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Empire Veteran
Join Date: Oct 2012
Posts: 738
# 71
03-04-2013, 12:28 PM
ahh yes but PvP's are such a small percentage..hardly anyone is interested..etc etc etc blaaa blaaa blaa..
.
I sense someone who does not understand the concept of "persistant, territorial PvP" not in the slightest..

Persistant Territorial PvP is in reality.. (if done right) PvEvP content.. You join a battle in progress. You might swing into action with fleetmates, or with AI ships... or even alone. You fight to achive an objective... Kill ship X (boss ship), destroy outpost/base X, escort ship X past hostile forces to location Y. Deliver supplies (something you can replicate, or allready have in inventory) to a ship or location. Go to world/base and join ground action which would also be objective based play. Your mission could also be preventing forces of the other faction from achieving thier objective for x amount of time.

If a faction achieves victory sufficient times in a system, the star sytem becomes one of thier faction systems with some sort of special mission with a sweet little reward.
In the mean time, the rewards from achiving objectives gains you a currency used to make some sort fo equipment purchase or upgrades. It could even be tied into the crafting system revamp expected next year and the oft talked about ship crafting/modification system.

It would put the "war" into the KDF-federation war. There would be fighting..objective based combat. Victory over the long term needs to be very difficult to achive though, because the reality is from a game design standpoint is you do NOT want either faction to actually win.. That would BAD BAD BAD.. the reason is because it would create dissatisfaction in the player base as they sit around, having won the war.. they think,... and demanding what comes next. Should be pretty much wide open and would be best if it involved player and AI/NPC ship (This is not Eve, players shouldn't be making a point of being cannon fodder.. let NPC ships do that)

I am a firm beliver in PvEvP content, where the players are the "Hero's" of a military effort.
And lets make it clear that a group of players can be LOOSING thier PvP fight, but because they have a group of oposing faction players tied up in combat instead of assisting the NPC forces capture objectives. They end up in a situation where they loose the fight, but win the battle.

We kick'ed your butt! We rule! Your loosers!

*smirk* yes you did.. now get off our planet!

For it to work right, there has to be a discernable element of stratagy that the players can effect. It will not be told to the players. They will have to figure it out for themselves.

I know of only one MMO that has this sort of combat (guild wars 2), but that is a fantasy setting. I'd truely like to see in in a Trek setting.

Well, nuff here.. I have a good looking woman waiting for me and we're going to go watch parts one and t wo of DS9's "What we leave behind"

Wonder if we're ever going to see Vic's in the holosuite at Quark's..

In theory, it's still running...
Release 8.5 "STO The Next Generation"

Let the happy old bug stomping commence, along with refinement toward enhancing each factions play experience!
Lt. Commander
Join Date: Jun 2012
Posts: 139
# 72
03-04-2013, 03:38 PM
Everything what you said is ok , but you would have great problem at start of it... because there is huge population of FED players and i must say...KDF wouldnt stand a chance , or it would if you have 24/7 time to play game .

Im hardcore FED player with only 1 character from start of this game , the only reason why i didnt start to play klingons is because i dont like them , not because of content or gameplay.... just because i dont like them.
Do i hate them???.... No , i want new content for KDF faction too because the community that plays this faction deserve it.
The only TROLLS that want to sabotage KDF expansion are people who hate to GRIND!!! , yes GRIND....we all want stuff to fall in our hands when we snap with our fingers , but when we need to earn it.... well it sucks.

THE CONCEPT OF GRIND CONFUSES AND INFURIATES US!!!!!!
[SIGPIC][/SIGPIC]
Captain
Join Date: Jun 2012
Posts: 2,570
# 73
03-04-2013, 03:43 PM
Honestly you need to play Planetside 2, not Star Trek online. The picture of such a pvp game would simply make me uninstall it, KDF and Fed side both.

Mind, it would be a good concept for an RTS game, but not an RPG-MMO.

Even planetside 2, an FPS, struggles with the lag and is hard to balance with its very similar factions.

Last edited by tpalelena; 03-04-2013 at 03:54 PM.
Ensign
Join Date: Dec 2012
Posts: 8
# 74
03-05-2013, 10:48 AM
Just using some quotes to highlight some more details I would like to put in - no direct opposition or answer is meant to be.

