation of new species and negate the cost of dedicated faction development with the use of pre-existing shared content.

How it all actually pans out remains to be seen, but, I'm looking forward to the journey. After all, rather than ranting and raving, we should all be trying to protect this gaming franchise that we value. The alternative is an mmo universe dominated by endless sword and sorcery options. Been there; done that; ain't going back!

Peace and Long Life
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 66
03-04-2013, 09:46 AM
Quote:
Originally Posted by misterde3 View Post
Some times I wonder why people like us never completely get away from the forums for long.
For me ots most likey a borderline personailty disorder and a bit of an addiction issue.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Career Officer
Join Date: Jun 2012
Posts: 4,043
# 67
03-04-2013, 09:51 AM
Quote:
Originally Posted by bitemepwe View Post
For me ots most likey a borderline personailty disorder and a bit of an addiction issue.
Or just something we care about...at least that's what those voices in my head keep telling me.
After I learned to understand Klingon a little better I stopped worrying and started embracing their advice.
Captain
Join Date: Feb 2013
Posts: 5,394
# 68
03-04-2013, 10:36 AM
Quote:
Originally Posted by azyurion View Post
This population dynamic would not change significantly, even were the KDF to be made a start up option.
Since that's never once been an option, how would anyone know?
Career Officer
Join Date: Jun 2012
Posts: 4,043
# 69
03-04-2013, 10:46 AM
Quote:
Originally Posted by azyurion View Post
The OP needs to settle down. This was a terrible post, full of vitriol and irrational ranting. Sometimes, I wish it were possible to neg rep a post.

To the point, however, I have not seen anyone who plays KDF trying to "TEAR DOWN " potential improvements to the faction.
Well, count yourself lucky.
Just read this:
http://sto-forum.perfectworld.com/sh...1&postcount=13

"I would hate to see my KDF farmer alts go to waste!" pretty much says it all.
Ensign
Join Date: Dec 2012
Posts: 8
# 70
03-04-2013, 10:54 AM
KDF does not need an overhaul nor does it need additional shinies in the C-Store.
Same for Romulan content.
It makes short term money and make Cryptic chase the next short term pipe dream. After all it's the reason they promote the upcoming content - to earn a living wage (or more). If that is not possible, then the game dies.

What both KDF and Romulans need is a reason to exist.

That reason is the Neutral Zone. Lots of scheming, pulling wool over the other faction's head, the occasional open fight. Player driven.
In short, a PVP Zone.

Safe zones for the ones who do not bother - let them fight the Borgs and other stuff. And the majority of players playing this game will want to do just that. It's this majority that pays most of the bills so they need some shinies.
A three way fight actually is a lot of fun. Anyone who remembers **** (Dark Age of Camelot) frontier fights knows what I mean.
In this game one faction was numerically overpowered but did not dominate most of the time because most of those played **** for PvE. Sounds familiar?
One faction was totally underpowered in numbers but still seemed to have their own good day some times - and it was an awesome feeling when it happened.

Besides a typical PvP scoreboard (which must be) there could be missions in that zone to drive reputation in the player's own faction - but as a kick as a player in this zone you can be dragged into PvP. Outrunning is an option - it's as fair an option than to stand and fight. Pirates of the Burning Sea got that one right.

As for content for KDF (and Romulans soon)?
Get some good writers together, create a big story arc (some of which already exists) and petition Cryptic to publish as official content. That way KDF players can drive what makes KDF special and as consensus work this would bring out the best.
For Cryptic it can provide more "official" content without having to divert too many resources to get the bills paid (and the server lights on).

Then petition Cryptic to make a Neutral Zone happen. Give the players who want a reason to play PvP with an outcome on sectors (like Dil 5% more from certain missions, opening up resource missions in the Neutral Zone (no gain without pain)).
And if one faction becomes too good? Then there is something called logistics - so hand out mali (the opposite of boni) to that faction who dominates. After all only that many torpedoes can be created and brought to the front line before the supply is exhausted.
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