Quote:
ahh yes but PvP's are such a small percentage..hardly anyone is interested..etc etc etc blaaa blaaa blaa..
.
I sense someone who does not understand the concept of "persistant, territorial PvP" not in the slightest..
Sorry if I feel spoken to but what you talk about is exactly what I mean. However I have also been in games which were strict PvP as end game. And most people ignored it. Dabbled maybe in it but not really participated.
But yeah, territorial PvEvP is what I assume the Neutral Zone could give us.
PotBS had an interesting concept by having to do raiding on a port before an actual war zone opened up. In this war zone open PvP was possible. Sure enough I knew where the pirates were.
But I had the option to avoid these zones - or I could run through them - or I could go in with some fleet mates and fight.
Oh and if enough stuff was done in the war zone one side was allowed to conquer the port - and PotBS had even 4 factions. Depending who won the end battle the port flipped side or not.


Quote:
Everything what you said is ok , but you would have great problem at start of it... because there is huge population of FED players and i must say...KDF wouldnt stand a chance , or it would if you have 24/7 time to play game .
That's where strategy comes in. Sure, if Fed players really want they can trounce the KDF with sheer numbers. However if played correctly KDF can still win the objectives by being better.
Every PvP game has to deal with imbalanced populations - it's the game mechanics that provide a little bit balance.

Quote:
Honestly you need to play Planetside 2, not Star Trek online. The picture of such a pvp game would simply make me uninstall it, KDF and Fed side both.
It's an optional option to enrich the game, not replace the end game as we know it. Some benefits might be interesting even staunch PvE players, maybe even just bringing some needed provisions for some extra dilithium might be interesting once in a while.
However the option must exist to simply ignore this part of the game for people not interested in it. Without any problems for them.
However if someone wants that really good PvP space shield - then PvP is the way to obtain it. But you can also fly without it and use something from reputation and your ship will work fine and even outstanding without it.
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 75
03-05-2013, 11:41 AM
Quote:
Originally Posted by misterde3 View Post
Or just something we care about...at least that's what those voices in my head keep telling me.
After I learned to understand Klingon a little better I stopped worrying and started embracing their advice.
Sure that explains the voice speaking Klingon... Not the other one I have that constantly rants at me in Mandarin as Ive never been to mainland China.
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
Career Officer
Join Date: Jun 2012
Posts: 4,032
# 76
03-05-2013, 11:47 AM
Quote:
Originally Posted by bitemepwe View Post
Sure that explains the voice speaking Klingon... Not the other one I have that constantly rants at me in Mandarin as Ive never been to mainland China.
HMMM, when did you hear that voice for the first time?
Before or after PWE got a hold of Cryptic?
Empire Veteran
Join Date: Jun 2012
Posts: 88
# 77
03-13-2013, 07:03 AM
Just look at Cryptics History of the KDF

If you have, than you know. If you have not, don't hold your breath for KDF improvements.

"...just look at my track record for making the improvements that I said we would with the KDF and judge by that." - Dan Stahl
Commander
Join Date: Jul 2012
Posts: 250
# 78
03-19-2013, 09:06 AM
Hi, I'm a relative newbie, only been around since near the end of season 5. I've got two characters each side, with a Fed as main. I think these guys need to sit down and start developing some KDF content for real. It could easily have been done over the whole fleet ship time period, since those were just stat boosts of existing ships for the most part. Some C-Store ships for KDF are forthcoming, along with alot of issues detailed on the STO wiki link from the OP. After reading through a "Give Defiant battle cloak" thread I think it's safe to say to those who point out there's whiner's on both sides, that the KDF have far more justification for complaint than Fed-side.
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 79
03-19-2013, 09:41 AM
Quote:
Originally Posted by misterde3 View Post
HMMM, when did you hear that voice for the first time?
Before or after PWE got a hold of Cryptic?
Are you suggesting Im suffering from a form of osmotically transfered scizophrenia?
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
Career Officer
Join Date: Jun 2012
Posts: 4,032
# 80
03-19-2013, 10:09 AM
Quote:
Originally Posted by bitemepwe View Post
Are you suggesting Im suffering from a form of osmotically transfered scizophrenia?
I can tell you from personal experience as long as nine out of ten voices in your head tell you everything's fine and the tenth is humming the tetris theme it's not schizophrenia, it's just business as usual.
But perhaps the transition to the new forums has affected all of us a bit more than we realized.
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